Files
gogobee/internal/plugin/magic_items_srd_data.go
prosolis 1512f6cc50 UX S3: SRD copy-edit pass — sanitize jargon + curated overrides
Plumbed through the open5e importer so regen stays safe:

- New cmd/open5e-import/desc_overrides.go holds two per-ID override
  maps (spellDescOverride, magicItemDescOverride) and a regex-driven
  cleanDesc sanitizer. Override wins outright; otherwise the SRD
  first-sentence runs through cleanDesc, which strips the phrases
  the S3 acceptance criteria forbid (saving throw[s], spell slot,
  within range, 5-foot, DC <n>, "(save DC X)" parentheticals,
  "constitution score is N", "out to a range of N feet"). A small
  post-pass repairs the orphan stubs the strippers leave behind
  (" and." trailers, "must make." after the saving-throw object
  is gone).

- gen.go (spells) + magicitems.go now call spellDescription /
  magicItemDescription instead of raw firstSentence; same hand-
  authored override pattern, same cleanDesc fallthrough.

- Override coverage: the 19 SRD-only spells that show up in
  defaultKnownSpells (call_lightning, charm_person, vicious_mockery,
  …) plus ~35 high-visibility magic items (Amulet of Health, every
  Belt of Giant Strength variant, Cloak of Displacement, etc.).
  Tone is outcome-first second-person with bite — these surface
  in the spellbook and the curio shop, so they get to be funny.

- tuned.go (R21) + magicitems.go strip "(...)" from emitted Names
  via stripNameParenthetical. Slug keeps the variant; only the
  display text loses the qualifier. Two bestiary entries
  (giant_rat_diseased, deep_gnome_svirfneblin) and stone_of_good_luck
  affected.

- Regenerated all three data files. Acceptance grep is clean:
  zero hits for any banned phrase in Description/Desc fields.

- New cmd/open5e-import/desc_overrides_test.go covers the
  sanitizer regressions, orphan-repair, name-strip, and the
  override-wins-but-fallthrough-still-sanitizes path.

Conflicts: none. S4 (magic-item UX) wanted this in first so the
new curio renderer consumes clean text — ready for it now.
2026-05-14 21:53:06 -07:00

256 lines
55 KiB
Go

// Code generated by cmd/open5e-import. DO NOT EDIT.
//
// Source: Open5e SRD magic-item dump (data/open5e/magicitems.json), 5e SRD
// content under CC-BY-4.0 — see NOTICE. Regenerate with:
//
// go run ./cmd/open5e-import fetch magicitems
// go run ./cmd/open5e-import gen magicitems
//
// Kind/Rarity/Slot/Value come from a free-text classifier; the hand-authored
// magicItemOverlay overlays this slice and wins on ID collision, so any
// misclassification here is correctable there rather than in the dump.
