Files
Pete/internal/web/handlers.go
T
prosolis 23563b6a6a adventure: give the Siege a war room instead of a Matrix-only rumour
The Siege is the one mechanic where the whole town works on a single
object, and it existed exclusively in Matrix — so anybody not in the room
at the time never knew it happened. A communal event nobody can see is a
communal event that fails.

gogobee now pushes the war room on the roster tick and Pete replaces its
copy, the same snapshot contract the board has and for the same reason:
the shared pool is state, not history, and a retried snapshot would be a
lie about how much HP is left.

/adventure/siege draws it. The load-bearing detail is one CSS line — the
health bar has a width transition, so a poll that lands a lower pool
slides the bar down instead of snapping it. That is the difference
between watching the town chip a boss down and reading a report about it.
Alongside: a countdown to the window's close, past sieges with the bar
each one ended on, and the muster split into who took today's bout and
who still has one going spare — the mechanic is one fight per person per
day, so that second column is a hit the town hasn't taken yet.

The opt-out rule here deliberately differs from the board's. The board
omits an opted-out player outright, because class + level + zone
re-identifies them. A Siege contributor is anonymised instead: their
damage is part of what the town did to the boss, and deleting it would
understate the shared effort and stop the totals adding up. They keep
their rank, lose their name, and carry no token — so there is no link
back to a page that names them. An opted-out player who never fought is
still omitted; there is nothing to account for.

siege_start / siege_win / siege_loss are wired on the gogobee side; the
templates for all three have been sitting unused in renderAdventure
since the section shipped.
2026-07-24 15:21:14 -07:00

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package web
import (
"encoding/json"
"fmt"
"html/template"
"log/slog"
"net/http"
"strconv"
"strings"
"time"
"pete/internal/storage"
)
const pageSize = 24
// StoryView is the trimmed-down record used in templates.
type StoryView struct {
ID int64
Headline string
Lede string
ImageURL string
ArticleURL string
Source string
SeenAt time.Time
Posted bool
Paywalled bool // source is gated and no archive workaround succeeded
Channel string // channel slug; also the theme key
ReadMins int // estimated reading time in minutes; 0 = unknown (no chip)
Views int // all-time reader-mode opens; 0 = none yet (no badge)
}
func toView(s storage.Story) StoryView {
return StoryView{
ID: s.ID,
Headline: s.Headline,
Lede: s.Lede,
ImageURL: s.ImageURL,
ArticleURL: s.ArticleURL,
Source: s.Source,
SeenAt: time.Unix(s.SeenAt, 0),
Posted: s.Posted,
Paywalled: s.Paywalled,
Channel: s.Channel,
}
}
// decorate fills the ReadMins and Views fields on one or more groups of story
// cards using two cheap batch queries over the whole id set. Called just before
// render so every listing (home rails, channel pages, bookmarks, for-you) shows
// a reading-time chip and a read count without each list query having to carry
// those columns. Best-effort: a metrics hiccup just leaves the badges off.
func decorate(groups ...[]StoryView) {
var ids []int64
seen := make(map[int64]bool)
for _, g := range groups {
for _, v := range g {
if v.ID > 0 && !seen[v.ID] {
seen[v.ID] = true
ids = append(ids, v.ID)
}
}
}
if len(ids) == 0 {
return
}
lengths := storage.StoryContentLengths(ids)
views := storage.StoryViewTotals(ids)
for _, g := range groups {
for i := range g {
g[i].ReadMins = readMinutes(lengths[g[i].ID])
g[i].Views = views[g[i].ID]
}
}
}
// readMinutes turns a character count into a rounded minutes-to-read estimate,
// assuming ~200 wpm and ~6 characters per word (5-letter words plus a space).
