Files
gogobee/internal/plugin/zone_graph_underdark_test.go
prosolis d99f975074 Long expeditions D1-d: T4 zones to new 28-34 room band
Both T4 zones follow the D1-a/b/c pattern: extend the graph so the
longest entry→boss walk lands in band, keep the zone's authored
topology intact.

  underdark         (T4): 10 → 46 nodes, longest 30 (band 28-34)
  feywild_crossing  (T4):  9 → 53 nodes, longest 30 (band 28-34)

Topology preserved per zone:
- Underdark: 4-region authoring intact (every node carries a valid
  RegionID); 3-way fork1 (drow R2 / illithid R3 / deep_chasm R1)
  with LockNone / LockPerception / LockStatCheck CON; deep_chasm
  intentionally stays R1; all three arms converge at the R4
  throne_approach merge. Adds the missing Trap anchor (Collapsed
  Arch) in the R1 preamble.
- Feywild Crossing: woven forks intact — hag_circle still has two
  incoming edges (one per first-stage path), time_eddy stays
  grove-exclusive, illusion_garden stays marsh-exclusive, fork1
  remains CHA-vs-Perception with no LockNone option. Adds the
  missing Trap anchor (Cursed Thicket) and a fae_court MERGE so
  the three second-stage endings converge into one final boss
  approach instead of triplicating it.

MinRooms/MaxRooms re-pitched 8-10 → 28-34 so the dice fallback also
lands in band for any future graphless variant.

T5 zones (dragons_lair, abyss_portal) deferred to D1-e — those
need a RegionID backfill on top of the length extension since their
regionsByZone entries are not currently honored by their graphs.
2026-05-27 18:02:05 -07:00

123 lines
3.7 KiB
Go

package plugin
import "testing"
func TestUnderdarkGraph_Registered(t *testing.T) {
g, ok := zoneGraphRegistry[ZoneUnderdark]
if !ok {
t.Fatal("zoneUnderdarkGraph not registered")
}
// Long-expedition D1-d widened this zone from 10 → 46 nodes so the
// longest entry→boss walk lands in the T4 [28,34] traversal band.
if len(g.Nodes) != 46 {
t.Errorf("nodes = %d, want 46", len(g.Nodes))
}
}
func TestUnderdarkGraph_LongestPathInBand(t *testing.T) {
g := zoneUnderdarkGraph()
got := graphLongestPath(g)
if got < 28 || got > 34 {
t.Errorf("longest path = %d, want in T4 band [28,34]", got)
}
}
// TestUnderdarkGraph_AllNodesHaveRegion confirms Underdark is the
// canonical multi-region zone — every node carries a non-empty RegionID
// matching the dnd_expedition_region.go registry.
func TestUnderdarkGraph_AllNodesHaveRegion(t *testing.T) {
g := zoneUnderdarkGraph()
validRegions := map[string]bool{
"underdark_surface_tunnels": true,
"underdark_drow_outpost": true,
"underdark_illithid_warren": true,
"underdark_deep_throne": true,
}
for id, n := range g.Nodes {
if n.RegionID == "" {
t.Errorf("node %s has empty RegionID — Underdark requires region authoring on every node", id)
}
if !validRegions[n.RegionID] {
t.Errorf("node %s RegionID = %q, not in dnd_expedition_region.go registry", id, n.RegionID)
}
}
}
// TestUnderdarkGraph_AllFourRegionsRepresented confirms each authored
// region has at least one node on the canonical entry→boss path.
func TestUnderdarkGraph_AllFourRegionsRepresented(t *testing.T) {
g := zoneUnderdarkGraph()
regions := map[string]int{}
for _, n := range g.Nodes {
regions[n.RegionID]++
}
for _, r := range []string{
"underdark_surface_tunnels",
"underdark_drow_outpost",
"underdark_illithid_warren",
"underdark_deep_throne",
} {
if regions[r] == 0 {
t.Errorf("region %q has no nodes — multi-region invariant broken", r)
}
}
}
// TestUnderdarkGraph_ForkCrossesRegionBoundaries verifies the fork
// edges actually traverse region boundaries (this is what makes the
// G6 fireGraphRegionTransition hook fire end-to-end on this zone).
func TestUnderdarkGraph_ForkCrossesRegionBoundaries(t *testing.T) {
g := zoneUnderdarkGraph()
fork := g.Nodes["underdark.fork1"]
if fork.RegionID != "underdark_surface_tunnels" {
t.Fatalf("fork1 region = %q, want surface_tunnels", fork.RegionID)
}
for _, e := range g.outgoingEdges("underdark.fork1") {
toNode := g.Nodes[e.To]
switch e.To {
case "underdark.drow_patrol":
if toNode.RegionID != "underdark_drow_outpost" {
t.Errorf("drow_patrol region = %q", toNode.RegionID)
}
case "underdark.psionic_corridor":
if toNode.RegionID != "underdark_illithid_warren" {
t.Errorf("psionic_corridor region = %q", toNode.RegionID)
}
case "underdark.deep_chasm":
// Deep_chasm intentionally stays in R1 (surface_tunnels) — the
// vertical-shaft path explores R1 deeper before joining R4.
if toNode.RegionID != "underdark_surface_tunnels" {
t.Errorf("deep_chasm region = %q, want surface_tunnels (intentional R1 stay)", toNode.RegionID)
}
}
}
}
func TestUnderdarkGraph_AllArmsReachBoss(t *testing.T) {
g := zoneUnderdarkGraph()
for _, leaf := range []string{
"underdark.drow_captain",
"underdark.mind_flayer",
"underdark.deep_chasm",
} {
if !reachable(g, leaf, "underdark.boss") {
t.Errorf("%s unreachable to boss", leaf)
}
}
}
// TestUnderdarkGraph_TrapAnchor verifies D1-d added the missing Trap
// node. Original G8i graph had elite/boss/harvest but no trap.
func TestUnderdarkGraph_TrapAnchor(t *testing.T) {
g := zoneUnderdarkGraph()
var trapCount int
for _, n := range g.Nodes {
if n.Kind == NodeKindTrap {
trapCount++
}
}
if trapCount != 1 {
t.Errorf("trap nodes = %d, want 1", trapCount)
}
}