package plugin
func buildSRDMagicItems() []MagicItem {
return []MagicItem{
{ID: "adamantine_armor", Name: "Adamantine Armor", Kind: MagicItemArmor, Rarity: RarityUncommon, Slot: DnDSlotChest, Value: 150, Desc: "This suit of armor is reinforced with adamantine, one of the hardest substances in existence."},
{ID: "amulet_of_health", Name: "Amulet of Health", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotAmulet, Value: 750, Desc: "Hums against your collarbone and quietly upgrades your constitution to 'bothersome to kill.'"},
{ID: "amulet_of_proof_against_detection_and_location", Name: "Amulet of Proof against Detection and Location", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotAmulet, Value: 150, Desc: "While wearing this amulet, you are hidden from divination magic."},
{ID: "amulet_of_the_planes", Name: "Amulet of the Planes", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotAmulet, Value: 2500, Desc: "While wearing this amulet, you can use an action to name a location that you are familiar with on another plane of existence."},
{ID: "animated_shield", Name: "Animated Shield", Kind: MagicItemArmor, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "While holding this shield, you can speak its command word as a bonus action to cause it to animate."},
{ID: "apparatus_of_the_crab", Name: "Apparatus of the Crab", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This item first appears to be a Large sealed iron barrel weighing 500 pounds."},
{ID: "armor_of_invulnerability", Name: "Armor of Invulnerability", Kind: MagicItemArmor, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotChest, Value: 8000, Desc: "You have resistance to nonmagical damage while you wear this armor."},
{ID: "armor_of_resistance", Name: "Armor of Resistance", Kind: MagicItemArmor, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "You have resistance to one type of damage while you wear this armor."},
{ID: "armor_of_vulnerability", Name: "Armor of Vulnerability", Kind: MagicItemArmor, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing."},
{ID: "arrow_catching_shield", Name: "Arrow-Catching Shield", Kind: MagicItemArmor, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "You gain a +2 bonus to AC against ranged attacks while you wield this shield."},
{ID: "arrow_of_slaying", Name: "Arrow of Slaying", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Slot: DnDSlotMainHand, Value: 2500, Desc: "An _arrow of slaying_ is a magic weapon meant to slay a particular kind of creature."},
{ID: "bag_of_beans", Name: "Bag of Beans", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "Inside this heavy cloth bag are 3d4 dry beans."},
{ID: "bag_of_devouring", Name: "Bag of Devouring", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Slot: DnDSlotRing1, Value: 2500, Desc: "This bag superficially resembles a _bag of holding_ but is a feeding orifice for a gigantic extradimensional creature."},
{ID: "bag_of_holding", Name: "Bag of Holding", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This bag has an interior space considerably larger than its outside dimensions, roughly in diameter at the mouth and deep."},
{ID: "bag_of_tricks", Name: "Bag of Tricks", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This ordinary bag, made from gray, rust, or tan cloth, appears empty."},
{ID: "bead_of_force", Name: "Bead of Force", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This small black sphere measures 3/4 of an inch in diameter and weighs an ounce."},
{ID: "belt_of_dwarvenkind", Name: "Belt of Dwarvenkind", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Value: 750, Desc: "A stout dwarven belt — beard not included, hardiness very much included."},
{ID: "belt_of_giant_strength", Name: "Belt of Giant Strength", Kind: MagicItemWondrous, Rarity: RarityCommon, Attunement: true, Value: 50, Desc: "While wearing this belt, your Strength score changes to a score granted by the belt."},
{ID: "berserker_axe", Name: "Berserker Axe", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "boots_of_elvenkind", Name: "Boots of Elvenkind", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotFeet, Value: 150, Desc: "While you wear these boots, your steps make no sound, regardless of the surface you are moving across."},
{ID: "boots_of_levitation", Name: "Boots of Levitation", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotFeet, Value: 750, Desc: "Float upward at will. Down is a separate problem you'll figure out later."},
{ID: "boots_of_speed", Name: "Boots of Speed", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotFeet, Value: 750, Desc: "Click the heels together; the world starts moving at a polite walking pace."},
