mirror of
https://github.com/prosolis/gogobee.git
synced 2026-07-15 16:42:41 +00:00
§7.2 cycle: every 3rd day's morning briefing in Blackspire fires the "manor reset" temporal log — non-boss rooms respawn one enemy each. Boss-defeated suppresses. Wrong-zone is a no-op. Exposes ManorReset(e, day) bool for the combat-link phase to read at !advance time when applying the actual respawn (per the deferral pattern from E2b's wandering-encounter combat). Reuses flavor.HauntedManorResetMorning per feedback_reuse_existing_flavor. Deferred: Night-2 quiet warning narration on the recap path — needs a new hook in deliverRecap; not load-bearing for the reset itself. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>