Files
gogobee/internal/plugin/dnd_zone_conditions_test.go
prosolis c3083637ac Adv 2.0 D&D Phase R R6: Zone-condition harvest polish
Wires the §3 zone-note interactions that were called out across the
resource doc but left for the polish pass.

Harvest gates (dnd_expedition_harvest.go):
- zoneConditionHarvestBlock — Underforge Heat 10 blocks !mine, Dragon's
  Lair infernax_awake blocks all harvesting, Abyss Instability 81+
  blocks all harvesting.
- zoneConditionHarvestDCMod — Underforge Heat 7-9 → +3 !mine DC,
  Dragon's Lair Awareness Pulse 3+ (day 9+) → +4 all DCs, Abyss 61-80
  → +5 all DCs, Feywild Double-Day → -3 !forage DC. Delta + reason
  shown inline on the dice line.
- restoreHarvestNodesInRoom — Time Loop hook (in-memory only; cycle
  flow persists downstream).
- Manor !scavenge: 10% Cursed Trinket secondary drop with one-time
  TwinBee warning gated by RegionState["manor_cursed_warned"].

Time Loop wiring (dnd_expedition_temporal.go):
- feywildTemporalPostRollover Loop branch now restores nodes in the
  current room and appends a re-emergence narration line.

Drow Poison Blade recipe (dnd_economy.go):
- ThomCraftRecipe gains BladeWeaponCount; pickBladeWeapons matches
  Type=="weapon" + blade keyword (sword/dagger/blade/scimitar/etc.).
- !craft list shows the blade slot with current inventory count.
- Recipe consumes 1× Drow Poison + 1× any blade weapon → Drow Poison
  Blade (sleep-on-crit for 3 combats, effect TODO).

Tests (dnd_zone_conditions_test.go, all DB-free): block branches per
zone, DC delta tables, manor cursed-trinket gate at 10% boundary,
restoreHarvestNodesInRoom in-memory roundtrip, isBladeWeapon /
pickBladeWeapons coverage + shortfall + exclude-already-consumed,
drow_poison_blade recipe shape.

Flavor reuse only — no new flavor file. Reasons-strings on the dice
line and the cursed-trinket warning are inline (Thom/TwinBee voices
in existing pools didn't fit harvest-blocking or warding contexts).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 14:25:22 -07:00

