package plugin import ( "strings" "testing" "time" "gogobee/internal/db" "maunium.net/go/mautrix/id" ) // Phase 12 E2a — Threat Clock state-machine tests. func TestThreatBandFor(t *testing.T) { cases := []struct { level int siege bool want ThreatBand }{ {0, false, ThreatBandQuiet}, {20, false, ThreatBandQuiet}, {21, false, ThreatBandStirring}, {40, false, ThreatBandStirring}, {41, false, ThreatBandAlert}, {60, false, ThreatBandAlert}, {61, false, ThreatBandHostile}, {80, false, ThreatBandHostile}, {81, false, ThreatBandSiege}, {100, false, ThreatBandSiege}, {50, true, ThreatBandSiege}, } for _, c := range cases { got := threatBandFor(c.level, c.siege) if got != c.want { t.Errorf("threatBandFor(%d, %v) = %v, want %v", c.level, c.siege, got, c.want) } } } func TestThreatBandInfo_SiegeFlags(t *testing.T) { info := threatBandInfo(ThreatBandSiege) if !info.NoShortRest { t.Error("siege should disable short rests") } if info.SupplyMult != 2 { t.Errorf("siege supply mult = %v, want 2", info.SupplyMult) } if !info.InitAdv || !info.TrapsArm { t.Error("siege should grant init advantage and re-arm traps") } } func TestDailyThreatDrift_MoodMod(t *testing.T) { // Phase 5-B: base threat drift lowered from 3 to 1 to slow the // threat clock (paired with the player floor + supply burn cut). // All expected values shift by -2 (base 3 → 1) but the mood-mod // shape is unchanged. cases := []struct { mood int want int }{ {50, 1}, // neutral: 1 + 0 {60, 1}, // friendly (still neutral): 1 + 0 {80, -2}, // effusive → elated: 1 + -3 {19, 6}, // hostile → wrathful: 1 + 5 {0, 6}, // hostile lower bound } for _, c := range cases { got, _ := dailyThreatDrift(c.mood) if got != c.want { t.Errorf("mood=%d drift=%d, want %d", c.mood, got, c.want) } } } func TestApplyDailyThreatDrift_PersistsAndCrossesThreshold(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@exp-threat-drift:example") defer cleanupExpeditions(uid) exp, err := startExpedition(uid, ZoneGoblinWarrens, "", ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}) if err != nil { t.Fatal(err) } // Phase 5-B: base drift dropped to 1. Pre-load to 20 (Quiet band) so // the +1 drift crosses into Stirring at 21. if err := applyThreatDelta(exp.ID, 20, "test seed"); err != nil { t.Fatal(err) } exp, _ = getExpedition(exp.ID) delta, _, err := applyDailyThreatDrift(exp) if err != nil { t.Fatal(err) } if delta != 1 { t.Errorf("delta = %d, want 1", delta) } got, _ := getExpedition(exp.ID) if got.ThreatLevel != 21 { t.Errorf("threat = %d, want 21", got.ThreatLevel) } // Threshold transition log entry should exist with TwinBee narration. entries, _ := recentExpeditionLog(exp.ID, 10) foundTransition := false for _, e := range entries { if e.Type == "threat" && strings.Contains(strings.ToLower(e.Summary), "stirring") { if e.Flavor == "" { t.Error("threat transition missing flavor line") } foundTransition = true } } if !foundTransition { t.Error("expected threat transition log entry into Stirring") } } func TestApplyDailyThreatDrift_NoOpAfterBoss(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@exp-threat-postboss:example") defer cleanupExpeditions(uid) exp, err := startExpedition(uid, ZoneGoblinWarrens, "", ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}) if err != nil { t.Fatal(err) } if _, err := db.Get().Exec(`UPDATE dnd_expedition SET boss_defeated = 1 WHERE expedition_id = ?