Files
gogobee/internal/plugin/dnd_expedition_temporal_test.go
prosolis 044baddcce Adv 2.0 D&D Phase 12 E3c: Underforge heat accumulation
§7.3 heat stacks: +1/day in the Underforge (cap 10), persisted via
new updateTemporalStack helper. Band thresholds:
  • 1–3 ambient (no narration)
  • 4–6 warning band (combat fire damage applies, narration logged)
  • 7–9 supply band (forces harsh-conditions burn = +50%, narration)
  • 10 critical (exhaustion narration, log entry)

Fortified/base camp long rest in the Underforge drops heat by 2
(updates briefing's "Fortified rest" summary line), per §7.3.

Replaces the placeholder `TemporalStack > 0 → harsh` predicate in
deliverBriefing with zoneTemporalHarsh(), which is now per-zone aware
— Heat 1–3 in the Underforge is correctly flavor-only and no longer
prematurely doubles supply burn from Day 1.

Combat-side knobs (+1d4 fire round-start damage at heat 4–6, dis CON
saves at 7–9, -2 to all rolls at 10) are exposed via heat band but
not yet applied — combat-link phase reads heat band off the active
expedition.

Reuses flavor.UnderforgHeapWarning / UnderforgHeapCritical per
feedback_reuse_existing_flavor.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00