// Any non-empty body reads as at least "1 min".
func readMinutes(chars int) int {
if chars <= 0 {
return 0
}
mins := (chars + 600) / 1200 // round to nearest minute (200 wpm * 6 chars)
if mins < 1 {
mins = 1
}
return mins
}
type pageData struct {
SiteTitle string
Channels []Channel
Active string // slug of active channel, "" for landing
Weather Weather
Phase string // when set, forces day/dawn/dusk/night and disables the clock-driven phase JS
AllSources template.JS // JSON array of {name, channel} for the settings panel
AuthEnabled bool // sign-in is available
User *SessionUser // nil for anonymous visitors
UserPrefs template.JS // signed-in user's stored prefs blob (JSON), or "null"
Path string // current request path, for post-login return
PostingEnabled bool // false = web-only mode; hide Matrix-posting UI
IsAdmin bool // signed-in user is on the admin allowlist (shows /status link)
PushEnabled bool // Web Push is configured (shows the notifications toggle to signed-in users)
PushPublicKey string // VAPID public key handed to the client to subscribe
TTS template.JS // JSON {enabled, default, voices:[{id,label}]} for read-aloud, or "null"
NoIndex bool // emit <meta name="robots" content="noindex"> — used by the adventure section
OGImage string // absolute og:image URL for link unfurls (adventure emblem); "" = none
}
type channelPage struct {
pageData
Channel Channel
Stories []StoryView
Page int
HasPrev bool
HasNext bool
PrevURL string
NextURL string
Total int
// Roster is the live adventurer board, populated on the adventure section
// only and only on page 1 — it is present tense, and page 2 of an archive is
// not where anyone looks for what's happening right now.
Roster []RosterView
RosterStale bool
ShowRoster bool
// Siege is the war room, summarised into a strip at the top of the section.
// Same page-1-only rule as the roster and for the same reason. It renders
// even with nothing camped, because the link to the history is the other half
// of what makes a live Siege feel like it counts.
Siege SiegeView
}
type indexPage struct {
pageData
JustPosted []StoryView
Stats []channelStat
Latest []StoryView
ForYou []StoryView // personalized rail; empty for anon / no-history users
Trending []StoryView // most-read this week; empty until reads accumulate
}
type channelStat struct {
Channel Channel
LastPostedAt time.Time // zero if never posted
HasLastPosted bool
PostsToday int
Total int
}
// jsForScript marks already-valid JSON as safe to embed in an inline <script>,
// after neutralizing the byte sequences that could break out of that context
// (</script>, HTML comments, and the JS line separators U+2028/U+2029). Without
// this, a stored prefs blob containing "</script>" could inject markup.
func jsForScript(b []byte) template.JS {
r := strings.NewReplacer(
"<", "\\u003c",
">", "\\u003e",
"&", "\\u0026",
"", "\\u2028",
"", "\\u2029",
)
return template.JS(r.Replace(string(b)))
}
func (s *Server) base(r *http.Request) pageData {
srcJSON, err := json.Marshal(s.sources)
if err != nil {
srcJSON = []byte("[]")
}
d := pageData{
SiteTitle: s.cfg.SiteTitle,
Channels: s.channels,
Weather: currentWeather(time.Now()),
AllSources: jsForScript(srcJSON),
AuthEnabled: s.auth != nil,
UserPrefs: template.JS("null"),
Path: r.URL.Path,
PostingEnabled: s.postingEnabled,
PushEnabled: s.auth != nil && s.cfg.Push.Enabled,
PushPublicKey: s.cfg.Push.VAPIDPublicKey,
TTS: template.JS("null"),
}
if s.tts != nil {
d.TTS = s.tts.clientConfig()
}
if s.auth != nil {
if u := s.auth.userFromRequest(r); u != nil {
d.User = u
d.IsAdmin = s.adminSubs[u.Sub]
if blob, err := storage.GetUserPrefs(u.Sub); err == nil && blob != "" {
d.UserPrefs = jsForScript([]byte(blob))
}
}
}
return d
}
func (s *Server) handleIndex(w http.ResponseWriter, r *http.Request) {
s.track(r, "home")
const (
justPostedLimit = 6
latestLimit = 16
trendingLimit = 8
)
postedRows, err := storage.ListRecentlyPosted(justPostedLimit)
