3 Commits

Author SHA1 Message Date
prosolis
f4a39b46e9 Fix expedition soft-lock: extract on run idle-timeout + auto-pick stale forks
getActiveZoneRun's 24h stale-run reaper abandoned the run but left the
wrapping expedition status='active' pointing at a dead run. The autopilot
then read run==nil and bailed while briefing/recap tickers kept firing, so
the player soft-locked at the last fork with no way to route on. The reaper
now force-extracts the wrapping active expedition (run-loss seam) when it
reaps that expedition's current run.

Root cause was a background fork: the autopilot can't pick for the player,
so the run idled all the way to the reaper. Add an 8h forkAutoPickTimeout —
a background fork left unanswered that long now auto-picks the first
unlocked route (same path as !zone go) and keeps walking; all-locked forks
are left for the player. Foreground !expedition run still always prompts.

Tests: idle-timeout extracts the expedition; stale fork takes the available
route; all-locked fork stays intact.
2026-06-18 00:28:05 -07:00
prosolis
c729433353 Long expeditions D2-b: event-anchored day rollover
Splits the legacy briefing body into nightRolloverBurn + nightRolloverDrift,
plus a processNightCamp convenience. For expeditions started after the new
eventAnchoredCutoff, the 06:00 UTC briefing stops mutating: it posts a
re-engagement DM, and only force-fires processNightCamp itself after a 28h
safety-net window. Day++/burn/threat-drift now ride along the autopilot
night-camp pitch (decideAutopilotCamp sets Night=true when ≥16h since the
last rollover) and on the first player !camp since the last rollover. The
legacy UTC-anchored flow still works via the same staged helpers, with
processOvernightCamp interleaved to preserve the rest-before-drift ordering.

Tests pin eventAnchoredCutoff to year 9999 in TestMain so the existing
legacy assertions still run; new tests cover the night decision, the
night-camp pitch advancing the day, the event-anchored skip, and the
safety-net force-rollover.
2026-05-27 18:42:57 -07:00
prosolis
45863bd5f3 Adv 2.0 D&D Phase R7: post-completion audit hardening
High-priority fixes from the multi-agent audit of Adventure 2.0:

- Phase 11 nil-deref cluster: zoneOrFallback() helper replaces 8 unsafe
  getZone(_) sites in dnd_zone_cmd.go. Corrupted zone IDs render a
  placeholder instead of panicking.
- Briefing/recap idempotency: deliverBriefing/deliverRecap now claim
  the rollover via a conditional UPDATE. Double-fires from clock skew
  or restart become no-ops; supply burn and day++ no longer reapply.
- Graceful ticker shutdown: AdventurePlugin gains stopCh + Stop(); all
  11 background tickers now select on stopCh in addition to ticker.C.
- Mood decay (§3.2): math.Round(elapsed*2) replaces int() truncation
  so sub-hour gaps decay correctly.
- 24h auto-abandon (§4.3): getActiveZoneRun returns clean slate and
  abandons stale runs whose LastActionAt is over 24h old.
- Respec / auto-migrate orphan cleanup: !respec and the auto-migrated
  draft wipe now abandon active zone runs and expeditions before
  deleting the dnd_character row.
- Phase R combat-link: applyBossDefeatThreat now wired from
  resolveBossRoom (-20 threat); applyRoomCombatThreatForUser adds
  +5/+8 from non-boss/elite kills (§8.1).
- Starvation → forced extraction: briefing-time check forces extract
  with §10.2 coin tax when supplies hit zero.
- GMNat20/Nat1 narration wired into resolveCombatRoom and
  resolveBossRoom (nat-20 takes precedence over nat-1).
- Treasure-undo race: LoadAndDelete on both timer-fire and `undo`
  paths so only one side wins.
- Battle Master: Disarming, Menacing, Parry maneuvers added (3 → 6
  of 10). Remaining 4 (Pushing, Goading, Riposte, Commander's Strike)
  documented inline as needing ally/reaction mechanics the engine
  doesn't model.
- Threat-70 warning: tracked in RegionState["siege_warning_fired"]
  so a drop-and-recross doesn't re-fire the beat.
- region_state JSON decode error now logged via slog.Warn instead
  of silently discarded.

Failing TestProdDB_DnDLayer fixed via option (a): track migrated
characters and only run round-trip / idempotency assertions on those,
skipping pre-existing prod-DB rows accumulated from live bot use.

New tests in dnd_audit_phase_R7_test.go cover: 24h auto-abandon,
briefing double-fire idempotency, threat-70 warning idempotency,
multi-region extract→resume state preservation, and starvation
forced-extraction.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00