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Mirror of Pete's ask 7. gogobee polls the equip queue and applies the new
actions against the five standard gear slots:
- equip: routes MasterworkGear/ArenaGear to applyMasterworkEquip (evicts
any special occupant back to the pack; downgrade-blocked), else the
existing applyMagicEquip.
- unequip: EquipmentSlot vocabulary -> applyMasterworkUnequip (resets the
slot to its tier-0 default, keeps the row), else applyMagicUnequip.
- upgrade: purchaseEquipmentTier, euro-idempotent (DebitIdem keyed on the
order GUID), downgrade + max-tier guarded.
- repair: repair(), euro-idempotent, recomputes blacksmithRepairCost.
Detail push now carries Slots (EquipSlotView x5) + Balance; itemViews gives
masterwork/arena backpack rows an equip id; the compare decorator is guarded
to magic-only. buildDetailSnapshot is a method so it can read the euro balance.
Retry-safety: no CreditIdem refund on a later save fault (would double-pay a
guid-guarded retry) — we return retry=true and let the next poll re-run, since
the debit is guid-idempotent and the slot write is idempotent. Matches the
casino escrow precedent. Unit tests cover downgrade block, max-tier,
insufficient funds, idempotent replay, eviction, and take-off reset.
Deploy AFTER Pete: Pete's ingest must accept the new verdict strings before
this side emits them.