Closes the two deferred code-review follow-ups on the adventure-news
seam, plus folds in two pre-committed WIP fixes.
A. Privacy — the public GUID no longer leaks a stable per-player id.
Replaced userHash(userID)=sha256(userID)[:6] with
eventToken(userID, discriminator)=HMAC-SHA256(salt, userID‖disc).
The salt is 32 random bytes, auto-generated once and persisted in the
durable news_config table (cached via sync.Once). Because each event
uses a distinct HMAC message, tokens are a PRF output and are BOTH
uncomputable from a Matrix handle (no enumeration of a player's
events, incl. ones anonymized after !news optout) AND mutually
unlinkable (a named event can't be walked back to a player's other,
anonymized events). Updated all emit sites: pete.go zone, dnd_combat
death, adventure_duel rival, dnd_setup arrival, achievements
milestone, bootstrap x3.
B. Taxonomy — repeat zone clears were mislabeled zone_first. Now emit
zone_clear (bulletin) vs zone_first (realm-first, priority). Adopted
the invariant GUID-prefix == event_type, which also fixes latent
permalink mislabels (achv->milestone, rival->rival_result rendered a
neutral "Dispatch" on their permalink pages).
Folded-in WIP fixes: create the news_config table b42beec's
newsEmissionOn reads but never created; reap sent pete_emit_queue rows
in RunMaintenance; don't burn a retry attempt when shutdown cancels an
in-flight send.
Tests: TestEventToken (salted/stable/per-event/persisted),
TestEmitZoneClearTaxonomy (first->zone_first, repeat->zone_clear),
updated pete_test.go prefixes. Full internal suite + vet green.
Unshipped. Deploy Pete first (it must know zone_clear), then gogobee.
Three passive achievements (renown_1/5/10) gated on the derived Renown level
via renownAtLeast, reading player_meta.renown_xp through the achievements
plugin's existing Check(d, userID) seam. No event hook — the passive checker
grants them on the next message once the level is reached.
Claude-Session: https://claude.ai/code/session_017mEwUmmS7aQTP2NQXj6rUa
B1 — tempering. `!adventure temper` pushes an owned magic item one rung up
the rarity ladder at the blacksmith, capped at Legendary. Rarity lives on
the registry definition, so an upgraded instance records its progress as a
`temper` step count on its own row (adventure_inventory, magic_item_equipped)
and effective rarity is derived on read. The stored base rarity is never
written back, so an item cannot double-bump across a load/save round-trip.
Effects flow through the existing rarity scalars — no new combat math, and
the Legendary cap means this accelerates reaching the current ceiling rather
than raising it.
Costs mirror the crafting ladder (10k/25k/60k/150k, Foraging 15/20/25/30).
Only the Legendary rung consumes a T5 material; gating the lower rungs on
one would make tempering unreachable until a player already clears T5.
Two plan anchors were wrong: thyraks_core and portal_fragment are not
loot-note strings needing promotion — they are UniqueAlways slate entries
that already materialize as inventory rows on every T5 clear.
B4 — expedition achievement wing: first-clear and all-zones-cleared per tier
(10), a quiet-clear for keeping peak threat under 50, and temper_legendary.
The quiet-clear requires max_threat_seen to be *present*, not merely low:
recordMaxThreat samples only on day rollover and never stores a zero, so an
absent key means no threat history, not low threat. The plan's no-death-T4
achievement is not shipped — no per-expedition death counter exists — and
pet-saved-my-life already ships as combat_pet_save.
C4 — arena seasons. Standings are derived from arena_history.created_at per
calendar quarter rather than wiping arena_stats: same visible reset, but
lifetime totals survive for `!arena stats` and no destructive job can fire
twice. Crowns archive to arena_season_titles rather than player_meta.title,
which already carries the Survivalist milestone. Rollover rides the existing
midnight ticker and self-dedups on the season key, so a bot that was down on
the boundary catches up on its next wake.
P0 — actual bugs:
- eldritch_blast: SRD-imported "Whatever" placeholder leaked to players;
overlay added in dnd_spells_data.go.