if err != nil {
slog.Error("web: list recently posted failed", "err", err)
http.Error(w, "internal error", http.StatusInternalServerError)
return
}
justPosted := make([]StoryView, 0, len(postedRows))
for _, r := range postedRows {
justPosted = append(justPosted, toView(r))
}
latestRows, err := storage.ListAllClassified(latestLimit, 0)
if err != nil {
slog.Error("web: list all classified failed", "err", err)
http.Error(w, "internal error", http.StatusInternalServerError)
return
}
latest := make([]StoryView, 0, len(latestRows))
for _, r := range latestRows {
latest = append(latest, toView(r))
}
dayStart := time.Now().Add(-24 * time.Hour).Unix()
stats := make([]channelStat, 0, len(s.channels))
for _, ch := range s.channels {
total, _ := storage.CountClassifiedByChannel(ch.Slug)
lastTs := storage.GetLastPostTime(ch.Slug)
stat := channelStat{
Channel: ch,
PostsToday: storage.CountPostsInWindow(ch.Slug, dayStart),
Total: total,
}
if lastTs > 0 {
stat.LastPostedAt = time.Unix(lastTs, 0)
stat.HasLastPosted = true
}
stats = append(stats, stat)
}
// Popular this week: most-read stories over the trailing 7 UTC days. Empty
// until reads accumulate, so the section simply doesn't render on a fresh DB.
var trending []StoryView
if trendRows, err := storage.TrendingStories(trendingLimit, storage.UnixDay()-6); err != nil {
slog.Error("web: trending query failed", "err", err)
} else {
for _, row := range trendRows {
trending = append(trending, toView(row))
}
}
data := indexPage{
pageData: s.base(r),
JustPosted: justPosted,
Stats: stats,
Latest: latest,
Trending: trending,
}
// For signed-in users with some read/bookmark history, lead with a small
// personalized rail. ForYou returns nothing for anon / no-history users, so
// the section simply doesn't render for them.
if s.auth != nil {
if u := s.auth.userFromRequest(r); u != nil {
const forYouLimit = 8
if fy, err := storage.ForYou(u.Sub, forYouLimit); err != nil {
slog.Error("web: for-you rail failed", "sub", u.Sub, "err", err)
} else {
for _, row := range fy {
data.ForYou = append(data.ForYou, toView(row))
}
}
}
}
decorate(data.Trending, data.ForYou, data.JustPosted, data.Latest)
s.render(w, "index", data)
}
type forYouPage struct {
pageData
Stories []StoryView
}
// handleForYou renders the dedicated personalized feed. Anonymous visitors are
// sent to sign-in (the route is only registered when auth is on).
func (s *Server) handleForYou(w http.ResponseWriter, r *http.Request) {
u := s.auth.userFromRequest(r)
if u == nil {
http.Redirect(w, r, "/auth/login?next=/for-you", http.StatusSeeOther)
return
}
s.track(r, "for-you")
const limit = 30
rows, err := storage.ForYou(u.Sub, limit)
if err != nil {
slog.Error("web: for-you page failed", "sub", u.Sub, "err", err)
http.Error(w, "internal error", http.StatusInternalServerError)
return
}
views := make([]StoryView, 0, len(rows))
for _, row := range rows {
views = append(views, toView(row))
}
decorate(views)
base := s.base(r)
base.Active = "for-you"
s.render(w, "for-you", forYouPage{pageData: base, Stories: views})
}
func (s *Server) handleChannel(w http.ResponseWriter, r *http.Request, ch Channel) {
s.track(r, ch.Slug)
page := 1
if p := r.URL.Query().Get("page"); p != "" {
if n, err := strconv.Atoi(p); err == nil && n > 0 {
page = n
}
}
offset := (page - 1) * pageSize
rows, err := storage.ListClassifiedByChannel(ch.Slug, pageSize+1, offset)
if err != nil {
slog.Error("web: list failed", "channel", ch.Slug, "err", err)
http.Error(w, "internal error", http.StatusInternalServerError)
return
}
hasNext := len(rows) > pageSize
if hasNext {
rows = rows[:pageSize]
}
views := make([]StoryView, 0, len(rows))
for _, r := range rows {
views = append(views, toView(r))
}
total, _ := storage.CountClassifiedByChannel(ch.Slug)
decorate(views)
base := s.base(r)
base.Active = ch.Slug
// The adventure section names player characters; keep it out of search
// indexes to bound the cached-forever exposure (see plan gap #5).
