Files
Dragon-s-Lair-X68k/tools/encoder/dlx.py
T
prosolis 1be428c270 Align the container to the disc, and find the decoder-free packed player fits
Two sessions, unrecorded until now, committed together because their edits
share files and cannot be split cleanly after the fact.

Session 28 (FINDINGS 60): the container is DLX5 -- every record sector-aligned,
120/120 starting on a boundary where 3/120 did, +0.48% on the wire and zero
clocks -- and the ring's release rounds to RECALN so no pad is stranded.  Two
encoder levers measured and refused: `--spans all` buys +0.19 dB for +67% of
the wire, and joint span/lam selection emits byte-identical containers because
`lam` never leaves its floor on any of 120 frames.

Session 29 (FINDINGS 61): the packed full-frame blit is 27.3% of a 12 fps
frame, a channel fills GVRAM in buffer mode off the disc with the CPU halted,
and it walks the 1,024 B line stride itself through array chaining.  At the
9 clk/B dual-address floor the codec is 110.4% of a frame and a decoder-free
packed literal player is 55.2%, at +4.89 dB -- 2.75 dB past a ceiling the
codec's scene-wide palette cannot cross.  Encoder work is parked; the codec is
kept and not built on.

check.sh is ALL GREEN before and after, plus one new stage that gates the ORDER
of the measured paint costs rather than their values.

Claude-Session: https://claude.ai/code/session_01194oWYW8DQXK1SZ2DnChW6
2026-08-25 06:54:27 -07:00

