Files
gogobee/internal/plugin/dnd_zone_conditions_test.go
prosolis 893d3dacad Branching zones G6: dependent surfaces re-keyed on graph nodes
- Harvest tables (expedition + standalone) now keyed by node_id; legacy
  room-idx entries auto-migrate via read-fallback + drop-on-save.
- Narration salts swapped from run.CurrentRoom to narrationCadence(run)
  (= len(visited_nodes)-1) so flavor pickers survive G9 column drop.
- !zone map renders the graph (BFS by PosX/PosY) when the gate is on:
  ✓/▶/· status, ╳ for locked-only edges, secrets hidden until visited.
- Region-boundary hook in graph advance/!zone go updates expedition
  CurrentRegion + visited list when from/to nodes differ — without
  burning supplies or retiring runs (the graph IS the run state).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 15:17:30 -07:00

259 lines
7.6 KiB
Go

package plugin
import "testing"
// Phase R6 — zone-condition harvest interactions (§3 zone notes).
func TestZoneConditionHarvestBlock_Underforge(t *testing.T) {
cases := []struct {
stacks int
action HarvestAction
want bool
}{
{9, HarvestMine, false},
{10, HarvestMine, true},
{10, HarvestScavenge, false},
{0, HarvestMine, false},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneUnderforge, TemporalStack: c.stacks}
got := zoneConditionHarvestBlock(exp, c.action) != ""
if got != c.want {
t.Errorf("Underforge stacks=%d action=%s: got block=%v want=%v", c.stacks, c.action, got, c.want)
}
}
}
func TestZoneConditionHarvestBlock_DragonsLair(t *testing.T) {
exp := &Expedition{ZoneID: ZoneDragonsLair, RegionState: map[string]any{}}
if zoneConditionHarvestBlock(exp, HarvestMine) != "" {
t.Errorf("Dragon's Lair pre-awake should not block")
}
exp.RegionState["infernax_awake"] = true
if zoneConditionHarvestBlock(exp, HarvestMine) == "" {
t.Errorf("Dragon's Lair post-awake should block")
}
}
func TestZoneConditionHarvestBlock_Abyss(t *testing.T) {
cases := []struct {
stack int
want bool
}{
{60, false},
{80, false},
{81, true},
{99, true},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneAbyssPortal, TemporalStack: c.stack}
got := zoneConditionHarvestBlock(exp, HarvestEssence) != ""
if got != c.want {
t.Errorf("Abyss stack=%d: got block=%v want=%v", c.stack, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_Underforge(t *testing.T) {
cases := []struct {
stacks int
action HarvestAction
want int
}{
{6, HarvestMine, 0},
{7, HarvestMine, 3},
{9, HarvestMine, 3},
{7, HarvestScavenge, 0},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneUnderforge, TemporalStack: c.stacks}
got, _ := zoneConditionHarvestDCMod(exp, c.action)
if got != c.want {
t.Errorf("Underforge stacks=%d action=%s: got delta=%d want=%d", c.stacks, c.action, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_DragonsLair_Awareness(t *testing.T) {
cases := []struct {
day int
want int
}{
{8, 0},
{9, 4},
{12, 4},
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneDragonsLair, CurrentDay: c.day, RegionState: map[string]any{}}
got, _ := zoneConditionHarvestDCMod(exp, HarvestMine)
if got != c.want {
t.Errorf("Dragon's Lair day=%d: got delta=%d want=%d", c.day, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_Abyss(t *testing.T) {
cases := []struct {
stack int
want int
}{
{60, 0},
{61, 5},
{80, 5},
{81, 0}, // 81+ is the block branch; DC mod stops contributing.
}
for _, c := range cases {
exp := &Expedition{ZoneID: ZoneAbyssPortal, TemporalStack: c.stack}
got, _ := zoneConditionHarvestDCMod(exp, HarvestMine)
if got != c.want {
t.Errorf("Abyss stack=%d: got delta=%d want=%d", c.stack, got, c.want)
}
}
}
func TestZoneConditionHarvestDCMod_FeywildDoubleDay(t *testing.T) {
exp := &Expedition{ZoneID: ZoneFeywildCrossing, RegionState: map[string]any{
"feywild_today": string(FeywildDistortionDouble),
}}
if got, _ := zoneConditionHarvestDCMod(exp, HarvestForage); got != -3 {
t.Errorf("Feywild double-day forage: got delta=%d want=-3", got)
}
if got, _ := zoneConditionHarvestDCMod(exp, HarvestMine); got != 0 {
t.Errorf("Feywild double-day mine: should not bonus, got delta=%d", got)
}
exp.RegionState["feywild_today"] = string(FeywildDistortionLoop)
if got, _ := zoneConditionHarvestDCMod(exp, HarvestForage); got != 0 {
t.Errorf("Feywild loop should not bonus forage DC, got delta=%d", got)
}
}
func TestRollManorCursedTrinket(t *testing.T) {
// Wrong zone or wrong action: never fires.
