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L10 Use Magic Device: no scroll/wand item system to gate, so we proxy the "now allowed to use magic items" fantasy as a small per-fight wand zap (FlatDmgStart += 6) plus a +5% DamageBonus representing better tactical use of magical implements. L15 Thief's Reflexes: engine has no "extra turn round 1" primitive, so we ride the AssassinateBonusDmg + AssassinateAdvantage channel (same one Gloom Stalker's Dread Ambusher uses for bonus opener damage). Flat +8 on first hit approximates one extra turn's hit; advantage on first attack covers the "you swing first" piece. 3 new tests cover the L10 thresholds, L9 gate, and the L15 layer stacking on top of L10. Full suite green. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>