{ID: "boots_of_striding_and_springing", Name: "Boots of Striding and Springing", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotRing1, Value: 150, Desc: "Tireless stride and effortless hops. Ceilings: now optional."},
{ID: "boots_of_the_winterlands", Name: "Boots of the Winterlands", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotFeet, Value: 150, Desc: "Snow doesn't slow you, cold doesn't bite, and your tracks tactfully erase themselves."},
{ID: "bowl_of_commanding_water_elementals", Name: "Bowl of Commanding Water Elementals", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "While this bowl is filled with water, you can use an action to speak the bowl's command word and summon a water elemental, as if you had cast the _conjure elemental_ spell."},
{ID: "bracers_of_archery", Name: "Bracers of Archery", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHands, Value: 150, Desc: "Steady your bow arm — your arrows hit harder and find seams in armour they shouldn't."},
{ID: "bracers_of_defense", Name: "Bracers of Defense", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotHands, Value: 750, Desc: "Light bracers that quietly turn aside blows. No armour required, no questions asked."},
{ID: "brazier_of_commanding_fire_elementals", Name: "Brazier of Commanding Fire Elementals", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "While a fire burns in this brass brazier, you can use an action to speak the brazier's command word and summon a fire elemental, as if you had cast the _conjure elemental_ spell."},
{ID: "brooch_of_shielding", Name: "Brooch of Shielding", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotAmulet, Value: 150, Desc: "Pinned to your cloak. Eats incoming bolts of force like they're hors d'oeuvres."},
{ID: "broom_of_flying", Name: "Broom of Flying", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its command word."},
{ID: "candle_of_invocation", Name: "Candle of Invocation", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Attunement: true, Value: 2500, Desc: "This slender taper is dedicated to a deity and shares that deity's alignment."},
{ID: "cape_of_the_mountebank", Name: "Cape of the Mountebank", Kind: MagicItemWondrous, Rarity: RarityRare, Slot: DnDSlotChest, Value: 750, Desc: "This cape smells faintly of brimstone."},
{ID: "carpet_of_flying", Name: "Carpet of Flying", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "You can speak the carpet's command word as an action to make the carpet hover and fly."},
{ID: "censer_of_controlling_air_elementals", Name: "Censer of Controlling Air Elementals", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "While incense is burning in this censer, you can use an action to speak the censer's command word and summon an air elemental, as if you had cast the _conjure elemental_ spell."},
{ID: "chime_of_opening", Name: "Chime of Opening", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This hollow metal tube measures about 1 foot long and weighs 1 pound."},
{ID: "circlet_of_blasting", Name: "Circlet of Blasting", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotHead, Value: 150, Desc: "While wearing this circlet, you can use an action to cast the _scorching ray_ spell with it."},
{ID: "cloak_of_arachnida", Name: "Cloak of Arachnida", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "This fine garment is made of black silk interwoven with faint silvery threads."},
{ID: "cloak_of_displacement", Name: "Cloak of Displacement", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "Bends light around you. Attackers keep swinging at where you obviously are, and missing."},
{ID: "cloak_of_elvenkind", Name: "Cloak of Elvenkind", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotChest, Value: 150, Desc: "Pulls shadows around you whether you asked or not. Watchful eyes slide right off."},
{ID: "cloak_of_protection", Name: "Cloak of Protection", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotChest, Value: 150, Desc: "A perfectly ordinary travelling cloak that perfectly extraordinarily refuses to let you get hit."},
{ID: "cloak_of_the_bat", Name: "Cloak of the Bat", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "By night you glide instead of fall; on a really good night, you fly. Daytime: just a cloak."},
{ID: "cloak_of_the_manta_ray", Name: "Cloak of the Manta Ray", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotChest, Value: 150, Desc: "Underwater, you swim like a manta and breathe like you're on land. On land, you look damp."},
