Pin co-op invite posts; unpin on lock/cancel

Adds Base.PinEvent / Base.UnpinEvent helpers (m.room.pinned_events state)
that read-modify-write the existing pin list — idempotent on both sides.
The bot needs power level for state events; failures are logged but not
fatal.

Schema: add coop_dungeon_runs.invite_post_id to remember which event to
unpin. Migration entry included.

Wired:
- !coop start: pin the invite post in the games room
- !coop cancel: unpin before posting cancellation
- coopProcessLocks (auto-lock or auto-cancel): unpin before lock/expiry post

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
prosolis
2026-04-26 10:24:21 -07:00
parent 91af4f1e83
commit f3d1e65bf1
5 changed files with 86 additions and 3 deletions

View File

@@ -174,7 +174,11 @@ func (p *AdventurePlugin) handleCoopStart(ctx MessageContext, tierArg string) er
gr := gamesRoom()
if gr != "" {
_ = p.SendMessage(gr, renderCoopInvite(run, []CoopMember{{UserID: ctx.Sender, TurnOrder: 0}}, char.DisplayName))
postID, err := p.SendMessageID(gr, renderCoopInvite(run, []CoopMember{{UserID: ctx.Sender, TurnOrder: 0}}, char.DisplayName))
if err == nil {
_ = setCoopRunInvitePostID(run.ID, postID)
_ = p.PinEvent(gr, postID)
}
}
return p.SendDM(ctx.Sender, fmt.Sprintf("⚔️ Tier %d co-op invite opened (#%d). Locks in 24h. Recruit your party.", tier, run.ID))
}
@@ -353,6 +357,9 @@ func (p *AdventurePlugin) handleCoopCancel(ctx MessageContext) error {
}
gr := gamesRoom()
if gr != "" {
if run.InvitePostID != "" {
_ = p.UnpinEvent(gr, run.InvitePostID)
}
_ = p.SendMessage(gr, fmt.Sprintf("⚔️ Tier %d Co-op #%d cancelled by the leader.", run.Tier, run.ID))
}
return p.SendDM(ctx.Sender, fmt.Sprintf("Run #%d cancelled.", run.ID))

View File

@@ -24,6 +24,7 @@ type CoopRun struct {
GoldPool int
RewardTotal int
LastResolvedDay int
InvitePostID id.EventID
CreatedAt time.Time
LockedAt *time.Time
CompletedAt *time.Time
@@ -55,10 +56,11 @@ func loadCoopRun(runID int) (*CoopRun, error) {
var leader string
var lockedAt, completedAt sql.NullTime
err := d.QueryRow(`SELECT id, tier, status, leader_id, current_day, total_days,
base_difficulty, gold_pool, reward_total, last_resolved_day, created_at, locked_at, completed_at
base_difficulty, gold_pool, reward_total, last_resolved_day, invite_post_id, created_at, locked_at, completed_at
FROM coop_dungeon_runs WHERE id = ?`, runID).Scan(
&r.ID, &r.Tier, &r.Status, &leader, &r.CurrentDay, &r.TotalDays,
&r.BaseDifficulty, &r.GoldPool, &r.RewardTotal, &r.LastResolvedDay,
(*string)(&r.InvitePostID),
&r.CreatedAt, &lockedAt, &completedAt)
if err != nil {
return nil, err
@@ -94,7 +96,7 @@ func loadMostRecentOpenCoopRun() (*CoopRun, error) {
func queryCoopRuns(whereClause string) ([]*CoopRun, error) {
d := db.Get()
rows, err := d.Query(`SELECT id, tier, status, leader_id, current_day, total_days,
base_difficulty, gold_pool, reward_total, last_resolved_day, created_at, locked_at, completed_at
base_difficulty, gold_pool, reward_total, last_resolved_day, invite_post_id, created_at, locked_at, completed_at
FROM coop_dungeon_runs WHERE ` + whereClause)
if err != nil {
return nil, err
@@ -108,6 +110,7 @@ func queryCoopRuns(whereClause string) ([]*CoopRun, error) {
var lockedAt, completedAt sql.NullTime
if err := rows.Scan(&r.ID, &r.Tier, &r.Status, &leader, &r.CurrentDay, &r.TotalDays,
&r.BaseDifficulty, &r.GoldPool, &r.RewardTotal, &r.LastResolvedDay,
(*string)(&r.InvitePostID),
&r.CreatedAt, &lockedAt, &completedAt); err != nil {
return nil, err
}
@@ -169,6 +172,12 @@ func completeCoopRun(runID int, status string, reward int) error {
return err
}
func setCoopRunInvitePostID(runID int, postID id.EventID) error {
d := db.Get()
_, err := d.Exec(`UPDATE coop_dungeon_runs SET invite_post_id = ? WHERE id = ?`, string(postID), runID)
return err
}
// setCoopRunLastResolvedDay marks a day as resolved for crash-resume idempotency.
// Resolution is idempotent: re-entering coopResolveFloor for the same day is a no-op.
func setCoopRunLastResolvedDay(runID, day int) error {

