Adv 2.0 L5f: misc fields (Title, TreasuresLocked, CraftsSucceeded) migration

Three player_meta columns (title TEXT, treasures_locked INT,
crafts_succeeded INT). MiscState struct + load/upsert/backfill/
projection helpers. Dual-write rides saveAdvCharacter alongside the L5e
death-state hook — Title is dormant, the other two already mutate at
sites that save.

Tests: TestPlayerMetaMiscStateBackfill_Idempotent,
TestLoadMiscState_FallsBackToAdvCharacter,
TestUpsertPlayerMetaMiscState_RoundTrip.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-09 11:35:41 -07:00
parent 45586eb697
commit df886ab86f
6 changed files with 206 additions and 1 deletions

View File

@@ -300,6 +300,12 @@ func runMigrations(d *sql.DB) error {
`ALTER TABLE player_meta ADD COLUMN grudge_location TEXT NOT NULL DEFAULT ''`,
`ALTER TABLE player_meta ADD COLUMN death_source TEXT NOT NULL DEFAULT ''`,
`ALTER TABLE player_meta ADD COLUMN death_location TEXT NOT NULL DEFAULT ''`,
// Adv 2.0 Phase L5f — Misc fields (Title, TreasuresLocked,
// CraftsSucceeded) off AdvCharacter (gogobee_legacy_migration.md
// §7.3 L5f). Dual-write inside saveAdvCharacter (same as L5e).
`ALTER TABLE player_meta ADD COLUMN title TEXT NOT NULL DEFAULT ''`,
`ALTER TABLE player_meta ADD COLUMN treasures_locked INTEGER NOT NULL DEFAULT 0`,
`ALTER TABLE player_meta ADD COLUMN crafts_succeeded INTEGER NOT NULL DEFAULT 0`,
}
for _, stmt := range columnMigrations {
if _, err := d.Exec(stmt); err != nil {