Adv 2.0 D&D Phase 11 D4c: Tier 3 zone flavor files

New additive flavor files (zone_manor_blackspire_flavor.go,
zone_underforge_flavor.go) with elite-room intros, boss ability
callouts, and zone lore. Manor reuses RoomEntryHauntedManor from
twinbee_gm_flavor.go; Underforge had no canonical RoomEntry/BossEntry
pools yet, so both are defined in the new zone file.

  Aldric Blackspire: Multiattack (life drain) / Charm / Children of the
    Night / Mist Form / Phase Two
  Emberlord Thyrak: Molten Strike / Forge Breath / Living Forge /
    Construct Resilience / Phase Two

Wires zoneRoomEntryPool, bossEntryPool, zoneLorePool,
bossSignaturePool, and eliteRoomEntryPool to the new tier-3 pools.
Adds Tier 3 routing tests for boss-entry, elite line, lore, and
room-entry overlays.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-05-08 13:36:17 -07:00
parent 8eaada5c1b
commit eea3126412
4 changed files with 311 additions and 0 deletions

View File

@@ -81,6 +81,8 @@ func zoneRoomEntryPool(zoneID ZoneID) []string {
return append(append([]string{}, flavor.RoomEntrySunkenTemple...), flavor.RoomEntryGeneric...)
case ZoneManorBlackspire:
return append(append([]string{}, flavor.RoomEntryHauntedManor...), flavor.RoomEntryGeneric...)
case ZoneUnderforge:
return append(append([]string{}, flavor.RoomEntryUnderforge...), flavor.RoomEntryGeneric...)
case ZoneUnderdark:
return append(append([]string{}, flavor.RoomEntryUnderdark...), flavor.RoomEntryGeneric...)
case ZoneDragonsLair:
@@ -101,6 +103,10 @@ func bossEntryPool(zoneID ZoneID) []string {
return flavor.BossEntryHollowKing
case ZoneSunkenTemple:
return flavor.BossEntryDreamingAboleth
case ZoneManorBlackspire:
return flavor.BossEntryAldricBlackspire
case ZoneUnderforge:
return flavor.BossEntryEmberlordThyrak
case ZoneDragonsLair:
return flavor.BossEntryInfernax
case ZoneAbyssPortal:
@@ -155,6 +161,10 @@ func zoneLorePool(zoneID ZoneID) []string {
return append(append([]string{}, flavor.LoreLinesForestShadows...), flavor.LoreLines...)
case ZoneSunkenTemple:
return append(append([]string{}, flavor.LoreLinesSunkenTemple...), flavor.LoreLines...)
case ZoneManorBlackspire:
return append(append([]string{}, flavor.LoreLinesManorBlackspire...), flavor.LoreLines...)
case ZoneUnderforge:
return append(append([]string{}, flavor.LoreLinesUnderforge...), flavor.LoreLines...)
}
return flavor.LoreLines
}
@@ -172,6 +182,10 @@ func bossSignaturePool(zoneID ZoneID) []string {
return flavor.HollowKingSignatureCallouts
case ZoneSunkenTemple:
return flavor.AbolethSignatureCallouts
case ZoneManorBlackspire:
return flavor.AldricSignatureCallouts
case ZoneUnderforge:
return flavor.ThyrakSignatureCallouts
}
return nil
}
@@ -188,6 +202,10 @@ func eliteRoomEntryPool(zoneID ZoneID) []string {
return flavor.EliteRoomEntryForestShadows
case ZoneSunkenTemple:
return flavor.EliteRoomEntrySunkenTemple
case ZoneManorBlackspire:
return flavor.EliteRoomEntryManorBlackspire
case ZoneUnderforge:
return flavor.EliteRoomEntryUnderforge
}
return nil
}

View File

@@ -294,6 +294,64 @@ func TestRoomEntryPool_Tier2PrependsZoneSpecific(t *testing.T) {
}
}
// ── Phase 11 D4c — Tier 3 zone flavor file routing ──────────────────────────
func TestComposeBossEntry_AppendsAbilityCalloutForTier3(t *testing.T) {
got := composeBossEntry(ZoneManorBlackspire, "run-d4c", 5)
if !strings.Contains(got, "Aldric") {
t.Errorf("Manor boss-entry should mention Aldric: %q", got)
}
if n := strings.Count(got, "🎭 **TwinBee:**"); n != 2 {
t.Errorf("Manor boss-entry expected 2 TwinBee blocks (entry+callout), got %d:\n%s", n, got)
}
got = composeBossEntry(ZoneUnderforge, "run-d4c", 5)
if !strings.Contains(got, "Thyrak") {
t.Errorf("Underforge boss-entry should mention Thyrak: %q", got)
}
if n := strings.Count(got, "🎭 **TwinBee:**"); n != 2 {
t.Errorf("Underforge boss-entry expected 2 TwinBee blocks (entry+callout), got %d:\n%s", n, got)
}
}
func TestEliteRoomEntryLine_Tier3Routes(t *testing.T) {
m := eliteRoomEntryLine(ZoneManorBlackspire, "run-elite-t3", 3)
if m == "" || !strings.HasPrefix(m, "🎭 **TwinBee:**") {
t.Errorf("Manor elite line missing/no prefix: %q", m)
}
u := eliteRoomEntryLine(ZoneUnderforge, "run-elite-t3", 3)
if u == "" || !strings.HasPrefix(u, "🎭 **TwinBee:**") {
t.Errorf("Underforge elite line missing/no prefix: %q", u)
}
if m == u {
t.Errorf("Manor and Underforge elite lines collided on same salt")
}
}
func TestZoneLorePool_Tier3PrependsZoneSpecific(t *testing.T) {
m := zoneLorePool(ZoneManorBlackspire)
if len(m) <= len(flavor.LoreLines) {
t.Errorf("Manor lore pool should be larger than generic; got %d vs generic %d",
len(m), len(flavor.LoreLines))
}
u := zoneLorePool(ZoneUnderforge)
if len(u) <= len(flavor.LoreLines) {
t.Errorf("Underforge lore pool should be larger than generic; got %d vs generic %d",
len(u), len(flavor.LoreLines))
}
}
func TestRoomEntryPool_Tier3PrependsZoneSpecific(t *testing.T) {
m := zoneRoomEntryPool(ZoneManorBlackspire)
if len(m) <= len(flavor.RoomEntryGeneric) {
t.Errorf("Manor room-entry pool should overlay zone-specific lines; got %d", len(m))
}
u := zoneRoomEntryPool(ZoneUnderforge)
if len(u) <= len(flavor.RoomEntryGeneric) {
t.Errorf("Underforge room-entry pool should overlay zone-specific lines; got %d", len(u))
}
}
func TestZoneCmd_AdvanceFinalRoomBumpsMood(t *testing.T) {
setupAuditTestDB(t)
uid := id.UserID("@zone-mood-complete:example")