base.NoIndex = ch.Slug == "adventure"
data := channelPage{
pageData: base,
Channel: ch,
Stories: views,
Page: page,
HasPrev: page > 1,
HasNext: hasNext,
PrevURL: fmt.Sprintf("/%s?page=%d", ch.Slug, page-1),
NextURL: fmt.Sprintf("/%s?page=%d", ch.Slug, page+1),
Total: total,
}
if ch.Slug == "adventure" && page == 1 {
data.Roster, data.RosterStale, _ = s.roster()
data.ShowRoster = true
data.Siege = s.siege()
}
s.render(w, "channel", data)
}
type bookmarksPage struct {
pageData
Stories []StoryView
Page int
HasPrev bool
HasNext bool
PrevURL string
NextURL string
Total int
}
// handleBookmarks lists the signed-in user's bookmarked stories. Anonymous
// visitors are sent to sign-in (the route is only registered when auth is on).
func (s *Server) handleBookmarks(w http.ResponseWriter, r *http.Request) {
u := s.auth.userFromRequest(r)
if u == nil {
http.Redirect(w, r, "/auth/login?next=/bookmarks", http.StatusSeeOther)
return
}
s.track(r, "bookmarks")
page := 1
if p := r.URL.Query().Get("page"); p != "" {
if n, err := strconv.Atoi(p); err == nil && n > 0 {
page = n
}
}
offset := (page - 1) * pageSize
rows, err := storage.ListBookmarks(u.Sub, pageSize+1, offset)
if err != nil {
slog.Error("web: list bookmarks failed", "sub", u.Sub, "err", err)
http.Error(w, "internal error", http.StatusInternalServerError)
return
}
hasNext := len(rows) > pageSize
if hasNext {
rows = rows[:pageSize]
}
views := make([]StoryView, 0, len(rows))
for _, row := range rows {
views = append(views, toView(row))
}
decorate(views)
total, _ := storage.CountBookmarks(u.Sub)
base := s.base(r)
base.Active = "bookmarks"
data := bookmarksPage{
pageData: base,
Stories: views,
Page: page,
HasPrev: page > 1,
HasNext: hasNext,
PrevURL: fmt.Sprintf("/bookmarks?page=%d", page-1),
NextURL: fmt.Sprintf("/bookmarks?page=%d", page+1),
Total: total,
}
s.render(w, "bookmarks", data)
}
var (
demoVariants = []string{"clear", "clouds", "rain", "storm", "hail", "snow", "fog", "haze", "wind", "aurora", "petals", "jacaranda", "motes", "leaves"}
demoIntensities = []string{"light", "medium", "heavy"}
demoPhases = []string{"day", "dawn", "dusk", "night"}
)
type weatherDemoPage struct {
pageData
Variants []string
Intensities []string
Phases []string
Variant string
Intensity string
PhaseSel string
}
func pickOr(v string, allowed []string, fallback string) string {
for _, a := range allowed {
if v == a {
return v
}
}
return fallback
}
func seasonForVariant(v string) string {
switch v {
case "rain":
return "winter"
case "petals", "jacaranda":
return "spring"
case "motes", "haze":
return "summer"
case "leaves", "wind":
return "autumn"
case "hail":
return "winter"
}
return ""
}
func (s *Server) handleWeatherDemo(w http.ResponseWriter, r *http.Request) {
q := r.URL.Query()
variant := pickOr(q.Get("variant"), demoVariants, "jacaranda")
intensity := pickOr(q.Get("intensity"), demoIntensities, "heavy")
phase := pickOr(q.Get("phase"), demoPhases, "day")
