Files
gogobee/internal
prosolis 9d949dc649 Hold'em: deduplicate broadcast in solo-vs-bot games
Win/end announcements were sent twice in solo-vs-bot: once via
SendMessage(game.RoomID, ...) for the public room, once via broadcastDM
which iterated the human player's DMRoomID — but in solo-vs-bot the
game.RoomID IS the player's DM. Skip players whose DMRoomID matches
game.RoomID in broadcastDM so the room post isn't echoed.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 20:38:16 -07:00
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