{ID: "crystal_ball", Name: "Crystal Ball", Kind: MagicItemWondrous, Rarity: RarityCommon, Attunement: true, Value: 50, Desc: "The typical _crystal ball_, a very rare item, is about 6 inches in diameter."},
{ID: "cube_of_force", Name: "Cube of Force", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Value: 750, Desc: "This cube is about an inch across."},
{ID: "cubic_gate", Name: "Cubic Gate", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This cube is 3 inches across and radiates palpable magical energy."},
{ID: "dagger_of_venom", Name: "Dagger of Venom", Kind: MagicItemWeapon, Rarity: RarityRare, Slot: DnDSlotMainHand, Value: 750, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "dancing_sword", Name: "Dancing Sword", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You can use a bonus action to toss this magic sword into the air and speak the command word."},
{ID: "decanter_of_endless_water", Name: "Decanter of Endless Water", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This stoppered flask sloshes when shaken, as if it contains water."},
{ID: "deck_of_illusions", Name: "Deck of Illusions", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This box contains a set of parchment cards."},
{ID: "deck_of_many_things", Name: "Deck of Many Things", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "Usually found in a box or pouch, this deck contains a number of cards made of ivory or vellum."},
{ID: "defender", Name: "Defender", Kind: MagicItemWeapon, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotMainHand, Value: 8000, Desc: "You gain a +3 bonus to attack and damage rolls made with this magic weapon."},
{ID: "demon_armor", Name: "Demon Armor", Kind: MagicItemArmor, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal."},
{ID: "dimensional_shackles", Name: "Dimensional Shackles", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "You can use an action to place these shackles on an incapacitated creature."},
{ID: "dragon_scale_mail", Name: "Dragon Scale Mail", Kind: MagicItemArmor, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "Dragon scale mail is made of the scales of one kind of dragon."},
{ID: "dragon_slayer", Name: "Dragon Slayer", Kind: MagicItemWeapon, Rarity: RarityRare, Slot: DnDSlotMainHand, Value: 750, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "dust_of_disappearance", Name: "Dust of Disappearance", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "Found in a small packet, this powder resembles very fine sand."},
{ID: "dust_of_dryness", Name: "Dust of Dryness", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This small packet contains 1d6 + 4 pinches of dust."},
{ID: "dust_of_sneezing_and_choking", Name: "Dust of Sneezing and Choking", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "Found in a small container, this powder resembles very fine sand."},
{ID: "dwarven_plate", Name: "Dwarven Plate", Kind: MagicItemArmor, Rarity: RarityVeryRare, Slot: DnDSlotChest, Value: 2500, Desc: "While wearing this armor, you gain a +2 bonus to AC."},
{ID: "dwarven_thrower", Name: "Dwarven Thrower", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You gain a +3 bonus to attack and damage rolls made with this magic weapon."},
{ID: "efficient_quiver", Name: "Efficient Quiver", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds."},
{ID: "efreeti_bottle", Name: "Efreeti Bottle", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This painted brass bottle weighs 1 pound."},
{ID: "elemental_gem", Name: "Elemental Gem", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This gem contains a mote of elemental energy."},
{ID: "elven_chain", Name: "Elven Chain", Kind: MagicItemArmor, Rarity: RarityRare, Slot: DnDSlotChest, Value: 750, Desc: "You gain a +1 bonus to AC while you wear this armor."},
{ID: "eversmoking_bottle", Name: "Eversmoking Bottle", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "Smoke leaks from the lead-stoppered mouth of this brass bottle, which weighs 1 pound."},
{ID: "eyes_of_charming", Name: "Eyes of Charming", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHead, Value: 150, Desc: "These crystal lenses fit over the eyes."},
{ID: "eyes_of_minute_seeing", Name: "Eyes of Minute Seeing", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotHead, Value: 150, Desc: "These crystal lenses fit over the eyes."},
{ID: "eyes_of_the_eagle", Name: "Eyes of the Eagle", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHead, Value: 150, Desc: "These crystal lenses fit over the eyes."},
{ID: "feather_token", Name: "Feather Token", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This tiny object looks like a feather."},