View File

@@ -68,6 +68,9 @@ func (p *AdventurePlugin) coopProcessLocks() {
_ = setCoopRunStatus(run.ID, "cancelled")
gr := gamesRoom()
if gr != "" {
if run.InvitePostID != "" {
_ = p.UnpinEvent(gr, run.InvitePostID)
}
_ = p.SendMessage(gr, fmt.Sprintf("⚔️ Tier %d Co-op #%d expired with no party. Cancelled.", run.Tier, run.ID))
}
_ = p.SendDM(run.LeaderID, fmt.Sprintf("Co-op #%d expired before anyone joined. No party, no run.", run.ID))
@@ -94,6 +97,9 @@ func (p *AdventurePlugin) coopProcessLocks() {
fresh, _ := loadCoopRun(run.ID)
gr := gamesRoom()
if gr != "" {
if run.InvitePostID != "" {
_ = p.UnpinEvent(gr, run.InvitePostID)
}
_ = p.SendMessage(gr, renderCoopLock(fresh, members, p))
}
// Per-player DM with funding instructions.

View File

@@ -37,6 +37,10 @@ type MessageContext struct {
Body string
IsCommand bool // true if the message starts with the command prefix
Event *event.Event
// OriginRoomID is set by plugins that rewrite RoomID for dispatch (e.g. holdem
// routes DM commands to the player's game room). When set, sender-private
// replies should go here instead of the rewritten RoomID.
OriginRoomID id.RoomID
}
// ReactionContext holds the context for a reaction event.
@@ -703,6 +707,61 @@ func (b *Base) SendDMID(userID id.UserID, text string) (id.EventID, error) {
return b.SendMessageID(roomID, text)
}
// PinEvent appends the given event ID to the room's m.room.pinned_events
// state. No-op if already pinned. Requires the bot to have power level for
// state events; failures are logged and returned without retry.
func (b *Base) PinEvent(roomID id.RoomID, eventID id.EventID) error {
var content event.PinnedEventsEventContent
err := b.Client.StateEvent(context.Background(), roomID, event.StatePinnedEvents, "", &content)
if err != nil && !strings.Contains(err.Error(), "M_NOT_FOUND") {
slog.Error("pin: read state", "room", roomID, "err", err)
return err
}
for _, id := range content.Pinned {
if id == eventID {
return nil // already pinned
}
}
content.Pinned = append(content.Pinned, eventID)
_, err = b.Client.SendStateEvent(context.Background(), roomID, event.StatePinnedEvents, "", content)
if err != nil {
slog.Error("pin: write state", "room", roomID, "event", eventID, "err", err)
}
return err
}
// UnpinEvent removes the given event ID from the room's pinned events.
// No-op if not currently pinned.
func (b *Base) UnpinEvent(roomID id.RoomID, eventID id.EventID) error {
var content event.PinnedEventsEventContent
err := b.Client.StateEvent(context.Background(), roomID, event.StatePinnedEvents, "", &content)
if err != nil {
if strings.Contains(err.Error(), "M_NOT_FOUND") {
return nil
}
slog.Error("unpin: read state", "room", roomID, "err", err)
return err
}
out := content.Pinned[:0]
found := false
for _, id := range content.Pinned {
if id == eventID {
found = true
continue
}
out = append(out, id)
}
if !found {
return nil
}
content.Pinned = out
_, err = b.Client.SendStateEvent(context.Background(), roomID, event.StatePinnedEvents, "", content)
if err != nil {
slog.Error("unpin: write state", "room", roomID, "event", eventID, "err", err)
}
return err
}
// EditMessage edits an existing message using Matrix m.replace relation.
func (b *Base) EditMessage(roomID id.RoomID, eventID id.EventID, newText string) error {
newContent := textContent(newText)