Daily milestones fire from the morning briefing once the day count
crosses the threshold (CurrentDay reflects the new day post-rollover):
- First Night (day 2, +50 XP)
- Week One (day 8, +200 XP, Thom Krooke discount flag — hookup deferred)
- Two Weeks (day 15, +500 XP, +1 primary stat — char-system hookup deferred)
Completion milestones via AwardCompletionMilestones, exported for the
combat-link boss-kill path to call once status flips to 'complete':
- Patient Zero (max threat ≤ 50, +10% of XPEarned bonus)
- Survivalist (tier ≥ 3, no forced extraction ever, title flag)
- Long Game (tier 5, legendary item — loot-grant hookup deferred)
Reuses MilestoneFirstNight/WeekOne/TwoWeeks/PatientZero/TheLongGame
flavor pools from twinbee_expedition_flavor.go. Cartographer and
Survivalist have no flavor pool (Survivalist uses an inline string,
Cartographer is fully deferred since it needs combat-link search hooks).
Awarded keys persist as RegionState["milestones"]. Max threat sampled
daily into RegionState["max_threat_seen"] before milestone checks
read it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>