{ID: "figurine_of_wondrous_power", Name: "Figurine of Wondrous Power", Kind: MagicItemWondrous, Rarity: RarityCommon, Value: 50, Desc: "A _figurine of wondrous power_ is a statuette of a beast small enough to fit in a pocket."},
{ID: "flame_tongue", Name: "Flame Tongue", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade."},
{ID: "folding_boat", Name: "Folding Boat", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep."},
{ID: "frost_brand", Name: "Frost Brand", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage."},
{ID: "gauntlets_of_ogre_power", Name: "Gauntlets of Ogre Power", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHands, Value: 150, Desc: "Heavy gauntlets that lend you an ogre's strength and an ogre's complete disregard for door frames."},
{ID: "gem_of_brightness", Name: "Gem of Brightness", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This prism has 50 charges."},
{ID: "gem_of_seeing", Name: "Gem of Seeing", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Value: 750, Desc: "This gem has 3 charges."},
{ID: "giant_slayer", Name: "Giant Slayer", Kind: MagicItemWeapon, Rarity: RarityRare, Slot: DnDSlotMainHand, Value: 750, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "glamoured_studded_leather", Name: "Glamoured Studded Leather", Kind: MagicItemArmor, Rarity: RarityRare, Slot: DnDSlotChest, Value: 750, Desc: "While wearing this armor, you gain a +1 bonus to AC."},
{ID: "gloves_of_missile_snaring", Name: "Gloves of Missile Snaring", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotRing1, Value: 150, Desc: "These gloves seem to almost meld into your hands when you don them."},
{ID: "gloves_of_swimming_and_climbing", Name: "Gloves of Swimming and Climbing", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHands, Value: 150, Desc: "While wearing these gloves, climbing and swimming don't cost you extra movement, and you gain a +5 bonus to Strength (Athletics) checks made to climb or swim."},
{ID: "goggles_of_night", Name: "Goggles of Night", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotHead, Value: 150, Desc: "While wearing these dark lenses, you have darkvision."},
{ID: "hammer_of_thunderbolts", Name: "Hammer of Thunderbolts", Kind: MagicItemWeapon, Rarity: RarityLegendary, Slot: DnDSlotMainHand, Value: 8000, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "handy_haversack", Name: "Handy Haversack", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This backpack has a central pouch and two side pouches, each of which is an extradimensional space."},
{ID: "hat_of_disguise", Name: "Hat of Disguise", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHead, Value: 150, Desc: "While wearing this hat, you can use an action to cast the _disguise self_ spell from it at will."},
{ID: "headband_of_intellect", Name: "Headband of Intellect", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHead, Value: 150, Desc: "Slips on, makes you think clever thoughts you have no business thinking. People notice."},
{ID: "helm_of_brilliance", Name: "Helm of Brilliance", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotHead, Value: 2500, Desc: "This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals."},
{ID: "helm_of_comprehending_languages", Name: "Helm of Comprehending Languages", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotHead, Value: 150, Desc: "While wearing this helm, you can use an action to cast the _comprehend languages_ spell from it at will."},
{ID: "helm_of_telepathy", Name: "Helm of Telepathy", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotHead, Value: 150, Desc: "While wearing this helm, you can use an action to cast the _detect thoughts_ spell from it."},
{ID: "helm_of_teleportation", Name: "Helm of Teleportation", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotHead, Value: 750, Desc: "This helm has 3 charges."},
{ID: "holy_avenger", Name: "Holy Avenger", Kind: MagicItemWeapon, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotMainHand, Value: 8000, Desc: "You gain a +3 bonus to attack and damage rolls made with this magic weapon."},
{ID: "horn_of_blasting", Name: "Horn of Blasting", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "You can use an action to speak the horn's command word and then blow the horn, which emits a thunderous blast in a that is audible away."},
{ID: "horn_of_valhalla", Name: "Horn of Valhalla", Kind: MagicItemWondrous, Rarity: RarityCommon, Value: 50, Desc: "You can use an action to blow this horn."},
{ID: "horseshoes_of_a_zephyr", Name: "Horseshoes of a Zephyr", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "These iron horseshoes come in a set of four."},