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package plugin
import (
"strings"
"testing"
"time"
"gogobee/internal/db"
"maunium.net/go/mautrix/id"
)
// Phase 12 E3a — Sunken Temple tidal event.
// setExpDay rewrites the current_day column for tests.
func setExpDay(t *testing.T, expID string, day int) {
t.Helper()
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET current_day = ? WHERE expedition_id = ?`,
day, expID); err != nil {
t.Fatalf("set current_day: %v", err)
}
}
func TestSunkenTemple_TidalWarningDay4(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-tidal-d4:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneSunkenTemple, "",
ExpeditionSupplies{Current: 30, Max: 30, DailyBurn: 1.5, HarshMod: 1.5})
if err != nil {
t.Fatal(err)
}
setExpDay(t, exp.ID, 3) // → briefing rolls to Day 4
exp, _ = getExpedition(exp.ID)
p := &AdventurePlugin{}
startSU := exp.Supplies.Current
if err := p.deliverBriefing(exp, time.Now().UTC()); err != nil {
t.Fatal(err)
}
got, _ := getExpedition(exp.ID)
if got.CurrentDay != 4 {
t.Fatalf("CurrentDay = %d, want 4", got.CurrentDay)
}
// Warning day: NO doubled burn — single 1.5 SU burn.
if got.Supplies.Current != startSU-1.5 {
t.Errorf("supplies = %v, want %v (single burn)", got.Supplies.Current, startSU-1.5)
}
entries, _ := recentExpeditionLog(exp.ID, 10)
foundWarn := false
for _, e := range entries {
if e.Type == "temporal" && strings.Contains(e.Summary, "tidal warning") {
foundWarn = true
}
}
if !foundWarn {
t.Error("expected a 'temporal' tidal-warning log entry on Day 4")
}
}
func TestSunkenTemple_TidalEventDay6_ForcesDoubleBurn(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-tidal-d6:example")
defer cleanupExpeditions(uid)
// Tier-2 supplies: HarshMod 1.5 normally. Tidal must force 2×.
exp, err := startExpedition(uid, ZoneSunkenTemple, "",
ExpeditionSupplies{Current: 30, Max: 30, DailyBurn: 1.5, HarshMod: 1.5})
if err != nil {
t.Fatal(err)
}
setExpDay(t, exp.ID, 5) // → rolls to Day 6
exp, _ = getExpedition(exp.ID)
p := &AdventurePlugin{}
startSU := exp.Supplies.Current
if err := p.deliverBriefing(exp, time.Now().UTC()); err != nil {
t.Fatal(err)
}
got, _ := getExpedition(exp.ID)
if got.CurrentDay != 6 {
t.Fatalf("CurrentDay = %d, want 6", got.CurrentDay)
}
// Forced 2× burn = 1.5 * 2 = 3.0 SU
wantBurn := float32(3.0)
if startSU-got.Supplies.Current != wantBurn {
t.Errorf("burn = %v, want %v (forced 2× tidal)", startSU-got.Supplies.Current, wantBurn)
}
entries, _ := recentExpeditionLog(exp.ID, 10)
foundEvent := false
for _, e := range entries {
if e.Type == "temporal" && strings.Contains(e.Summary, "tidal peak") {
foundEvent = true
}
}
if !foundEvent {
t.Error("expected a 'temporal' tidal-peak log entry on Day 6")
}
}
func TestSunkenTemple_BossDefeatedSilencesTidal(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-tidal-boss:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneSunkenTemple, "",
ExpeditionSupplies{Current: 30, Max: 30, DailyBurn: 1.5, HarshMod: 1.5})
if err != nil {
t.Fatal(err)
}
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET boss_defeated = 1, current_day = 5 WHERE expedition_id = ?`,
exp.ID); err != nil {
t.Fatal(err)
}
exp, _ = getExpedition(exp.ID)
p := &AdventurePlugin{}
startSU := exp.Supplies.Current
if err := p.deliverBriefing(exp, time.Now().UTC()); err != nil {
t.Fatal(err)
}
got, _ := getExpedition(exp.ID)
// Single normal burn, no tidal multiplier.
if got.Supplies.Current != startSU-1.5 {
t.Errorf("supplies = %v, want %v (no tidal mult)", got.Supplies.Current, startSU-1.5)
}
entries, _ := recentExpeditionLog(exp.ID, 10)
for _, e := range entries {
if e.Type == "temporal" {
t.Errorf("did not expect temporal log entry post-boss; got %+v", e)
}
}
}
func TestManor_NightlyReset_FiresEveryThreeDays(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-manor-reset:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneManorBlackspire, "",
ExpeditionSupplies{Current: 60, Max: 60, DailyBurn: 2, HarshMod: 2})
if err != nil {
t.Fatal(err)
}
p := &AdventurePlugin{}
cases := []struct {
fromDay int
wantReset bool
}{
{1, false}, // → Day 2
{2, true}, // → Day 3
{3, false}, // → Day 4
{4, false}, // → Day 5
{5, true}, // → Day 6
{8, true}, // → Day 9
}
for _, c := range cases {
setExpDay(t, exp.ID, c.fromDay)
// Reset last_briefing_at so the next briefing actually fires.
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET last_briefing_at = NULL WHERE expedition_id = ?`, exp.ID); err != nil {
t.Fatal(err)
}
fresh, _ := getExpedition(exp.ID)
// Drain log entries from prior iterations so we count only today's.
preCount := manorResetLogCount(t, exp.ID)
if err := p.deliverBriefing(fresh, time.Now().UTC()); err != nil {
t.Fatal(err)
}
got := manorResetLogCount(t, exp.ID)
gained := got - preCount
if c.wantReset && gained == 0 {
t.Errorf("from Day %d → expected a manor-reset entry; got none", c.fromDay)
}
if !c.wantReset && gained != 0 {
t.Errorf("from Day %d → expected no reset; got %d new entries", c.fromDay, gained)
}
}
}
func manorResetLogCount(t *testing.T, expID string) int {
t.Helper()
rows, err := db.Get().Query(`
SELECT COUNT(*) FROM dnd_expedition_log
WHERE expedition_id = ? AND entry_type = 'temporal'
AND summary LIKE 'manor reset%'`, expID)
if err != nil {
t.Fatal(err)
}
defer rows.Close()
if !rows.Next() {
return 0
}
var n int
_ = rows.Scan(&n)
return n
}
func TestManor_BossDefeatedSilencesReset(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-manor-boss:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneManorBlackspire, "",
ExpeditionSupplies{Current: 60, Max: 60, DailyBurn: 2, HarshMod: 2})
if err != nil {
t.Fatal(err)
}
