package plugin import ( "testing" "github.com/chehsunliu/poker" ) // --------------------------------------------------------------------------- // Position label — heads-up street awareness // --------------------------------------------------------------------------- func TestTipPositionLabel_HeadsUp_PreFlop(t *testing.T) { // Pre-flop: dealer is SB (acts first), other is BB if pos := tipPositionLabel(true, StreetPreFlop); pos != "SB" { t.Errorf("dealer preflop HU: got %q, want SB", pos) } if pos := tipPositionLabel(false, StreetPreFlop); pos != "BB" { t.Errorf("non-dealer preflop HU: got %q, want BB", pos) } } func TestTipPositionLabel_HeadsUp_PostFlop(t *testing.T) { // Post-flop: dealer is BTN (acts last = positional advantage) for _, street := range []Street{StreetFlop, StreetTurn, StreetRiver} { if pos := tipPositionLabel(true, street); pos != "BTN" { t.Errorf("dealer %s HU: got %q, want BTN", street, pos) } if pos := tipPositionLabel(false, street); pos != "BB" { t.Errorf("non-dealer %s HU: got %q, want BB", street, pos) } } } // --------------------------------------------------------------------------- // Draw detection // --------------------------------------------------------------------------- func TestComputeDraws_GutShotStraight(t *testing.T) { // 9♠ 8♠ on 7♣ 5♦ 2♥ — gutshot (need 6 for 5-6-7-8-9) hole := [2]poker.Card{poker.NewCard("9s"), poker.NewCard("8s")} community := []poker.Card{poker.NewCard("7c"), poker.NewCard("5d"), poker.NewCard("2h")} draw := computeDraws(hole, community) if !draw.IsDraw { t.Fatal("should detect a draw") } if draw.StraightDrawOuts != 4 { t.Errorf("straight outs: got %d, want 4 (gutshot)", draw.StraightDrawOuts) } } func TestComputeDraws_SpecScenario(t *testing.T) { // 8♥ 7♥ on Q♥ K♠ 10♦ — the spec scenario // This is a backdoor flush (3 hearts) + backdoor straight, NOT a standard gutshot. // A straight here needs 9+J (two cards), so it's runner-runner. hole := [2]poker.Card{poker.NewCard("8h"), poker.NewCard("7h")} community := []poker.Card{poker.NewCard("Qh"), poker.NewCard("Ks"), poker.NewCard("Td")} draw := computeDraws(hole, community) if !draw.IsDraw { t.Fatal("should detect backdoor draws") } if draw.TotalOuts == 0 { t.Error("should have some backdoor outs") } } func TestComputeDraws_FlushDraw(t *testing.T) { // 5♥ 6♥ on 7♥ 8♣ 2♥ — flush draw (4 hearts, need 1 more) hole := [2]poker.Card{poker.NewCard("5h"), poker.NewCard("6h")} community := []poker.Card{poker.NewCard("7h"), poker.NewCard("8c"), poker.NewCard("2h")} draw := computeDraws(hole, community) if !draw.IsDraw { t.Fatal("should detect a draw") } if draw.FlushDrawOuts != 9 { t.Errorf("flush outs: got %d, want 9", draw.FlushDrawOuts) } } func TestComputeDraws_OESDPlusFlush(t *testing.T) { // 5♥ 6♥ on 7♥ 8♣ 2♥ — OESD (4-5-6-7-8) + flush draw hole := [2]poker.Card{poker.NewCard("5h"), poker.NewCard("6h")} community := []poker.Card{poker.NewCard("7h"), poker.NewCard("8c"), poker.NewCard("2h")} draw := computeDraws(hole, community) if draw.TotalOuts > 15 { t.Errorf("total outs should be capped at 15, got %d", draw.TotalOuts) } if draw.FlushDrawOuts == 0 && draw.StraightDrawOuts == 0 { t.Error("should detect flush and/or straight draw") } } func TestComputeDraws_MadeHand_NoDraw(t *testing.T) { // Q♣ Q♦ on Q♥ 2♠ 7♣ — trips, no draw hole := [2]poker.Card{poker.NewCard("Qc"), poker.NewCard("Qd")} community := []poker.Card{poker.NewCard("Qh"), poker.NewCard("2s"), poker.NewCard("7c")} draw := computeDraws(hole, community) if draw.IsDraw && draw.TotalOuts > 2 { t.Errorf("set of queens should not report significant draw, got %d outs", draw.TotalOuts) } } func TestComputeDraws_PreFlop_NoDraw(t *testing.T) { // No community cards — draws not applicable hole := [2]poker.Card{poker.NewCard("As"), poker.NewCard("Ks")} draw := computeDraws(hole, nil) if draw.IsDraw { t.Error("preflop should not report draws") } } func TestComputeDraws_River_NoDraw(t *testing.T) { // 5 community cards — draws not applicable (no more cards to come) hole := [2]poker.Card{poker.NewCard("5h"), poker.NewCard("6h")} community := []poker.Card{ poker.NewCard("7h"), poker.NewCard("8c"), poker.NewCard("2h"), poker.NewCard("Ks"), poker.NewCard("3d"), } draw := computeDraws(hole, community) if draw.IsDraw { t.Error("river should not report draws") } } // --------------------------------------------------------------------------- // Straight detection helpers // --------------------------------------------------------------------------- func TestHasStraight(t *testing.T) { tests := []struct { name string ranks uint16 want bool }{ {"A-high straight (T-J-Q-K-A)", 0x1F00, true}, // bits 8-12 {"low straight (A-2-3-4-5)", 0x100F, true}, // bits 0,1,2,3,12 {"5-6-7-8-9", 0x00F8, true}, // bits 3-7 {"four consecutive", 0x000F, false}, // bits 0-3 {"scattered", 0x1111, false}, // bits 0,4,8,12 } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { if got := hasStraight(tt.ranks); got != tt.want { t.Errorf("hasStraight(0x%04X) = %v, want %v", tt.ranks, got, tt.want) } }) } } // --------------------------------------------------------------------------- // Think tag stripping // --------------------------------------------------------------------------- func TestExtractTipFromResponse(t *testing.T) { tests := []struct { name string input string want string }{ { "no think tags", "Check here and take the free card.", "Check here and take the free card.", }, { "with think tags", "Let me analyze this hand...Check here and take the free card.", "Check here and take the free card.", }, { "multiline think block", "\nStep 1: assess hand type\nStep 2: evaluate outs\n\n\nYou have a gutshot. Take the free card.", "You have a gutshot. Take the free card.", }, { "only think block", "reasoning only", "", }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { got := extractTipFromResponse(tt.input) if got != tt.want { t.Errorf("got %q, want %q", got, tt.want) } }) } } // --------------------------------------------------------------------------- // User prompt structure // --------------------------------------------------------------------------- func TestBuildTipUserPrompt_IncludesDrawInfo(t *testing.T) { ctx := holdemTipContext{ Hole: [2]string{"8♥", "7♥"}, Community: "Q♥ K♠ 10♦", Street: StreetFlop, Position: "BB", NumActive: 2, HeadsUp: true, Equity: EquityResult{Win: 0.29, Tie: 0.01, Loss: 0.70}, Draw: DrawInfo{ IsDraw: true, StraightDrawOuts: 4, TotalOuts: 4, Description: "gutshot straight draw (4 outs)", }, HandCategory: "High Card", } prompt := buildTipUserPrompt(ctx) if !contains(prompt, "gutshot straight draw") { t.Error("prompt should include draw description") } if !contains(prompt, "[High Card]") { t.Error("prompt should include hand category") } if !contains(prompt, "Heads-up: yes") { t.Error("prompt should indicate heads-up") } if !contains(prompt, "Free card available") { t.Error("prompt should indicate free card when ToCall=0") } } func TestBuildTipUserPrompt_NoDrawWhenMadeHand(t *testing.T) { ctx := holdemTipContext{ Hole: [2]string{"Q♣", "Q♦"}, Community: "Q♥ 2♠ 7♣", Street: StreetFlop, Position: "BTN", NumActive: 3, Equity: EquityResult{Win: 0.90, Tie: 0.02, Loss: 0.08}, HandCategory: "Three of a Kind", } prompt := buildTipUserPrompt(ctx) if contains(prompt, "Draw outs:") { t.Error("prompt should not include draw line for made hand without draws") } if !contains(prompt, "[Three of a Kind]") { t.Error("prompt should include hand category") } } func TestBuildTipUserPrompt_PotOddsWhenFacingBet(t *testing.T) { ctx := holdemTipContext{ Hole: [2]string{"A♠", "K♠"}, Community: "2♣ 7♦ J♠", Street: StreetFlop, Position: "CO", NumActive: 4, Equity: EquityResult{Win: 0.45, Tie: 0.02, Loss: 0.53}, ToCall: 50, PotOddsPct: 25.0, HandCategory: "High Card", } prompt := buildTipUserPrompt(ctx) if !contains(prompt, "Pot odds to call:") { t.Error("prompt should include pot odds when facing a bet") } if contains(prompt, "Free card available") { t.Error("prompt should not say free card when facing a bet") } } // --------------------------------------------------------------------------- // Rules-based fallback — draw awareness // --------------------------------------------------------------------------- func TestRulesTip_DrawWithFreeCard(t *testing.T) { ctx := holdemTipContext{ Equity: EquityResult{Win: 0.29, Tie: 0.01, Loss: 0.70}, ToCall: 0, Draw: DrawInfo{IsDraw: true, TotalOuts: 4, Description: "gutshot straight draw (4 outs)"}, Position: "BB", Street: StreetFlop, } tip := generateRulesTip(ctx) if !contains(tip, "free card") { t.Errorf("draw + free card tip should mention free card, got: %s", tip) } } func TestRulesTip_DrawFacingBet_GoodOdds(t *testing.T) { ctx := holdemTipContext{ Equity: EquityResult{Win: 0.35, Tie: 0.01, Loss: 0.64}, ToCall: 20, PotOddsPct: 20.0, Draw: DrawInfo{IsDraw: true, TotalOuts: 9, Description: "flush draw (9 outs)"}, Position: "BB", Street: StreetFlop, } tip := generateRulesTip(ctx) if !contains(tip, "price is right") { t.Errorf("draw with good odds should mention price, got: %s", tip) } } func contains(s, substr string) bool { return len(s) >= len(substr) && searchSubstring(s, substr) } func searchSubstring(s, sub string) bool { for i := 0; i <= len(s)-len(sub); i++ { if s[i:i+len(sub)] == sub { return true } } return false }