Sweep of the remaining four twinbee_*.go flavor files (gm, resource,
ambient, housing). Every 'TwinBee [verb]' / 'TwinBee says' / 'TwinBee
notes' rewritten into first-person or implicit-subject voice. Jokes,
references, and pacing preserved; a few lines got slightly sharper
punchlines on the way through.
Files touched:
- twinbee_gm_flavor.go (~270 lines, all narration pools)
- twinbee_resource_flavor.go (~100 lines, harvest/fish/loot pools)
- twinbee_ambient_flavor.go (~40 lines, between-day ticker)
- twinbee_housing_flavor.go (7 lines; Thom Krooke 3rd-person and
Pastel 1st-person voices preserved)
twinbee_npc_flavor.go intentionally untouched: those are Pete
announcements referring to TwinBee, which is correctly third-person
(different speaker).
DO-NOT-REWRITE headers replaced with voice-convention notes covering
future additions.
Bundle of uncommitted working-tree edits across combat engine, expedition
cycle, flavor pools, and TwinBee/zone narration. Includes new files:
combat_debug.go, dnd_boss_consumables.go, dnd_dex_floor.go, plus
CHANGES_24H.md and REBALANCE_NOTES.md scratch notes.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>