- Battle Master disarming_attack + parry: math.Max on multiplicative
DamageReduct was a no-op vs the 1.0 default. Switched to *= and added
regression tests covering the stacking case too.
- Extended TestSpellDescriptionsAreJargonFree to catch "Whatever",
trailing ellipses, mid-word truncation, and empty-size phrases. This
surfaced 4 more genuinely-broken SRD descriptions (find_familiar,
clairvoyance, glyph_of_warding, teleportation_circle); all now
overlayed in dnd_spells_data.go.
P1 — UX hygiene:
- Setup completion now nudges new casters toward !spells/!cast.
- Magic-item attunement vocab unified to "bond" everywhere user-facing;
renamed the Treasures sheet section to avoid clashing with the bond
vocab.
- Ambient DM footers stripped of "Threat +N" / "Supplies −N SU" hidden-
meter leakage; verb-form footers instead.
- !expedition status defaults to a days-left + threat-label summary;
raw SU / threat-out-of-100 / zone-stack / roll-modifier moved behind
`!expedition status --debug`.
- !zone taunt/compliment help text dropped the "(mood −10)" / "(mood +5)"
numerics that turned the hidden TwinBee-mood mechanic into a min/max
knob.
- TwinBee pronoun pass: switched she/her to singular they on the two
surfaces I touched plus achievements.bj_beat_twinbee.
P1 — correctness/scale:
- adventure_shop curio purchase now guards the euro.Debit bool return
before inventory grant + pot cut; the GetBalance preflight isn't
enough since a concurrent blackjack/lottery debit can slip the balance
across BLACKJACK_DEBT_LIMIT between read and write.
- equipMagicItem reordered: remove inventory item BEFORE equip, with a
best-effort rollback if equip fails. The prior order left a dup
window if the inventory delete tripped on a transient DB error.
- magicItemsByRarityCache promoted to sync.Once — concurrent cold-start
loot rolls otherwise raced on the lazy assignment.
Stale-audit verifications (no code change needed):
- light / druidcraft / water_walk overlays already exist and win the
SRD merge — the broken raw text never reaches players.
- bootstrapPhase5BHPRefresh is already wired at adventure.go:228.
Deferred:
- combatantsForSession per-turn 6-load DB chatter (perf P1-A): touches
the hot combat path; needs its own test pass before shipping. Tracked
in memory at project_combat_session_cache_deferred.
go vet clean; go test -race ./... green (229s).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rewires loadAdvCharacter / createAdvCharacter to source from player_meta,
drops every legacy-table fallback in the loadXxxState helpers, and adds a
GOGOBEE_LEGACY_PURGE=1 gate to drop the now-cold adventure_characters
table. Schema CREATE removed and column migrations tolerate the missing
table so the purge stays sticky across reboots.
§7.4 of the migration plan is reconciled to document that
player_meta.combat_level stays — combat_stats.go consumes it via the
overlay and is shared infrastructure, not legacy.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- runAutoBabysitDay now logs daily totals (was silently skipping logBabysitActivity)
- Stop wiping babysit_log on expiry/cancel; clear at next purchase instead so history persists between services
- Fix achievement query referencing wrong table name (babysit_log -> adventure_babysit_log)
- Tune blacksmith baseRates ([1,3,8,20,55,150] -> [1,2,5,12,30,80]) and soften the convexity (damage/100 -> damage/200) so mid-game repair drag isn't punitive
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Version system: per-plugin versions via Versioned interface, crash_log and
version_history DB tables, !version command, crash stats in !botinfo
- Tax tracking: tax_ledger table, trackTaxPaid across all communityTax and
communityPotAdd sites, tax paid display in !stats and !superstatsexplusalpha
- Lottery: DM winners with winning ticket details and matched numbers bolded
- fmtEuro: generic currency formatter with thousand separators across all
economy display paths
- Audit fixes: streak_decayed column for Streak Survivor achievement,
combat_narrative empty-phase guard, crafting success rate integer division,
RecordCrash nil-DB guard
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Market plugin (#49): daily index snapshots (Yahoo Finance + Finnhub fallback),