base := s.base(r)
base.Weather = Weather{Season: seasonForVariant(variant), Variant: variant, Intensity: intensity}
base.Phase = phase
s.render(w, "weather", weatherDemoPage{
pageData: base,
Variants: demoVariants,
Intensities: demoIntensities,
Phases: demoPhases,
Variant: variant,
Intensity: intensity,
PhaseSel: phase,
})
}
type searchResult struct {
Headline string `json:"headline"`
Lede string `json:"lede,omitempty"`
ArticleURL string `json:"article_url"`
ThumbURL string `json:"thumb_url,omitempty"`
Source string `json:"source"`
Channel string `json:"channel"`
ChannelTitle string `json:"channel_title"`
ChannelTheme string `json:"channel_theme"`
ChannelEmoji string `json:"channel_emoji"`
TimeAgo string `json:"time_ago"`
Posted bool `json:"posted"`
}
func (s *Server) handleSearch(w http.ResponseWriter, r *http.Request) {
q := strings.TrimSpace(r.URL.Query().Get("q"))
w.Header().Set("Content-Type", "application/json; charset=utf-8")
w.Header().Set("Cache-Control", "no-store")
if q == "" {
_, _ = w.Write([]byte(`{"results":[]}`))
return
}
const searchLimit = 12
rows, err := storage.SearchStories(q, searchLimit)
if err != nil {
slog.Error("web: search failed", "q", q, "err", err)
http.Error(w, "internal error", http.StatusInternalServerError)
return
}
_ = json.NewEncoder(w).Encode(map[string]any{"results": toSearchResults(rows)})
}
// toSearchResults maps stories to the JSON shape shared by /api/search and
// /api/related, resolving each story's channel to its display metadata.
func toSearchResults(rows []storage.Story) []searchResult {
channelByName := make(map[string]Channel, len(channels))
for _, ch := range channels {
channelByName[ch.Slug] = ch
}
results := make([]searchResult, 0, len(rows))
for _, row := range rows {
ch, ok := channelByName[row.Channel]
if !ok {
ch = Channel{Slug: row.Channel, Title: row.Channel, Theme: row.Channel}
}
results = append(results, searchResult{
Headline: row.Headline,
Lede: row.Lede,
ArticleURL: row.ArticleURL,
ThumbURL: thumbURL(row.ImageURL),
Source: row.Source,
Channel: ch.Slug,
ChannelTitle: ch.Title,
ChannelTheme: ch.Theme,
ChannelEmoji: ch.Emoji,
TimeAgo: shortTimeAgo(time.Unix(row.SeenAt, 0)),
Posted: row.Posted,
})
}
return results
}
// handleRelated returns stories textually similar to a given story, for the
// "You might also like" rail in reader mode. It is public (reader mode works
// for anonymous visitors too); for signed-in users it drops already-read
// stories so recommendations stay fresh.
func (s *Server) handleRelated(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json; charset=utf-8")
w.Header().Set("Cache-Control", "no-store")
id, err := strconv.ParseInt(strings.TrimSpace(r.URL.Query().Get("id")), 10, 64)
if err != nil || id <= 0 {
http.Error(w, `{"error":"bad id"}`, http.StatusBadRequest)
return
}
const relatedLimit = 6
// Over-fetch so dropping already-read stories doesn't starve the rail.