if rollManorCursedTrinket(ZoneCryptValdris, HarvestScavenge, func(int) int { return 0 }) {
t.Errorf("non-Manor zone should never fire")
}
if rollManorCursedTrinket(ZoneManorBlackspire, HarvestForage, func(int) int { return 0 }) {
t.Errorf("non-scavenge action should never fire")
}
// 10% threshold: roll 9 fires, roll 10 does not.
if !rollManorCursedTrinket(ZoneManorBlackspire, HarvestScavenge, func(int) int { return 9 }) {
t.Errorf("roll=9 should fire (under 10%%)")
}
if rollManorCursedTrinket(ZoneManorBlackspire, HarvestScavenge, func(int) int { return 10 }) {
t.Errorf("roll=10 should not fire (boundary)")
}
}
func TestRestoreHarvestNodesInRoom(t *testing.T) {
nodeID := deriveLegacyNodeID(ZoneFeywildCrossing, 0)
exp := &Expedition{
ZoneID: ZoneFeywildCrossing,
CurrentRegion: "",
RegionState: map[string]any{
regionStateHarvestKey: map[string]map[string][]HarvestNode{
"": {
nodeID: {
{ResourceID: "fey_dust", CurrentCharges: 0, MaxCharges: 2},
{ResourceID: "enchanted_petal", CurrentCharges: 1, MaxCharges: 2},
},
},
},
},
}
if !restoreHarvestNodesInRoom(exp, nodeID) {
t.Fatalf("restore should report changes")
}
table := loadHarvestTable(exp)
got := table[""][nodeID]
for _, n := range got {
if n.CurrentCharges != n.MaxCharges {
t.Errorf("node %s: charges=%d max=%d (expected restored)", n.ResourceID, n.CurrentCharges, n.MaxCharges)
}
}
}
func TestRestoreHarvestNodesInRoom_NoOpEmpty(t *testing.T) {
exp := &Expedition{ZoneID: ZoneFeywildCrossing, RegionState: map[string]any{}}
if got := restoreHarvestNodesInRoom(exp, ""); got {
t.Errorf("empty nodeID should no-op")
}
}
func TestIsBladeWeapon(t *testing.T) {
cases := []struct {
it AdvItem
want bool
}{
{AdvItem{Name: "Mithral Dagger", Type: "weapon"}, true},
{AdvItem{Name: "Iron Longsword", Type: "weapon"}, true},
{AdvItem{Name: "Battle Scimitar", Type: "weapon"}, true},
{AdvItem{Name: "Heavy Mace", Type: "weapon"}, false},
{AdvItem{Name: "Iron Dagger", Type: "consumable"}, false},
{AdvItem{Name: "Drow Poison (diluted)", Type: "material"}, false},
}
for _, c := range cases {
if got := isBladeWeapon(c.it); got != c.want {
t.Errorf("%s (type=%s): got %v want %v", c.it.Name, c.it.Type, got, c.want)
}
}
}
func TestPickBladeWeapons_Coverage(t *testing.T) {
items := []AdvItem{
{ID: 1, Name: "Mithral Dagger", Type: "weapon"},
{ID: 2, Name: "Iron Mace", Type: "weapon"},
{ID: 3, Name: "Iron Longsword", Type: "weapon"},
{ID: 4, Name: "Drow Poison (diluted)", Type: "material"},
}
picked, short := pickBladeWeapons(items, 2, nil)
if short != 0 {
t.Errorf("expected fully covered, got short=%d", short)
}
if len(picked) != 2 {
t.Errorf("expected 2 picks, got %d", len(picked))
}
for _, id := range picked {
if id == 2 || id == 4 {
t.Errorf("picked non-blade id=%d", id)
}
}
}
func TestPickBladeWeapons_Short(t *testing.T) {
items := []AdvItem{{ID: 1, Name: "Mithral Dagger", Type: "weapon"}}
picked, short := pickBladeWeapons(items, 2, nil)
if short != 1 {
t.Errorf("expected short=1, got %d", short)
}
if len(picked) != 1 {
t.Errorf("expected 1 pick, got %d", len(picked))
}
}
func TestPickBladeWeapons_ExcludesAlreadyConsumed(t *testing.T) {
items := []AdvItem{
{ID: 1, Name: "Iron Dagger", Type: "weapon"},
{ID: 2, Name: "Iron Sword", Type: "weapon"},
}
picked, short := pickBladeWeapons(items, 1, []int64{1})
if short != 0 || len(picked) != 1 || picked[0] != 2 {
t.Errorf("expected pick=[2] short=0; got pick=%v short=%d", picked, short)
}
}
func TestThomCraftRecipes_DrowPoisonBlade_Defined(t *testing.T) {
r, ok := findRecipeByID("drow_poison_blade")
if !ok {
t.Fatalf("drow_poison_blade recipe not registered")
}
if r.BladeWeaponCount != 1 {
t.Errorf("expected BladeWeaponCount=1, got %d", r.BladeWeaponCount)
}
if _, ok := r.Ingredients["Drow Poison (diluted)"]; !ok {
t.Errorf("expected Drow Poison ingredient")
}
if r.OutputType != "weapon" {
t.Errorf("expected weapon output type, got %s", r.OutputType)
}
}