270 lines
13 KiB
Python

#!/usr/bin/env python3
"""Reference DLX reader/decoder -- the ground truth the 68000 player is checked against.
This is deliberately a *decoder*, not a re-run of the encoder: it parses the
container byte-for-byte the way `src/player/` must, so that any disagreement
between it and the 68000 is a decoder bug rather than two encoders differing.
`tools/analysis/09_ratectl_drift.py` already gates the encoder against its own
reconstruction; this gates the container against the player.
Everything is big-endian (see the `encode.py` docstring). Block raster order,
2-bit modes packed MSB-first: 00=SKIP 01=V1 10=V4 11=RAW.
V4 sub-block order is (sub_y, sub_x) row-major -- TL, TR, BL, BR -- matching
`vq_hybrid.paint`'s reshape(-1,2,2,2,2).transpose(0,1,3,2,4).
DLX3 adds the v7 LITERAL SPAN section between the mode header and the block
payload (FINDINGS 40, tools/encoder/spans.py). A spanned block reads SKIP in
the mode header and is painted by a span instead, so a reader that ignores the
section does not merely lose the spans -- it displays stale pixels wherever one
was. The section is at a KNOWN offset (header end) rather than behind the
block payload precisely so that the 68000 can paint it before it has parsed
anything of variable length.
"""
import os, sys, struct
import numpy as np
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
import spans as SP
MODE_SKIP, MODE_V1, MODE_V4, MODE_RAW = 0, 1, 2, 3
# A SCSI target answers in 512-byte blocks and a record is not a sector: on the
# DLX4 gate container 117 of 120 records start part way into one. DLX5 makes
# the container agree with the medium instead of making the transport reconcile
# them (tools/analysis/26_sector_align.py prices all three ways).
SECTOR = 512
class DLX:
def __init__(self, path):
self.raw = open(path, "rb").read()
b = self.raw
# DLX2 pads every frame record up to a 4-byte boundary; DLX1 lays them
# end to end. On a 68000 that is not a slow read but an ADDRESS ERROR
# (FINDINGS 28.3), so the padding is part of the format, not a loader
# convenience -- but DLX1 containers stay readable, because every
# measurement in FINDINGS 28-31 was taken on one.
if b[:4] not in (b"DLX1", b"DLX2", b"DLX3", b"DLX4", b"DLX5"):
raise ValueError(f"{path}: not a DLX container")
self.version = int(b[3:4])
self.aligned = self.version >= 2
self.has_spans = self.version >= 3
self.has_index = self.version >= 4
# DLX5: every record starts on a 512-BYTE SECTOR boundary, and so does
# the frame stream itself. That is not a tidier version of DLX4's
# 4-byte rule -- it is what lets a DMA channel read a record as whole
# sectors straight into the ring, with no window and no bounce copy
# (FINDINGS 58.3 option C, and 59.4 made it a precondition: sc_in_data
# REFUSES a windowed read when the data phase is the channel's).
self.sector_aligned = self.version >= 5
self.rec_align = SECTOR if self.sector_aligned else (4 if self.aligned
else 1)
(self.W, self.H, self.fps, self.nframes,
self.k1, self.k4) = struct.unpack(">HHHHHH", b[4:16])
off_pal, off_cb1, off_cb4, off_frm = struct.unpack(">IIII", b[16:32])
off_idx = struct.unpack(">I", b[32:36])[0] if self.has_index else None
self.pal = np.frombuffer(b, np.uint8, 256 * 3, off_pal).reshape(256, 3)
self.cb1 = np.frombuffer(b, np.uint8, self.k1 * 16,
off_cb1).reshape(self.k1, 4, 4)
self.cb4 = np.frombuffer(b, np.uint8, self.k4 * 4,
off_cb4).reshape(self.k4, 2, 2)
self.idx_bytes = 1 if max(self.k1, self.k4) <= 256 else 2
self.nbx, self.nby = self.W // 4, self.H // 4
self.nb = self.nbx * self.nby
self.mode_bytes = (self.nb * 2 + 7) // 8
# frame directory: (offset of the mode header, payload length)
if off_frm % self.rec_align:
raise ValueError(f"{path}: DLX{self.version} frame stream starts at "
f"{off_frm}, which is not {self.rec_align}-byte "
f"aligned")
self.frames = []
p = off_frm
for _ in range(self.nframes):
(n,) = struct.unpack(">I", b[p:p + 4])
self.frames.append((p + 4, n))
p += 4 + n
p += -p % self.rec_align # skip the pad to the next record
# DLX2/DLX3 do not pad after the LAST record -- nothing follows it --
# so `p` may have advanced past the end by up to 3 bytes there. DLX4
# and DLX5 DO pad it, because a producer that trusts the index fetches
# a whole padded record for the last frame like any other.
slack = len(b) - p
if not (slack == 0 or (self.aligned and not self.has_index
and -(self.rec_align - 1) <= slack < 0)):
raise ValueError(f"{path}: {slack} trailing bytes after "
f"{self.nframes} frames")
# DLX4's record index, and it is CHECKED rather than trusted. The
# walk above is what every reader in this tree did before there was an
# index -- read a record's length word to find the next one -- and it is
# exactly what a player streaming off a disc cannot do, because the
# length word of record i+1 is one of the bytes it has not fetched. So
# the two are computed independently here and required to agree: the
# index is the producer's only source of record geometry, and an index
# that disagrees with the stream places records at wrong addresses,
# which the block loop reads without a bounds check (49.2).
self.index = None
if self.has_index:
self.index = list(struct.unpack(
f">{self.nframes}H", b[off_idx:off_idx + 2 * self.nframes]))
walked = [self._padded(n) // 4 for _, n in self.frames]
if self.index != walked:
bad = next(i for i in range(self.nframes)