{ID: "horseshoes_of_speed", Name: "Horseshoes of Speed", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "These iron horseshoes come in a set of four."},
{ID: "immovable_rod", Name: "Immovable Rod", Kind: MagicItemRod, Rarity: RarityUncommon, Slot: DnDSlotOffHand, Value: 150, Desc: "This flat iron rod has a button on one end."},
{ID: "instant_fortress", Name: "Instant Fortress", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "You can use an action to place this 1-inch metal cube on the ground and speak its command word."},
{ID: "ioun_stone", Name: "Ioun Stone", Kind: MagicItemWondrous, Rarity: RarityCommon, Attunement: true, Value: 50, Desc: "An _Ioun stone_ is named after Ioun, a god of knowledge and prophecy revered on some worlds."},
{ID: "iron_bands_of_binding", Name: "Iron Bands of Binding", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This rusty iron sphere measures 3 inches in diameter and weighs 1 pound."},
{ID: "iron_flask", Name: "Iron Flask", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This iron bottle has a brass stopper."},
{ID: "javelin_of_lightning", Name: "Javelin of Lightning", Kind: MagicItemWeapon, Rarity: RarityUncommon, Slot: DnDSlotMainHand, Value: 150, Desc: "This javelin is a magic weapon."},
{ID: "lantern_of_revealing", Name: "Lantern of Revealing", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a and dim light for an additional."},
{ID: "luck_blade", Name: "Luck Blade", Kind: MagicItemWeapon, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotMainHand, Value: 8000, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "mace_of_disruption", Name: "Mace of Disruption", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "When you hit a fiend or an undead with this magic weapon, that creature takes an extra 2d6 radiant damage."},
{ID: "mace_of_smiting", Name: "Mace of Smiting", Kind: MagicItemWeapon, Rarity: RarityRare, Slot: DnDSlotMainHand, Value: 750, Desc: "You gain a +1 bonus to attack and damage rolls made with this magic weapon."},
{ID: "mace_of_terror", Name: "Mace of Terror", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "This magic weapon has 3 charges."},
{ID: "mantle_of_spell_resistance", Name: "Mantle of Spell Resistance", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "You have advantage on against spells while you wear this cloak."},
{ID: "manual_of_bodily_health", Name: "Manual of Bodily Health", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This book contains health and diet tips, and its words are charged with magic."},
{ID: "manual_of_gainful_exercise", Name: "Manual of Gainful Exercise", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This book describes fitness exercises, and its words are charged with magic."},
{ID: "manual_of_golems", Name: "Manual of Golems", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This tome contains information and incantations necessary to make a particular type of golem."},
{ID: "manual_of_quickness_of_action", Name: "Manual of Quickness of Action", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This book contains coordination and balance exercises, and its words are charged with magic."},
{ID: "marvelous_pigments", Name: "Marvelous Pigments", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "Typically found in 1d4 pots inside a fine wooden box with a brush (weighing 1 pound in total), these pigments allow you to create three-dimensional objects by painting them in two dimensions."},
{ID: "medallion_of_thoughts", Name: "Medallion of Thoughts", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotAmulet, Value: 150, Desc: "The medallion has 3 charges."},
{ID: "mirror_of_life_trapping", Name: "Mirror of Life Trapping", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "When this 4-foot-tall mirror is viewed indirectly, its surface shows faint images of creatures."},
{ID: "mithral_armor", Name: "Mithral Armor", Kind: MagicItemArmor, Rarity: RarityUncommon, Slot: DnDSlotChest, Value: 150, Desc: "Mithral is a light, flexible metal."},
{ID: "necklace_of_adaptation", Name: "Necklace of Adaptation", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotAmulet, Value: 150, Desc: "While wearing this necklace, you can breathe normally in any environment, and you have advantage on made against harmful gases and vapors (such as _cloudkill_ and _stinking cloud_ effects, inhaled poi…"},
{ID: "necklace_of_fireballs", Name: "Necklace of Fireballs", Kind: MagicItemWondrous, Rarity: RarityRare, Slot: DnDSlotAmulet, Value: 750, Desc: "This necklace has 1d6 + 3 beads hanging from it."},
