Commit Graph

2 Commits

Author SHA1 Message Date
prosolis
89edc76829 Long expeditions D1-b: crypt_valdris + T2 zones to new room bands
Three more zones follow the goblin_warrens pattern from D1-a: add the
missing Trap anchor and deepen the graph so the longest entry→boss walk
lands in its tier's target band.

  crypt_valdris  (T1):  8 → 17 nodes, longest 13 (band 12–14)
  forest_shadows (T2):  9 → 19 nodes, longest 16 (band 16–20)
  sunken_temple  (T2): 10 → 26 nodes, longest 16 (band 16–20)

Topology preserved per zone:
- Crypt diamond + Perception-DC-15 secret off side_chapel.
- Forest asymmetric main fork (long branch carries the elite) +
  WIS-DC-14 secret pre-boss.
- Sunken Temple sequential forks with no mid-path merge (four leaves
  all terminate at the single boss room).

MinRooms/MaxRooms re-pitched to the §2 bands so the dice fallback also
lands in band for any future graphless zone.
2026-05-27 17:32:29 -07:00
prosolis
ea59b4e61c Branching zones G8b: Forest of Shadows asymmetric fork + stat-check secret
T2 zone, second authored graph. Deliberately diverges from the diamond
shape so the !zone map renders distinctly:

- Asymmetric main fork: long branch (grove_descent → dryad_circle elite,
  2 mid-nodes) vs. short branch (thorn_tunnel, 1 mid-node, Perception
  DC 13 hint). Tests lock in the asymmetry.
- Pre-boss fork to a sapling_shrine secret behind LockStatCheck WIS
  DC 14 (LootBias 2.0). First authored zone exercising stat_check —
  Crypt's secret was Perception, so this validates the second lock kind
  end-to-end.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 16:51:19 -07:00