adventure: tell Pete when a story-grade treasure is found

A treasure that earns a public room announce now also files a treasure_found
fact, so Pete can count it on the finder's trophy case. The emit rides inside
announceTreasureToRoom, reusing the RoomAnnounce != "" gate as the newsworthiness
filter — a copper-piece pickup never becomes news, and a reversed auto-swap never
emits, because the announce it shares is cancelled on undo.

The realm's first finder of a given treasure is a priority hoard; a later finder
of the same item is a bulletin, keyed on the treasure across the realm via
claimRealmFirst, the same first/repeat split zone_first uses. The item name rides
in stakes and the tier-derived rarity in outcome.

treasure_found is a new event_type, so Pete's ingest must deploy first or the
first finds park on the retry ladder forever.
This commit is contained in:
prosolis
2026-07-17 09:09:23 -07:00
parent 7960838b3f
commit fbed45fc96
3 changed files with 131 additions and 0 deletions

View File

@@ -336,3 +336,64 @@ func emitZoneClearNews(userID id.UserID, exp *Expedition) {
OccurredAt: ts,
}, userID, "")
}
// treasureRarityWord maps a treasure def's tier to the rarity adjective Pete
// weaves into a find's dispatch. Story-grade treasures are typically tier 5, so
// "legendary" is the common case; the lower tiers are here for completeness.
func treasureRarityWord(tier int) string {
switch {
case tier >= 5:
return "legendary"
case tier == 4:
return "epic"
case tier == 3:
return "rare"
case tier == 2:
return "uncommon"
default:
return "common"
}
}
// emitTreasureFound files a story-grade treasure find. Only treasures carrying a
// RoomAnnounce string reach here — the same gate that earns them a public moment
// — so a copper-piece pickup never becomes news. The realm's first finder of a
// given treasure is a PRIORITY hoard; a later finder of the same item is a
// BULLETIN, the first/repeat split zone_first already uses. Character name only;
// no-op unless the seam is enabled.
//
// treasure_found is an event_type Pete's ingest must already know: an unknown
// type 400s, retries to the cap, then parks the bulletin forever. Deploy Pete
// first.
func emitTreasureFound(userID id.UserID, def *AdvTreasureDef, loc *AdvLocation) {
if !peteclient.Enabled() || !newsEmissionOn() {
return
}
if def == nil || loc == nil {
return
}
// Claim the realm-first BEFORE the name guard, so an unnamed straggler's
// genuine first find still seeds the ledger and the next finder isn't
// mis-billed as the first-ever. Mirrors emitZoneClearNews.
tier := "bulletin"
if claimRealmFirst("treasure", def.Key) {
tier = "priority"
}
name := charName(userID)
if name == "" {
return
}
ts := nowUnix()
disc := fmt.Sprintf("%s:%d", def.Key, ts)
emitFact(peteclient.Fact{
GUID: fmt.Sprintf("treasure_found:%s:%s:%d", eventToken(userID, disc), def.Key, ts),
EventType: "treasure_found",
Tier: tier,
Subject: name,
Zone: loc.Name,
Level: charLevel(userID),
Stakes: def.Name,
Outcome: treasureRarityWord(def.Tier),
OccurredAt: ts,
}, userID, "")
}