258 lines
7.6 KiB
Go

package plugin
import "testing"
// Phase R6 — zone-condition harvest interactions (§3 zone notes).
func TestZoneConditionHarvestBlock_Underforge(t *testing.T) {
cases := []struct {
stacks int
action HarvestAction
want bool
}{
{9, HarvestMine, false},
{10, HarvestMine, true},
{10, HarvestScavenge, false},
{0, HarvestMine, false},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneUnderforge, TemporalStack: c.stacks}
got := zoneConditionHarvestBlock(exp, c.action) != ""
if got != c.want {
t.Errorf("Underforge stacks=%d action=%s: got block=%v want=%v", c.stacks, c.action, got, c.want)
}
}
}
func TestZoneConditionHarvestBlock_DragonsLair(t *testing.T) {
exp := &Expedition{ZoneID: ZoneDragonsLair, RegionState: map[string]any{}}
if zoneConditionHarvestBlock(exp, HarvestMine) != "" {
t.Errorf("Dragon's Lair pre-awake should not block")
}
exp.RegionState["infernax_awake"] = true
if zoneConditionHarvestBlock(exp, HarvestMine) == "" {
t.Errorf("Dragon's Lair post-awake should block")
}
}
func TestZoneConditionHarvestBlock_Abyss(t *testing.T) {
cases := []struct {
stack int
want bool
}{
{60, false},
{80, false},
{81, true},
{99, true},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneAbyssPortal, TemporalStack: c.stack}
got := zoneConditionHarvestBlock(exp, HarvestEssence) != ""
if got != c.want {
t.Errorf("Abyss stack=%d: got block=%v want=%v", c.stack, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_Underforge(t *testing.T) {
cases := []struct {
stacks int
action HarvestAction
want int
}{
{6, HarvestMine, 0},
{7, HarvestMine, 3},
{9, HarvestMine, 3},
{7, HarvestScavenge, 0},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneUnderforge, TemporalStack: c.stacks}
got, _ := zoneConditionHarvestDCMod(exp, c.action)
if got != c.want {
t.Errorf("Underforge stacks=%d action=%s: got delta=%d want=%d", c.stacks, c.action, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_DragonsLair_Awareness(t *testing.T) {
cases := []struct {
day int
want int
}{
{8, 0},
{9, 4},
{12, 4},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneDragonsLair, CurrentDay: c.day, RegionState: map[string]any{}}
got, _ := zoneConditionHarvestDCMod(exp, HarvestMine)
if got != c.want {
t.Errorf("Dragon's Lair day=%d: got delta=%d want=%d", c.day, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_Abyss(t *testing.T) {
cases := []struct {
stack int
want int
}{
{60, 0},
{61, 5},
{80, 5},
{81, 0}, // 81+ is the block branch; DC mod stops contributing.
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneAbyssPortal, TemporalStack: c.stack}
got, _ := zoneConditionHarvestDCMod(exp, HarvestMine)
if got != c.want {
t.Errorf("Abyss stack=%d: got delta=%d want=%d", c.stack, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_FeywildDoubleDay(t *testing.T) {
exp := &Expedition{ZoneID: ZoneFeywildCrossing, RegionState: map[string]any{
"feywild_today": string(FeywildDistortionDouble),
}}
if got, _ := zoneConditionHarvestDCMod(exp, HarvestForage); got != -3 {
t.Errorf("Feywild double-day forage: got delta=%d want=-3", got)
}
if got, _ := zoneConditionHarvestDCMod(exp, HarvestMine); got != 0 {
t.Errorf("Feywild double-day mine: should not bonus, got delta=%d", got)
}
exp.RegionState["feywild_today"] = string(FeywildDistortionLoop)
if got, _ := zoneConditionHarvestDCMod(exp, HarvestForage); got != 0 {
t.Errorf("Feywild loop should not bonus forage DC, got delta=%d", got)
}
}
func TestRollManorCursedTrinket(t *testing.T) {
// Wrong zone or wrong action: never fires.
if rollManorCursedTrinket(ZoneCryptValdris, HarvestScavenge, func(int) int { return 0 }) {
t.Errorf("non-Manor zone should never fire")
}
if rollManorCursedTrinket(ZoneManorBlackspire, HarvestForage, func(int) int { return 0 }) {
t.Errorf("non-scavenge action should never fire")
}
// 10% threshold: roll 9 fires, roll 10 does not.
if !rollManorCursedTrinket(ZoneManorBlackspire, HarvestScavenge, func(int) int { return 9 }) {
t.Errorf("roll=9 should fire (under 10%%)")
}
if rollManorCursedTrinket(ZoneManorBlackspire, HarvestScavenge, func(int) int { return 10 }) {
t.Errorf("roll=10 should not fire (boundary)")
}
}
func TestRestoreHarvestNodesInRoom(t *testing.T) {
exp := &Expedition{
ZoneID: ZoneFeywildCrossing,
CurrentRegion: "",
RegionState: map[string]any{
regionStateHarvestKey: map[string]map[string][]HarvestNode{
"": {
"0": {
{ResourceID: "fey_dust", CurrentCharges: 0, MaxCharges: 2},
{ResourceID: "enchanted_petal", CurrentCharges: 1, MaxCharges: 2},
},
},
},
},
}
if !restoreHarvestNodesInRoom(exp, 0) {
t.Fatalf("restore should report changes")
}
table := loadHarvestTable(exp)
got := table[""]["0"]
for _, n := range got {
if n.CurrentCharges != n.MaxCharges {
t.Errorf("node %s: charges=%d max=%d (expected restored)", n.ResourceID, n.CurrentCharges, n.MaxCharges)
}
}
}
func TestRestoreHarvestNodesInRoom_NoOpEmpty(t *testing.T) {
exp := &Expedition{ZoneID: ZoneFeywildCrossing, RegionState: map[string]any{}}
if got := restoreHarvestNodesInRoom(exp, -1); got {
t.Errorf("negative roomIdx should no-op")
}
}
func TestIsBladeWeapon(t *testing.T) {
cases := []struct {
it AdvItem
want bool
}{
{AdvItem{Name: "Mithral Dagger", Type: "weapon"}, true},
{AdvItem{Name: "Iron Longsword", Type: "weapon"}, true},
{AdvItem{Name: "Battle Scimitar", Type: "weapon"}, true},
{AdvItem{Name: "Heavy Mace", Type: "weapon"}, false},
{AdvItem{Name: "Iron Dagger", Type: "consumable"}, false},
{AdvItem{Name: "Drow Poison (diluted)", Type: "material"}, false},
}
for _, c := range cases {
if got := isBladeWeapon(c.it); got != c.want {
t.Errorf("%s (type=%s): got %v want %v", c.it.Name, c.it.Type, got, c.want)
}
}
}
func TestPickBladeWeapons_Coverage(t *testing.T) {
items := []AdvItem{
{ID: 1, Name: "Mithral Dagger", Type: "weapon"},
{ID: 2, Name: "Iron Mace", Type: "weapon"},
{ID: 3, Name: "Iron Longsword", Type: "weapon"},
{ID: 4, Name: "Drow Poison (diluted)", Type: "material"},
}
picked, short := pickBladeWeapons(items, 2, nil)
if short != 0 {
t.Errorf("expected fully covered, got short=%d", short)
}
if len(picked) != 2 {
t.Errorf("expected 2 picks, got %d", len(picked))
}
for _, id := range picked {
if id == 2 || id == 4 {
t.Errorf("picked non-blade id=%d", id)
}
}
}
func TestPickBladeWeapons_Short(t *testing.T) {
items := []AdvItem{{ID: 1, Name: "Mithral Dagger", Type: "weapon"}}
picked, short := pickBladeWeapons(items, 2, nil)
if short != 1 {
t.Errorf("expected short=1, got %d", short)
}
if len(picked) != 1 {
t.Errorf("expected 1 pick, got %d", len(picked))
}
}
func TestPickBladeWeapons_ExcludesAlreadyConsumed(t *testing.T) {
items := []AdvItem{
{ID: 1, Name: "Iron Dagger", Type: "weapon"},
{ID: 2, Name: "Iron Sword", Type: "weapon"},
}
picked, short := pickBladeWeapons(items, 1, []int64{1})
if short != 0 || len(picked) != 1 || picked[0] != 2 {
t.Errorf("expected pick=[2] short=0; got pick=%v short=%d", picked, short)
}
}
func TestThomCraftRecipes_DrowPoisonBlade_Defined(t *testing.T) {
r, ok := findRecipeByID("drow_poison_blade")
if !ok {
t.Fatalf("drow_poison_blade recipe not registered")
}
if r.BladeWeaponCount != 1 {
t.Errorf("expected BladeWeaponCount=1, got %d", r.BladeWeaponCount)
}
if _, ok := r.Ingredients["Drow Poison (diluted)"]; !ok {
t.Errorf("expected Drow Poison ingredient")
}
if r.OutputType != "weapon" {
t.Errorf("expected weapon output type, got %s", r.OutputType)
}
}