Ollama-generated summaries, !howsthemarket, !marketstatus, !marketreport commands,
exchange hours with DST support, 30-min room cooldown
- Adventure arena: 5-tier combat gauntlet with 20 monsters, risk-reward cashout,
death lockout changed from 24h to midnight UTC across all code and flavor text
- Adventure holidays: double daily actions on holidays
- Adventure DM fix: 15-minute response window prevents bare numbers from triggering
adventure during UNO games
- Adventure scheduler: jitter between morning DMs to avoid Matrix rate limits
- Adventure revive: wire up adv_revived achievement on admin revive
- Column migration system for existing databases (holiday_action_taken)
- Fix italic markdown rendering after newlines
- Fix holdem DMs broken by space groups including DM rooms
- UNO No Mercy: remove stacking escalation rule (any draw card stacks on any other)
- UNO multiplayer: add turn announcements after stack absorption and turn passes,
jitter between rapid-fire messages with safe mutex handling
- Birthday: add €1,000 gift and 10 XP + €100 community celebration bonus
- Market: guard against division by zero, nil pointer, and timezone errors
- README updates: plugin count 48→49, all new commands, feature flags, architecture
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New plugins: encrypted Markov chain generation (9 commands), emojiboard
reaction stats (5 views), Miniflux RSS feed integration (8 commands),
and 48 new achievements across 9 categories. Adventure startup now
unconditionally resets daily actions and respawns expired deaths to
handle missed resets from SQLite contention. README updated with all
new features.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add forex plugin (Frankfurter v2 API) with rate lookups, analysis,
DM-based alerts, and daily cron poll. Backfills 1 year of history
on startup for moving averages and buy signal scoring.
- Fix bot hang caused by SQLite lock contention in reminder polling:
rows cursor was held open while writing to the same DB. Collect
results first, close cursor, then process. Same fix in milkcarton.
- Add sync retry loop so the bot reconnects after network drops
instead of silently exiting. StopSync() for clean Ctrl+C shutdown.
- Add panic recovery to all dispatch, syncer, and cron paths.
- Make all HTTP-calling plugin commands async (goroutines) so a slow
or dead external API cannot block the message dispatch pipeline.
Affects: lookup, stocks, forex, anime, movies, concerts, gaming,
retro, wotd, urls, howami.
- Extract DisplayName to Base, add db.Exec helper, convert silent
error discards across the codebase.
- Fix UNO mercy-kill bug (eliminated bot continues playing), adventure
DM nag spam, stats column mismatch, per-call regex/replacer allocs.
- Update README: forex commands, Finance section, 47 plugins.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
New features:
- !tarot and !tarotspread commands with LLM-powered readings (zodiac-aware)
- !quote system with AES-256-GCM encryption at rest, reply-to-save, search, and quoteboard
- Shared crypto utility (internal/crypto) for AES-256-GCM encrypt/decrypt/HMAC
- ResolveUser now matches display names via room membership as fallback
- !vibe and !tldr show bot uptime when insufficient messages buffered
Bug fixes:
- Fix duplicate quotes table schema that would crash quotewall at runtime
- Fix biased random selection in quote retrieval (use rand.Intn)
- Fix XP rank calculation to handle tied scores with COUNT(DISTINCT xp)
- Scope all leaderboards to room members (repboard, pottyboard, insultboard, firstboard, rankings, emojiboard)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Complete rewrite of the Freebee Matrix bot as GogoBee using mautrix-go.
- E2EE with goolm (pure Go, no CGo/libolm) and cross-signing bootstrap
- 35+ plugins with dependency injection and ordered registration
- SQLite storage via modernc.org/sqlite (no CGo)
- Scheduler via robfig/cron for WOTD, holidays, birthdays, releases, etc.
- Optional LLM integration (Ollama) for sentiment, profanity, roasts, vibes
- Threaded trivia, three-tier profanity tracking, WOTD usage verification
- Multi-country holiday support with deduplication
- Quadratic XP curve, configurable bot display name, encrypted DMs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>