Audit pass addressed concurrency races, crash-recovery double-pay risks, and
non-determinism in tie tallying.
CRITICAL — concurrency
- coopResolveFloor now acquires advUserLock for every party member (sorted by
UserID) before mutating state, so concurrent !coop fund / vote / giftvote
commands serialize against the scheduler.
CRITICAL — crash idempotency
- Add coop_dungeon_runs.last_resolved_day and coop_dungeon_members.member_payout
columns (with migration entries) for crash-resume tracking.
- Skip resolution only if last_resolved_day >= day AND status is terminal;
otherwise re-enter and finish via idempotent operations.
- On resume detection (event already has outcome), reuse the saved roll
instead of re-rolling — prevents different outcomes on retry.
- claimCoopMemberPayout / claimCoopBetPayout: atomic UPDATE...WHERE col IS NULL
pattern. Each member/bet can only be paid once; retries are silent no-ops.
- createCoopEvent now INSERT OR IGNORE — idempotent on retry.
- last_resolved_day is set as the FINAL write per floor.
HIGH — bugs
- Lazy-create floor event in resolver if missing — covers crash window
between lockCoopRun and the original createCoopEvent.
- coopTallyVote sorts tied winners alphabetically before fallback (was
non-deterministic via Go map iteration).
- Removed dead day-1 wipe combat-action refund block — refund check was
always false because midnight reset clears state before resolution.
LOW
- Log slog.Error on malformed JSON in parseCoopVotes / parseCoopFundingMap
instead of silently dropping data.
Tests
- Tally test extended to assert determinism across 50 runs (catches map-iteration
leaks).
- Added coverage for new tie-with-leader-vote-outside-winners case.
- Idempotency-guard sanity check on LastResolvedDay vs CurrentDay.
Race detector: clean. Full suite: green.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>