rows, err := storage.RelatedStories(id, relatedLimit*2)
if err != nil {
slog.Error("web: related failed", "id", id, "err", err)
http.Error(w, `{"error":"internal error"}`, http.StatusInternalServerError)
return
}
if s.auth != nil && len(rows) > 0 {
if u := s.auth.userFromRequest(r); u != nil {
ids := make([]int64, 0, len(rows))
for _, row := range rows {
ids = append(ids, row.ID)
}
if read, _, err := storage.UserStoryState(u.Sub, ids); err == nil {
kept := rows[:0]
for _, row := range rows {
if !read[row.ID] {
kept = append(kept, row)
}
}
rows = kept
}
}
}
if len(rows) > relatedLimit {
rows = rows[:relatedLimit]
}
_ = json.NewEncoder(w).Encode(map[string]any{"results": toSearchResults(rows)})
}
// handleArticle serves the stored full text of a single story for reader mode.
// The client already has headline/image/source/time from the card's data
// attributes, so this returns just the body text (and the lede as a fallback
// for stories ingested before content was captured).
func (s *Server) handleArticle(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json; charset=utf-8")
w.Header().Set("Cache-Control", "no-store")
id, err := strconv.ParseInt(strings.TrimSpace(r.URL.Query().Get("id")), 10, 64)
if err != nil || id <= 0 {
http.Error(w, `{"error":"bad id"}`, http.StatusBadRequest)
return
}
content, lede, found, err := storage.GetStoryReaderText(id)
if err != nil {
slog.Error("web: article read failed", "id", id, "err", err)
http.Error(w, `{"error":"internal error"}`, http.StatusInternalServerError)
return
}
if !found {
http.Error(w, `{"error":"not found"}`, http.StatusNotFound)
return
}
// Opening a story in reader mode is our per-story read signal. found==true
// means the id passed the same visibility filter the listings use, so this
// can't be driven to inflate counts for hidden/unclassified stories. Fired
// in the background so serving the body never waits on the write.
go storage.RecordStoryView(id)
_ = json.NewEncoder(w).Encode(map[string]any{"content": content, "lede": lede})
}
func shortTimeAgo(t time.Time) string {
d := time.Since(t)
switch {
case d < time.Minute:
return "just now"
case d < time.Hour:
return fmt.Sprintf("%dm ago", int(d.Minutes()))
case d < 24*time.Hour:
return fmt.Sprintf("%dh ago", int(d.Hours()))
case d < 7*24*time.Hour:
return fmt.Sprintf("%dd ago", int(d.Hours())/24)
default:
return t.Format("Jan 2")
}
}
func (s *Server) render(w http.ResponseWriter, page string, data any) {
tpl, ok := s.tpls[page]
if !ok {
http.Error(w, "unknown page", http.StatusInternalServerError)
return
}
w.Header().Set("Content-Type", "text/html; charset=utf-8")
if err := tpl.ExecuteTemplate(w, "layout", data); err != nil {
slog.Error("web: template render failed", "page", page, "err", err)
}
}
var funcs = template.FuncMap{
"thumb": thumbURL,
"channel": func(slug string) Channel {
for _, ch := range channels {
if ch.Slug == slug {
return ch
}
}
return Channel{Slug: slug, Title: slug, Theme: slug}
},
"dict": func(pairs ...any) map[string]any {
m := make(map[string]any, len(pairs)/2)
for i := 0; i+1 < len(pairs); i += 2 {
key, ok := pairs[i].(string)
if !ok {
continue
}
m[key] = pairs[i+1]
}
return m
},
"timeAgo": func(t time.Time) string {
d := time.Since(t)
switch {
case d < time.Minute:
return "just now"
case d < time.Hour:
return fmt.Sprintf("%dm ago", int(d.Minutes()))
case d < 24*time.Hour:
return fmt.Sprintf("%dh ago", int(d.Hours()))
case d < 7*24*time.Hour:
return fmt.Sprintf("%dd ago", int(d.Hours())/24)
default:
return t.Format("Jan 2")
}
},
}