`, exp.ID); err != nil { t.Fatal(err) } exp, _ = getExpedition(exp.ID) delta, _, err := applyDailyThreatDrift(exp) if err != nil { t.Fatal(err) } if delta != 0 { t.Errorf("delta = %d, want 0 after boss kill", delta) } } func TestDeliverBriefing_AppliesThreatDrift(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@exp-brief-drift:example") defer cleanupExpeditions(uid) exp, err := startExpedition(uid, ZoneGoblinWarrens, "", ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}) if err != nil { t.Fatal(err) } p := &AdventurePlugin{} if err := p.deliverBriefing(exp, time.Now().UTC()); err != nil { t.Fatal(err) } got, _ := getExpedition(exp.ID) if got.ThreatLevel != 1 { t.Errorf("post-briefing threat = %d, want 1 (mood-neutral drift, Phase 5-B base)", got.ThreatLevel) } } func TestApplyDailyThreatDrift_LogsApproachingSiegeOnceAt70(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@exp-threat-70warn:example") defer cleanupExpeditions(uid) exp, err := startExpedition(uid, ZoneGoblinWarrens, "", ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}) if err != nil { t.Fatal(err) } // Phase 5-B: base drift dropped to 1. Seed to 69 so a +1 drift // crosses 70 → 70. if err := applyThreatDelta(exp.ID, 69, "seed"); err != nil { t.Fatal(err) } exp, _ = getExpedition(exp.ID) if _, _, err := applyDailyThreatDrift(exp); err != nil { t.Fatal(err) } entries, _ := recentExpeditionLog(exp.ID, 20) count := 0 for _, e := range entries { if e.Type == "threat" && strings.Contains(e.Summary, "past 70") { count++ } } if count != 1 { t.Errorf("expected exactly one approaching-siege log, got %d", count) } // A subsequent drift past 70 should not re-emit the warning. exp, _ = getExpedition(exp.ID) if _, _, err := applyDailyThreatDrift(exp); err != nil { t.Fatal(err) } entries, _ = recentExpeditionLog(exp.ID, 20) count = 0 for _, e := range entries { if e.Type == "threat" && strings.Contains(e.Summary, "past 70") { count++ } } if count != 1 { t.Errorf("expected approaching-siege log still 1 after second drift, got %d", count) } } func TestThreatBandEffectsBlock_Bands(t *testing.T) { q := threatBandEffectsBlock(threatBandInfo(ThreatBandQuiet)) if !strings.Contains(strings.ToLower(q), "unaware") { t.Errorf("Quiet block should mention unaware, got %q", q) } s := threatBandEffectsBlock(threatBandInfo(ThreatBandSiege)) if !strings.Contains(strings.ToLower(s), "short rests blocked") { t.Errorf("Siege block should call out blocked short rests, got %q", s) } if !strings.Contains(s, "×2") { t.Errorf("Siege block should show ×2 supply mult, got %q", s) } } func TestHandleThreatCmd_NoExpeditionDoesNotPanic(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@threat-cmd-noexp:example") defer cleanupExpeditions(uid) p := &AdventurePlugin{} if err := p.handleThreatCmd(MessageContext{Sender: uid}); err != nil { t.Fatal(err) } } func TestHandleThreatCmd_ActiveExpeditionLogsEvents(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@threat-cmd-active:example") defer cleanupExpeditions(uid) exp, err := startExpedition(uid, ZoneGoblinWarrens, "", ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}) if err != nil { t.Fatal(err) } if err := applyThreatDelta(exp.ID, 45, "test seed"); err != nil { t.Fatal(err) } p := &AdventurePlugin{} if err := p.handleThreatCmd(MessageContext{Sender: uid}); err != nil { t.Fatal(err) } } func TestApplyBossDefeatThreat_DropsLevel(t *testing.T) { setupZoneRunTestDB(t) uid := id.UserID("@exp-boss-threat:example") defer cleanupExpeditions(uid) exp, err := startExpedition(uid, ZoneGoblinWarrens, "", ExpeditionSupplies{Current: 10, Max: 10, DailyBurn: 1, HarshMod: 1}) if err != nil { t.Fatal(err) } if err := applyThreatDelta(exp.ID, 50, "seed"); err != nil { t.Fatal(err) } if err := applyBossDefeatThreat(exp.ID); err != nil { t.Fatal(err) } got, _ := getExpedition(exp.ID) if got.ThreatLevel != 30 { t.Errorf("post-boss threat = %d, want 30", got.ThreatLevel) } }