Implements a Matrix bot that posts PC gaming deals and free game alerts: - CheapShark API integration (Steam, GOG, Humble, GMG) polled every 2 hours - Epic Games Store free games detection polled daily - IsThereAnyDeal historical low price flagging (optional) - SQLite deduplication with 30-day pruning - First-run population (records existing deals without posting) - Matrix-flavored HTML + plain text fallback messages - Dockerfile for containerized deployment https://claude.ai/code/session_01LPpSZFfyh6vdV5HGFWjoQX
136 lines
4.3 KiB
Python
136 lines
4.3 KiB
Python
import logging
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from dataclasses import dataclass
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from datetime import datetime, timezone
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import httpx
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logger = logging.getLogger(__name__)
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FREE_GAMES_URL = (
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"https://store-site-backend-static.ak.epicgames.com/freeGamesPromotions"
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)
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@dataclass
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class EpicFreeGame:
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title: str
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game_id: str
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description: str
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end_date: str | None # ISO datetime when the offer expires
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url: str
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@property
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def dedup_id(self) -> str:
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return f"epic-{self.game_id}"
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def _parse_promotions(
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elements: list[dict],
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) -> tuple[list[EpicFreeGame], list[EpicFreeGame]]:
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"""Parse Epic promotions into current free games and upcoming free games."""
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current: list[EpicFreeGame] = []
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upcoming: list[EpicFreeGame] = []
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now = datetime.now(timezone.utc)
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for elem in elements:
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title = elem.get("title", "Unknown")
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game_id = elem.get("id", "")
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description = elem.get("description", "")
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# Build the store URL from the slug or product slug
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slug = (
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elem.get("productSlug")
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or elem.get("urlSlug")
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or elem.get("catalogNs", {}).get("mappings", [{}])[0].get("pageSlug", "")
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)
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url = f"https://store.epicgames.com/en-US/p/{slug}" if slug else ""
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# Check current promotional offers
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promotions = elem.get("promotions")
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if not promotions:
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continue
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# Current offers
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for offer_group in promotions.get("promotionalOffers", []):
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for offer in offer_group.get("promotionalOffers", []):
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discount = offer.get("discountSetting", {})
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if discount.get("discountPercentage", 100) == 0:
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end_date = offer.get("endDate")
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# Verify the offer is currently active
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start = offer.get("startDate")
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if start:
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start_dt = datetime.fromisoformat(
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start.replace("Z", "+00:00")
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)
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if start_dt > now:
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continue
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if end_date:
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end_dt = datetime.fromisoformat(
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end_date.replace("Z", "+00:00")
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)
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if end_dt < now:
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continue
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current.append(
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EpicFreeGame(
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title=title,
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game_id=game_id,
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description=description,
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end_date=end_date,
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url=url,
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)
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)
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# Upcoming offers
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for offer_group in promotions.get("upcomingPromotionalOffers", []):
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for offer in offer_group.get("promotionalOffers", []):
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discount = offer.get("discountSetting", {})
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if discount.get("discountPercentage", 100) == 0:
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end_date = offer.get("endDate")
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upcoming.append(
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EpicFreeGame(
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title=title,
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game_id=game_id,
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description=description,
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end_date=end_date,
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url=url,
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)
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)
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return current, upcoming
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async def fetch_free_games(
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client: httpx.AsyncClient,
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) -> tuple[list[EpicFreeGame], list[EpicFreeGame]]:
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"""Fetch current and upcoming free games from Epic Games Store.
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Returns (current_free_games, upcoming_free_games).
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"""
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try:
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resp = await client.get(FREE_GAMES_URL, params={"locale": "en-US"})
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resp.raise_for_status()
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data = resp.json()
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except (httpx.HTTPError, ValueError) as exc:
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logger.error("Epic Games Store API error: %s", exc)
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return [], []
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elements = (
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data.get("data", {})
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.get("Catalog", {})
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.get("searchStore", {})
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.get("elements", [])
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)
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if not elements:
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logger.warning("No elements found in Epic free games response")
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return [], []
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current, upcoming = _parse_promotions(elements)
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logger.info(
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"Epic: %d current free games, %d upcoming",
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len(current),
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len(upcoming),
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)
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return current, upcoming
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