package plugin import ( "context" "encoding/json" "fmt" "log/slog" "net/http" "net/url" "os" "strings" "time" "gogobee/internal/db" "maunium.net/go/mautrix" "maunium.net/go/mautrix/id" ) // releaseListResponse is the top-level RAWG API response for game releases. type releaseListResponse struct { Count int `json:"count"` Results []releaseEntry `json:"results"` } // releaseEntry is a game entry from the RAWG releases API. type releaseEntry struct { Name string `json:"name"` Slug string `json:"slug"` Released string `json:"released"` Rating float64 `json:"rating"` Metacritic int `json:"metacritic"` Platforms []struct { Platform struct { Name string `json:"name"` } `json:"platform"` } `json:"platforms"` Genres []struct { Name string `json:"name"` } `json:"genres"` } // GamingPlugin provides game release tracking using the RAWG API. type GamingPlugin struct { Base apiKey string httpClient *http.Client } // NewGamingPlugin creates a new GamingPlugin. func NewGamingPlugin(client *mautrix.Client) *GamingPlugin { return &GamingPlugin{ Base: NewBase(client), apiKey: os.Getenv("RAWG_API_KEY"), httpClient: &http.Client{ Timeout: 10 * time.Second, }, } } func (p *GamingPlugin) Name() string { return "gaming" } func (p *GamingPlugin) Commands() []CommandDef { return []CommandDef{ {Name: "releases", Description: "Show game releases", Usage: "!releases [month|search ]", Category: "Entertainment"}, {Name: "releasewatch", Description: "Manage your game release watchlist", Usage: "!releasewatch add|list|remove ", Category: "Entertainment"}, } } func (p *GamingPlugin) Init() error { return nil } func (p *GamingPlugin) OnReaction(_ ReactionContext) error { return nil } func (p *GamingPlugin) OnMessage(ctx MessageContext) error { if p.IsCommand(ctx.Body, "releases") { return p.handleReleases(ctx) } if p.IsCommand(ctx.Body, "releasewatch") { return p.handleReleaseWatch(ctx) } return nil } // PostReleases posts this week's notable game releases to the given room. func (p *GamingPlugin) PostReleases(roomID id.RoomID) error { if p.apiKey == "" { slog.Warn("gaming: RAWG_API_KEY not set, skipping release post") return nil } // Check if already posted this week now := time.Now().UTC() year, week := now.ISOWeek() weekKey := fmt.Sprintf("%d-W%02d", year, week) if db.JobCompleted("releases", weekKey) { slog.Info("gaming: already posted releases this week", "week", weekKey) return nil } startDate := now.Format("2006-01-02") endDate := now.AddDate(0, 0, 7).Format("2006-01-02") games, err := p.fetchReleases(startDate, endDate, "week") if err != nil { return fmt.Errorf("gaming: fetch releases: %w", err) } if len(games) == 0 { slog.Info("gaming: no notable releases this week") db.MarkJobCompleted("releases", weekKey) return nil } msg := p.formatReleases("This Week's Game Releases", games) if err := p.SendMessage(roomID, msg); err != nil { return err } db.MarkJobCompleted("releases", weekKey) return nil } func (p *GamingPlugin) handleReleases(ctx MessageContext) error { if p.apiKey == "" { return p.SendReply(ctx.RoomID, ctx.EventID, "Game release lookups are not configured (missing API key).") } args := strings.TrimSpace(p.GetArgs(ctx.Body, "releases")) switch { case args == "" || strings.ToLower(args) == "week": return p.handleWeekReleases(ctx) case strings.ToLower(args) == "month": return p.handleMonthReleases(ctx) case strings.HasPrefix(strings.ToLower(args), "search "): query := strings.TrimSpace(args[7:]) return p.handleSearchReleases(ctx, query) default: return p.SendReply(ctx.RoomID, ctx.EventID, "Usage: !releases [month|search ]") } } func (p *GamingPlugin) handleWeekReleases(ctx MessageContext) error { now := time.Now().UTC() startDate := now.Format("2006-01-02") endDate := now.AddDate(0, 0, 7).Format("2006-01-02") games, err := p.fetchReleases(startDate, endDate, "week") if err != nil { slog.Error("gaming: fetch week releases", "err", err) return