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET boss_defeated = 1, current_day = 2 WHERE expedition_id = ?`,
exp.ID); err != nil {
t.Fatal(err)
}
exp, _ = getExpedition(exp.ID)
p := &AdventurePlugin{}
if err := p.deliverBriefing(exp, time.Now().UTC()); err != nil {
t.Fatal(err)
}
if got := manorResetLogCount(t, exp.ID); got != 0 {
t.Errorf("boss-defeated manor should not reset; got %d entries", got)
}
}
func TestManorReset_PredicateOnly(t *testing.T) {
e := &Expedition{ZoneID: ZoneManorBlackspire}
for _, d := range []int{0, 1, 2, 4, 5, 7, 8} {
if ManorReset(e, d) {
t.Errorf("ManorReset(day %d) = true; want false", d)
}
}
for _, d := range []int{3, 6, 9, 12, 30} {
if !ManorReset(e, d) {
t.Errorf("ManorReset(day %d) = false; want true", d)
}
}
// Wrong zone is always false.
other := &Expedition{ZoneID: ZoneGoblinWarrens}
if ManorReset(other, 3) {
t.Error("ManorReset on non-Manor zone should be false")
}
}
func TestUnderforge_HeatStackIncrementsAndBands(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-uf-heat:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneUnderforge, "",
ExpeditionSupplies{Current: 60, Max: 60, DailyBurn: 2, HarshMod: 2})
if err != nil {
t.Fatal(err)
}
p := &AdventurePlugin{}
// Drive 11 mornings — heat should top out at 10.
for i := 0; i < 11; i++ {
fresh, _ := getExpedition(exp.ID)
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET last_briefing_at = NULL WHERE expedition_id = ?`,
exp.ID); err != nil {
t.Fatal(err)
}
// Top up supplies so we don't hit starvation; not relevant here.
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET supplies_json = ? WHERE expedition_id = ?`,
`{"current":99,"max":99,"daily_burn":2,"harsh_mod":2,"foraged_today":false,"packs_standard":3,"packs_deluxe":0}`,
exp.ID); err != nil {
t.Fatal(err)
}
fresh, _ = getExpedition(exp.ID)
if err := p.deliverBriefing(fresh, time.Now().UTC()); err != nil {
t.Fatalf("briefing %d: %v", i, err)
}
}
got, _ := getExpedition(exp.ID)
if got.TemporalStack != 10 {
t.Errorf("heat stack = %d, want 10 (capped)", got.TemporalStack)
}
// Verify warning + critical narrations both fired.
rows, _ := db.Get().Query(
`SELECT summary FROM dnd_expedition_log WHERE expedition_id = ? AND entry_type = 'temporal' ORDER BY entry_id`,
exp.ID)
defer rows.Close()
var summaries []string
for rows.Next() {
var s string
_ = rows.Scan(&s)
summaries = append(summaries, s)
}
want := []string{"warning band", "+50%", "exhaustion"}
for _, w := range want {
found := false
for _, s := range summaries {
if strings.Contains(s, w) {
found = true
break
}
}
if !found {
t.Errorf("missing temporal entry containing %q in %v", w, summaries)
}
}
}
func TestUnderforge_HarshAtHeat7(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-uf-harsh:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneUnderforge, "",
ExpeditionSupplies{Current: 60, Max: 60, DailyBurn: 2, HarshMod: 2})
if err != nil {
t.Fatal(err)
}
// Heat 6 — should NOT be harsh.
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET temporal_stack = 6, current_day = 7 WHERE expedition_id = ?`,
exp.ID); err != nil {
t.Fatal(err)
}
exp, _ = getExpedition(exp.ID)
if zoneTemporalHarsh(exp) {
t.Error("heat=6 should not trigger harsh")
}
// Heat 7 — should be harsh.
if _, err := db.Get().Exec(
`UPDATE dnd_expedition SET temporal_stack = 7 WHERE expedition_id = ?`,
exp.ID); err != nil {
t.Fatal(err)
}
exp, _ = getExpedition(exp.ID)
if !zoneTemporalHarsh(exp) {
t.Error("heat=7 should trigger harsh")
}
}
func TestUnderforgeHeatBandFor(t *testing.T) {
cases := []struct {
stacks int
want string
}{
{0, "none"},
{1, "ambient"}, {3, "ambient"},
{4, "warning"}, {6, "warning"},
{7, "supply"}, {9, "supply"},
{10, "critical"},
}
for _, c := range cases {
if got := UnderforgeHeatBandFor(c.stacks); got != c.want {
t.Errorf("UnderforgeHeatBandFor(%d) = %q, want %q", c.stacks, got, c.want)
}
}
}
func TestUnderforge_FortifiedRestReducesHeat(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-uf-rest:example")
defer cleanupExpeditions(uid)
exp := &Expedition{
ID: "fake-uf",
ZoneID: ZoneUnderforge,
TemporalStack: 5,
}
// Insert minimal row so updateTemporalStack works.
if _, err := db.Get().Exec(`
INSERT INTO dnd_expedition (expedition_id, user_id, zone_id, run_id, status, start_date, current_day, supplies_json, threat_events, region_state, last_activity, temporal_stack)
VALUES (?, ?, ?, NULL, 'active', CURRENT_TIMESTAMP, 1, '{}', '[]', '{}', CURRENT_TIMESTAMP, 5)`,
exp.ID, string(uid), string(ZoneUnderforge)); err != nil {
t.Fatal(err)
}
defer db.Get().Exec(`DELETE FROM dnd_expedition WHERE expedition_id = ?`, exp.ID)
got := reduceUnderforgeHeat(exp)
if got != 3 {
t.Errorf("reduceUnderforgeHeat(5) = %d, want 3", got)
}
exp.TemporalStack = 1
got = reduceUnderforgeHeat(exp)
if got != 0 {
t.Errorf("reduceUnderforgeHeat(1) = %d, want 0 (no underflow)", got)
}
// Wrong zone — no-op.
other := &Expedition{ZoneID: ZoneGoblinWarrens, TemporalStack: 5}
if reduceUnderforgeHeat(other) != 5 {
t.Error("reduceUnderforgeHeat on non-Underforge should be no-op")
}
}
func TestSunkenTemple_NoTidalOnNonZone(t *testing.T) {
setupZoneRunTestDB(t)
uid := id.UserID("@exp-tidal-other:example")
defer cleanupExpeditions(uid)
exp, err := startExpedition(uid, ZoneGoblinWarrens, "",
ExpeditionSupplies{Current: 20, Max: 20, DailyBurn: 1, HarshMod: 1})
if err != nil {
t.Fatal(err)
}
setExpDay(t, exp.ID, 5)
exp, _ = getExpedition(exp.ID)
p := &AdventurePlugin{}
startSU := exp.Supplies.Current
if err := p.deliverBriefing(exp, time.Now().UTC()); err != nil {
t.Fatal(err)
}
got, _ := getExpedition(exp.ID)
if got.Supplies.Current != startSU-1 {
t.Errorf("non-tidal zone burned %v, want 1", startSU-got.Supplies.Current)
}
}