if self.index[i] != walked[i])
raise ValueError(
f"{path}: record index disagrees with the frame stream at "
f"frame {bad}: index says {self.index[bad]} longwords, the "
f"stream is {walked[bad]}")
if off_frm + 4 * sum(self.index) != len(b):
raise ValueError(
f"{path}: the index accounts for "
f"{off_frm + 4 * sum(self.index)} bytes and the file is "
f"{len(b)} -- a producer trusting it would run off the end")
def _padded(self, n):
"""Bytes one record of `n` payload bytes occupies, pad included."""
ln = 4 + n
return ln + (-ln % self.rec_align)
def record_lengths(self):
"""Padded record lengths in BYTES, in stream order.
The one place the container's alignment rule is applied. Every caller
that used to write `4 + n + (-(4+n) % 4)` was carrying its own copy of
that rule, which is exactly the kind of duplication that made DLX5 a
multi-file change instead of a one-line one.
"""
return [self._padded(n) for _, n in self.frames]
def modes(self, f):
o, _ = self.frames[f]
h = np.frombuffer(self.raw, np.uint8, self.mode_bytes, o)
m = np.stack([(h >> 6) & 3, (h >> 4) & 3, (h >> 2) & 3, h & 3], axis=1)
return m.reshape(-1)[:self.nb].copy()
def spans(self, f):
"""The frame's literal spans: (list of (y, x, pixels), payload offset).
Layout, big-endian, at the end of the mode header (DLX3 only):
u16 nspans
nspans * { u32 GVRAM address, u16 coarse disp, c*48 B pixels,
u16 fine disp, f*4 B pixels }
The displacements are JUMP offsets into the decoder's two unrolled copy
chains, so the pixel counts are read back out of them -- which is the
strongest available check that the encoder and `blit.s` agree about the
chain geometry, because a wrong displacement lands mid-chain and paints
the wrong number of pixels rather than failing loudly.
"""
o, n = self.frames[f]
p = o + self.mode_bytes
if not self.has_spans:
return [], p
b = self.raw
(ns,) = struct.unpack(">H", b[p:p + 2])
p += 2
out = []
for _ in range(ns):
addr, cd = struct.unpack(">IH", b[p:p + 6])
p += 6
c = SP.COARSE_N - cd // SP.COARSE_CODE
if cd % SP.COARSE_CODE or not 0 <= c <= SP.COARSE_N:
raise ValueError(f"frame {f}: coarse displacement {cd} is not "
f"an entry point in an {SP.COARSE_N}-unit chain")
px = list(np.frombuffer(b, ">u2", c * SP.COARSE_PX, p) & 0xFF)
p += c * SP.COARSE_PX * 2
(fd,) = struct.unpack(">H", b[p:p + 2])
p += 2
fu = SP.FINE_N - fd // SP.FINE_CODE
if fd % SP.FINE_CODE or not 0 <= fu <= SP.FINE_N:
raise ValueError(f"frame {f}: fine displacement {fd} is not "
f"an entry point in a {SP.FINE_N}-unit chain")
px += list(np.frombuffer(b, ">u2", fu * SP.FINE_PX, p) & 0xFF)
p += fu * SP.FINE_PX * 2
a = addr - SP.GVRAM
y, x = divmod(a, SP.STRIDE)
y -= SP.YOFF
if x % 2 or not (0 <= y < self.H) or not (0 <= x // 2 < self.W):
raise ValueError(f"frame {f}: span destination {addr:#x} is "
f"not a pixel of the {self.W}x{self.H} picture")
# blit.s tolerates a span running past the visible 256 pixels (the
# line stride is 1024 bytes and only the first 512 are displayed),
# but nothing an encoder emits should need to: a span is a run of
# whole blocks. numpy would truncate it here in silence.
if x // 2 + len(px) > self.W:
raise ValueError(f"frame {f}: span at ({x//2},{y}) of "
f"{len(px)} px overruns the picture width")
out.append((y, x // 2, np.array(px, np.uint8)))
return out, p
def blocks(self, f):
"""Decoded 4x4 palette-index blocks for the non-SKIP blocks of frame f.
Returns (mode, dict{block index -> (4,4) uint8}). SKIP blocks are
absent by construction -- the player must leave those pixels alone,
and a decoder that materialises them is hiding the very bug this
module exists to catch.
"""
mode = self.modes(f)
o, n = self.frames[f]
_, p = self.spans(f)
end = o + n
ib, out = self.idx_bytes, {}
b = self.raw
for i, mo in enumerate(mode):
if mo == MODE_SKIP:
continue
if mo == MODE_V1:
v = b[p] if ib == 1 else (b[p] << 8) | b[p + 1]
p += ib
out[i] = self.cb1[v]
elif mo == MODE_V4:
sub = []
for _ in range(4):
v = b[p] if ib == 1 else (b[p] << 8) | b[p + 1]
p += ib
sub.append(self.cb4[v])
blk = np.empty((4, 4), np.uint8)
blk[0:2, 0:2], blk[0:2, 2:4] = sub[0], sub[1]
blk[2:4, 0:2], blk[2:4, 2:4] = sub[2], sub[3]
out[i] = blk
else:
out[i] = np.frombuffer(b, np.uint8, 16, p).reshape(4, 4)
p += 16
if p != end:
raise ValueError(f"frame {f}: payload consumed {p - o} of {n} bytes")
return mode, out
def paint(self, canvas, f):
"""Apply frame f in place to a (H,W) index canvas. SKIP = untouched."""
mode, blks = self.blocks(f)
for i, blk in blks.items():
by, bx = divmod(i, self.nbx)
canvas[by * 4:by * 4 + 4, bx * 4:bx * 4 + 4] = blk
sp, _ = self.spans(f)
for y, x, pix in sp:
# A span paints blocks the mode header calls SKIP. If it ever
# overlaps a coded block the two disagree about the same pixels and
# the 68000's answer depends on which it does last -- so this is a
# format invariant, not a courtesy check.
b0, b1 = x // 4, -(-(x + len(pix)) // 4)
bad = [b for b in range(b0, b1)
if mode[(y // 4) * self.nbx + b] != MODE_SKIP]
if bad:
raise ValueError(f"frame {f}: span at ({x},{y}) covers "
f"non-SKIP block(s) {bad} of block row {y//4}")
canvas[y, x:x + len(pix)] = pix
return mode
def decode_all(self):
"""The true reconstruction sequence: what any correct player displays."""
c = np.zeros((self.H, self.W), np.uint8)
out = []
for f in range(self.nframes):
self.paint(c, f)
out.append(c.copy())
return out