Commit Graph

4 Commits

Author SHA1 Message Date
prosolis
cc6fb7dd39 Adv 2.0 L4f-prep: flip DisplayName readers to loadDisplayName
Swap all char.DisplayName / c.DisplayName reader sites in
internal/plugin/ to loadDisplayName(userID). Touches 12 files
across combat (combat_bridge, dnd_zone_combat, dnd_zone_cmd,
dnd_expedition_combat), arena, hospital, events, render,
masterwork, robbie, scheduler, and adventure.go.

Only intentional char.DisplayName references remaining are in
adventure_character.go (scan + save + dual-write) and the
player_meta.go doc comment. go vet + go test ./internal/plugin/...
clean.

Unblocks deferred L2 step 9 (arena AdvCharacter import drop)
once L4 hospital/pets/render also lands.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00
prosolis
dfa7beeb96 Adv 2.0 D&D polish: GM→DM rename, streamed zone combat, end-to-end scenario test
GM→DM rename across docs and code (GMNarrationType→DMNarrationType,
GMState→DMState, narration constants, comments) so the system reads as
"Dungeon Master" everywhere. Player-visible "GM mood" wording stays
where it appears in flavor.

Streamed zone/expedition combat: zone advance now stages patrol →
patrol play-by-play → patrol resolution → room intro → room play-by-play
→ final outcome through sendZoneCombatMessages with 2–3s pacing
(arena keeps its 5–8s window). Combat narrative lines pick up a compact
d20-vs-AC roll annotation for hit/crit/miss/block events.

Combat outcome polish: dndHPSnapshot lets narration show sheet HP
rather than legacy combat-engine HP, and markAdventureDead clears the
zombie state where hp_current was 0 but the legacy alive flag stayed
true after a D&D-layer KO.

Adv 2.0 announcement (ADVENTURE_2.0_ANNOUNCEMENT.md), README rewrite
covering the new layer, and adv2_scenario_test.go — a full
zone-run + expedition + harvest playthrough against a copy of the prod
DB asserting persisted state end-to-end.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00
prosolis
98a9c930fa Adv 2.0 D&D Phase 11 D2a: Tier 1 trap catalog
Replaces the flat-percent HP nick from D1e with the design doc's three
Tier 1 traps (Pit, Tripwire Alarm, Poison Dart). Each trap defines its
own detect skill + DC and damage dice; selection is deterministic per
(runID, roomIdx).

resolveTrapRoom now picks a trap, rolls Perception/Investigation, and
either narrates a clean spot (zero damage) or rolls the trap's dice and
applies HP loss with the existing KO-protection clamp. Tripwire deals
no damage but raises the alarm narratively.

Higher-tier zones still fall through to resolveTrapRoomLegacy until
D3a/D4a fill in their catalogs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00
prosolis
d2a1b79ee3 Adv 2.0 D&D Phase 11 D1e: zone combat + trap + boss resolution
Wires real combat into !zone advance. Each room now resolves through
its own path: Entry is pure flavor, Exploration spawns a SpawnWeight-
biased non-elite from the zone roster, Elite filters to elite-flagged
entries, Trap nicks 8–20% MaxHP scaled by tier (KO-protected), Boss
runs the bestiary entry from zone.Boss with the zone Loot table on
victory. Combat reuses the existing dungeonCombatPhases pipeline with
the player's full D&D layer (class/race/subclass passives, equipment,
HP scaling, armed abilities, pending casts) and persists HP, subclass
state, and CR-weighted XP after each kill.

Mood event triggers fold in: nat-20s/nat-1s scanned from CombatResult
events apply +3/-2 deltas, player_death applies -5 + abandons the run,
zone_complete (already wired in D1d) lands when the boss falls. Loot
drops materialize into adventure_inventory with coin patterns
("coins_2d10x5") expanded into rolled gold-pouch treasure rows and
named items rendered as tier-scaled placeholder treasure (real
equipment-registry wiring is a later content phase).

Updates the D1d mood-on-completion test to drive the persistence layer
directly, since real combat against the L1 Goblin Warrens roster is
non-deterministic.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00