Companion: selectable companions with a picker
Click the mascot to open a bilingual picker and switch between the Sleepy Cat (always asleep, still talks in her sleep) and the Happy Dog (awake/bouncy). Choice persists in localStorage. - companions.ts is the roster; add one by dropping a pure-vector Lottie JSON in animations/ and appending a COMPANIONS entry. - napping = companion.alwaysAsleep || mood === 'sleeping' drives the sway/zzz. - Removed the old single MOOD_ANIMATIONS map (animations/index.ts). Claude-Session: https://claude.ai/code/session_016Yr6jELuRc7hyzYLccQKZd
This commit is contained in:
49
web/src/components/Companion/companions.ts
Normal file
49
web/src/components/Companion/companions.ts
Normal file
@@ -0,0 +1,49 @@
|
||||
import type { Mood } from './useCompanion'
|
||||
import sleepingCat from './animations/sleeping-cat.json'
|
||||
import happyDog from './animations/happy-dog.json'
|
||||
|
||||
export interface Companion {
|
||||
id: string
|
||||
name: string // English label
|
||||
zh: string // Chinese label (she reads Mandarin — north star Note #17)
|
||||
emoji: string // shown in the picker + used as the per-mood fallback base
|
||||
// mood → Lottie asset. Unmapped moods fall back to the per-mood emoji.
|
||||
animations: Partial<Record<Mood, object>>
|
||||
// When true the mascot keeps its calm sway + drifting zzz regardless of mood
|
||||
// (e.g. a cat that's always asleep but still talks in its sleep).
|
||||
alwaysAsleep?: boolean
|
||||
}
|
||||
|
||||
// The roster. Add a companion by dropping a pure-vector Lottie JSON into
|
||||
// ./animations and appending an entry here — that's the whole change.
|
||||
export const COMPANIONS: Companion[] = [
|
||||
{
|
||||
id: 'cat',
|
||||
name: 'Sleepy Cat',
|
||||
zh: '瞌睡猫',
|
||||
emoji: '😴',
|
||||
alwaysAsleep: true,
|
||||
animations: {
|
||||
idle: sleepingCat,
|
||||
happy: sleepingCat,
|
||||
talking: sleepingCat,
|
||||
celebrate: sleepingCat,
|
||||
sleeping: sleepingCat,
|
||||
},
|
||||
},
|
||||
{
|
||||
id: 'dog',
|
||||
name: 'Happy Dog',
|
||||
zh: '开心狗',
|
||||
emoji: '🐶',
|
||||
animations: {
|
||||
idle: happyDog,
|
||||
happy: happyDog,
|
||||
talking: happyDog,
|
||||
celebrate: happyDog,
|
||||
// no sleeping clip → naps with the 😴 emoji fallback
|
||||
},
|
||||
},
|
||||
]
|
||||
|
||||
export const DEFAULT_COMPANION = 'cat'
|
||||
Reference in New Issue
Block a user