P0 — actual bugs:
- eldritch_blast: SRD-imported "Whatever" placeholder leaked to players;
overlay added in dnd_spells_data.go.
- Battle Master disarming_attack + parry: math.Max on multiplicative
DamageReduct was a no-op vs the 1.0 default. Switched to *= and added
regression tests covering the stacking case too.
- Extended TestSpellDescriptionsAreJargonFree to catch "Whatever",
trailing ellipses, mid-word truncation, and empty-size phrases. This
surfaced 4 more genuinely-broken SRD descriptions (find_familiar,
clairvoyance, glyph_of_warding, teleportation_circle); all now
overlayed in dnd_spells_data.go.
P1 — UX hygiene:
- Setup completion now nudges new casters toward !spells/!cast.
- Magic-item attunement vocab unified to "bond" everywhere user-facing;
renamed the Treasures sheet section to avoid clashing with the bond
vocab.
- Ambient DM footers stripped of "Threat +N" / "Supplies −N SU" hidden-
meter leakage; verb-form footers instead.
- !expedition status defaults to a days-left + threat-label summary;
raw SU / threat-out-of-100 / zone-stack / roll-modifier moved behind
`!expedition status --debug`.
- !zone taunt/compliment help text dropped the "(mood −10)" / "(mood +5)"
numerics that turned the hidden TwinBee-mood mechanic into a min/max
knob.
- TwinBee pronoun pass: switched she/her to singular they on the two
surfaces I touched plus achievements.bj_beat_twinbee.
P1 — correctness/scale:
- adventure_shop curio purchase now guards the euro.Debit bool return
before inventory grant + pot cut; the GetBalance preflight isn't
enough since a concurrent blackjack/lottery debit can slip the balance
across BLACKJACK_DEBT_LIMIT between read and write.
- equipMagicItem reordered: remove inventory item BEFORE equip, with a
best-effort rollback if equip fails. The prior order left a dup
window if the inventory delete tripped on a transient DB error.
- magicItemsByRarityCache promoted to sync.Once — concurrent cold-start
loot rolls otherwise raced on the lazy assignment.
Stale-audit verifications (no code change needed):
- light / druidcraft / water_walk overlays already exist and win the
SRD merge — the broken raw text never reaches players.
- bootstrapPhase5BHPRefresh is already wired at adventure.go:228.
Deferred:
- combatantsForSession per-turn 6-load DB chatter (perf P1-A): touches
the hot combat path; needs its own test pass before shipping. Tracked
in memory at project_combat_session_cache_deferred.
go vet clean; go test -race ./... green (229s).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The A1 regex banned \b\d+d\d+\b (e.g. '1d20') but missed bare die
notation ('d20', 'd6') with no leading count. SRD's 'blink' Description
slipped through with 'Roll a d20 at the end of each of your turns...'.
- Add \bd(4|6|8|10|12|20|100)\b ban to the prose regex sweep.
- Add hand-authored overlay shim for blink in dnd_spells_data.go.
Classes union with SRD preserves Cleric/Sorcerer/Warlock availability.
Test now passes the wider sweep; no other reachable spells leak.
The audit plan flagged jargon leaks in the SRD spell prose surfaced by
!cast and !spellbook. Verifying against HEAD turned up two corrections
to the plan's framing:
- The overlay in dnd_spells_data.go wins on ID collision, so for the
~76 hand-authored spells the *overlay* Descriptions are what players
actually see — and those were crunchier than the SRD ("Heal 1d8 +
WIS mod HP. Touch.", "8d6 fire in 20 ft radius. DEX save half.",
etc.). Touching only the generated SRD file would have missed the
bigger leak.
- The Upcast field is never displayed at runtime (only the import
generator reads it), so testing it against the regex would test
dead data.
So this commit:
- rewrites every overlay Description into playful, jargon-free flavor
in the charm_person voice ("Sweet-talk a humanoid…") — no dice, no
saves, no AC math, no ability-mod references
- adds 31 overlay shims for SRD-only spells whose generated text was
broken (placeholder gaps from the Open5e classifier — "no larger
than a.", "up to to", "in a in range"), empty ("You touch a
creature."), typo-laden ("magicou", "undeadou", "diseasesou"), or
jargon-heavy (false_life's "1d4+4 temporary hit points")
- adds TestSpellDescriptionsAreJargonFree, a regex sweep over the
merged registry that bans "saving throw", "spell slot of",
"ability modifier", "hit points equal to", and \bNdN\b dice
notation. Currently passing; will fail-loud on regressions or new
SRD imports that need overlay shims.
The generated dnd_spells_srd_data.go is left untouched — overlay is
the regen-safe surface per its own header comment.