p.SendReply(ctx.RoomID, ctx.EventID, "Failed to fetch game releases.") } if len(games) == 0 { return p.SendReply(ctx.RoomID, ctx.EventID, "No notable game releases this week.") } msg := p.formatReleases("This Week's Game Releases", games) return p.SendReply(ctx.RoomID, ctx.EventID, msg) } func (p *GamingPlugin) handleMonthReleases(ctx MessageContext) error { now := time.Now().UTC() startDate := now.Format("2006-01-02") endDate := now.AddDate(0, 1, 0).Format("2006-01-02") games, err := p.fetchReleases(startDate, endDate, "month") if err != nil { slog.Error("gaming: fetch month releases", "err", err) return p.SendReply(ctx.RoomID, ctx.EventID, "Failed to fetch game releases.") } if len(games) == 0 { return p.SendReply(ctx.RoomID, ctx.EventID, "No notable game releases this month.") } msg := p.formatReleases("This Month's Game Releases", games) return p.SendReply(ctx.RoomID, ctx.EventID, msg) } func (p *GamingPlugin) handleSearchReleases(ctx MessageContext, query string) error { if query == "" { return p.SendReply(ctx.RoomID, ctx.EventID, "Usage: !releases search ") } games, err := p.searchUpcoming(query) if err != nil { slog.Error("gaming: search releases", "err", err) return p.SendReply(ctx.RoomID, ctx.EventID, "Failed to search game releases.") } if len(games) == 0 { return p.SendReply(ctx.RoomID, ctx.EventID, fmt.Sprintf("No upcoming releases found for \"%s\".", query)) } msg := p.formatReleases(fmt.Sprintf("Search Results: \"%s\"", query), games) return p.SendReply(ctx.RoomID, ctx.EventID, msg) } func (p *GamingPlugin) fetchReleases(startDate, endDate, cacheKey string) ([]releaseEntry, error) { d := db.Get() fullKey := fmt.Sprintf("releases_%s_%s_%s", cacheKey, startDate, endDate) // Check cache (1 hour TTL) var cached string var cachedAt int64 err := d.QueryRow( `SELECT data, cached_at FROM releases_cache WHERE cache_key = ?`, fullKey, ).Scan(&cached, &cachedAt) if err == nil && time.Now().UTC().Unix()-cachedAt < 3600 { var games []releaseEntry if json.Unmarshal([]byte(cached), &games) == nil { return games, nil } } // Fetch from RAWG apiURL := fmt.Sprintf( "https://api.rawg.io/api/games?key=%s&dates=%s,%s&ordering=-added&page_size=20", p.apiKey, startDate, endDate, ) req, err := http.NewRequestWithContext(context.Background(), http.MethodGet, apiURL, nil) if err != nil { return nil, err } resp, err := p.httpClient.Do(req) if err != nil { return nil, err } defer resp.Body.Close() if resp.StatusCode != http.StatusOK { return nil, fmt.Errorf("RAWG returned status %d", resp.StatusCode) } var rawgResp releaseListResponse if err := json.NewDecoder(resp.Body).Decode(&rawgResp); err != nil { return nil, err } games := rawgResp.Results // Cache results data, _ := json.Marshal(games) _, err = d.Exec( `INSERT INTO releases_cache (cache_key, data, cached_at) VALUES (?, ?, ?) ON CONFLICT(cache_key) DO UPDATE SET data = ?, cached_at = ?`, fullKey, string(data), time.Now().UTC().Unix(), string(data), time.Now().UTC().Unix(), ) if err != nil { slog.Error("gaming: cache write", "err", err) } return games, nil } func (p *GamingPlugin) searchUpcoming(query string) ([]releaseEntry, error) { now := time.Now().UTC() startDate := now.Format("2006-01-02") endDate := now.AddDate(1, 0, 0).Format("2006-01-02") apiURL := fmt.Sprintf( "https://api.rawg.io/api/games?key=%s&search=%s&dates=%s,%s&ordering=-added&page_size=10", p.apiKey, url.QueryEscape(query), startDate, endDate, ) req, err := http.NewRequestWithContext(context.Background(), http.MethodGet, apiURL, nil) if err != nil { return nil, err } resp, err := p.httpClient.Do(req) if err != nil { return nil, err } defer resp.Body.Close() if resp.StatusCode != http.StatusOK { return nil, fmt.Errorf("RAWG search returned status %d", resp.StatusCode) } var rawgResp releaseListResponse if err := json.NewDecoder(resp.Body).Decode(&rawgResp); err != nil { return nil, err } return rawgResp.Results, nil } func (p *GamingPlugin) formatReleases(title string, games []releaseEntry) string { var sb strings.Builder sb.WriteString(title) sb.WriteString("\n") limit := 15 if len(games) < limit { limit = len(games) } for i := 0; i < limit; i++ { g := games[i] sb.WriteString(fmt.Sprintf("\n- %s", g.Name)) if g.Released != "" { sb.WriteString(fmt.Sprintf(" (%s)", g.Released)) } var details []string if len(g.Platforms) > 0 { var plats []string for _, pl := range g.Platforms { plats = append(plats, pl.Platform.Name) } if len(plats) > 4 { plats = append(plats[:4], "...") } details = append(details, strings.Join(plats, ", ")) } if len(g.Genres) > 0 { var genres []string for _, gn := range g.Genres { genres = append(genres, gn.Name) } details = append(details, strings.Join(genres, ", ")) } if g.Metacritic > 0 { details = append(details, fmt.Sprintf("Metacritic: %d", g.Metacritic)) } if len(details) > 0 { sb.WriteString(fmt.Sprintf("\n %s", strings.Join(details, " | "))) } } if len(games) > limit { sb.WriteString(fmt.Sprintf("\n\n...and %d more.", len(games)-limit)) } return sb.String() } func (p *GamingPlugin) handleReleaseWatch(ctx MessageContext) error { args := p.GetArgs(ctx.Body, "releasewatch") parts := strings.SplitN(args, " ", 2) if len(parts) == 0 || parts[0] == "" { return p.SendReply(ctx.RoomID, ctx.EventID, "Usage: !releasewatch add|list|remove ") } sub := strings.ToLower(parts[0]) switch sub { case "add": if len(parts) < 2 || strings.TrimSpace(parts[1]) == "" { return p.SendReply(ctx.RoomID, ctx.EventID, "Usage: !releasewatch add ") } return p.watchlistAdd(ctx, strings.TrimSpace(parts[1])) case "remove": if len(parts) < 2 || strings.TrimSpace(parts[1]) == "" { return p.SendReply(ctx.RoomID, ctx.EventID, "Usage: !releasewatch remove ") } return p.watchlistRemove(ctx, strings.TrimSpace(parts[1])) case "list": return p.watchlistList(ctx) default: return p.SendReply(ctx.RoomID, ctx.EventID, "Usage: !releasewatch add|list|remove ") } } func (p *GamingPlugin) watchlistAdd(ctx MessageContext, game string) error { d := db.Get() _, err := d.Exec( `INSERT INTO release_watchlist (user_id, game_name, room_id) VALUES (?, ?, ?) ON CONFLICT(user_id, game_name) DO NOTHING`, string(ctx.Sender), game, string(ctx.RoomID), ) if err != nil { slog.Error("gaming: watchlist add", "err", err) return p.SendReply(ctx.RoomID, ctx.EventID, "Failed to add to watchlist.") } return p.SendReply(ctx.RoomID, ctx.EventID, fmt.Sprintf("Added \"%s\" to your release watchlist.", game)) } func (p *GamingPlugin) watchlistRemove(ctx MessageContext, game string) error { d := db.Get() res, err := d.Exec( `DELETE FROM release_watchlist WHERE user_id = ? AND game_name = ?`, string(ctx.Sender), game, ) if err != nil { slog.Error("gaming: watchlist remove", "err", err) return p.SendReply(ctx.RoomID, ctx.EventID, "Failed to remove from watchlist.") } n, _ := res.RowsAffected() if n == 0 { return p.SendReply(ctx.RoomID, ctx.EventID, fmt.Sprintf("\"%s\" is not in your watchlist.", game)) } return p.SendReply(ctx.RoomID, ctx.EventID, fmt.Sprintf("Removed \"%s\" from your watchlist.", game)) } func (p *GamingPlugin) watchlistList(ctx MessageContext) error { d := db.Get() rows, err := d.Query( `SELECT game_name FROM release_watchlist WHERE user_id = ? ORDER BY game_name`, string(ctx.Sender), ) if err != nil { slog.Error("gaming: watchlist list", "err", err) return p.SendReply(ctx.RoomID, ctx.EventID, "Failed to load watchlist.") } defer rows.Close() var games []string for rows.Next() { var g string if err := rows.Scan(&g); err != nil { continue } games = append(games, g) } if len(games) == 0 { return p.SendReply(ctx.RoomID, ctx.EventID, "Your release watchlist is empty. Use !releasewatch add to add games.") } var sb strings.Builder sb.WriteString("Your Release Watchlist:\n") for _, g := range games { sb.WriteString(fmt.Sprintf(" - %s\n", g)) } return p.SendReply(ctx.RoomID, ctx.EventID, sb.String()) }