{ID: "necklace_of_prayer_beads", Name: "Necklace of Prayer Beads", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotAmulet, Value: 750, Desc: "This necklace has 1d4 + 2 magic beads made from aquamarine, black pearl, or topaz."},
{ID: "nine_lives_stealer", Name: "Nine Lives Stealer", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You gain a +2 bonus to attack and damage rolls made with this magic weapon."},
{ID: "oathbow", Name: "Oathbow", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "When you nock an arrow on this bow, it whispers in Elvish, \"Swift defeat to my enemies.\" When you use this weapon to make a ranged attack, you can, as a command phrase, say, \"Swift death to you who ha…"},
{ID: "oil_of_etherealness", Name: "Oil of Etherealness", Kind: MagicItemPotion, Rarity: RarityRare, Value: 750, Desc: "Beads of this cloudy gray oil form on the outside of its container and quickly evaporate."},
{ID: "oil_of_sharpness", Name: "Oil of Sharpness", Kind: MagicItemPotion, Rarity: RarityVeryRare, Value: 2500, Desc: "This clear, gelatinous oil sparkles with tiny, ultrathin silver shards."},
{ID: "oil_of_slipperiness", Name: "Oil of Slipperiness", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "This sticky black unguent is thick and heavy in the container, but it flows quickly when poured."},
{ID: "orb_of_dragonkind", Name: "Orb of Dragonkind", Kind: MagicItemWondrous, Rarity: RarityLegendary, Attunement: true, Value: 8000, Desc: "Ages past, elves and humans waged a terrible war against evil dragons."},
{ID: "pearl_of_power", Name: "Pearl of Power", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Value: 150, Desc: "While this pearl is on your person, you can use an action to speak its command word and regain one expended."},
{ID: "periapt_of_health", Name: "Periapt of Health", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotAmulet, Value: 150, Desc: "You are immune to contracting any disease while you wear this pendant."},
{ID: "periapt_of_proof_against_poison", Name: "Periapt of Proof against Poison", Kind: MagicItemWondrous, Rarity: RarityRare, Slot: DnDSlotAmulet, Value: 750, Desc: "This delicate silver chain has a brilliant-cut black gem pendant."},
{ID: "periapt_of_wound_closure", Name: "Periapt of Wound Closure", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotAmulet, Value: 150, Desc: "While you wear this pendant, you stabilize whenever you are dying at the start of your turn."},
{ID: "philter_of_love", Name: "Philter of Love", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour."},
{ID: "pipes_of_haunting", Name: "Pipes of Haunting", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "You must be proficient with wind instruments to use these pipes."},
{ID: "pipes_of_the_sewers", Name: "Pipes of the Sewers", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Value: 150, Desc: "You must be proficient with wind instruments to use these pipes."},
{ID: "plate_armor_of_etherealness", Name: "Plate Armor of Etherealness", Kind: MagicItemArmor, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotChest, Value: 8000, Desc: "While you're wearing this armor, you can speak its command word as an action to gain the effect of the _etherealness_ spell, which last for 10 minutes or until you remove the armor or use an action to…"},
{ID: "portable_hole", Name: "Portable Hole", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief."},
{ID: "potion_of_animal_friendship", Name: "Potion of Animal Friendship", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "When you drink this potion, you can cast the _animal friendship_ spell for 1 hour at will."},
{ID: "potion_of_clairvoyance", Name: "Potion of Clairvoyance", Kind: MagicItemPotion, Rarity: RarityRare, Value: 750, Desc: "When you drink this potion, you gain the effect of the _clairvoyance_ spell."},
{ID: "potion_of_climbing", Name: "Potion of Climbing", Kind: MagicItemPotion, Rarity: RarityCommon, Value: 50, Desc: "When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour."},
{ID: "potion_of_diminution", Name: "Potion of Diminution", Kind: MagicItemPotion, Rarity: RarityRare, Value: 750, Desc: "When you drink this potion, you gain the \"reduce\" effect of the _enlarge/reduce_ spell for 1d4 hours (no concentration required)."},
{ID: "potion_of_flying", Name: "Potion of Flying", Kind: MagicItemPotion, Rarity: RarityVeryRare, Value: 2500, Desc: "When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover."},
{ID: "potion_of_gaseous_form", Name: "Potion of Gaseous Form", Kind: MagicItemPotion, Rarity: RarityRare, Value: 750, Desc: "When you drink this potion, you gain the effect of the _gaseous form_ spell for 1 hour (no concentration required) or until you end the effect as a bonus action."},
{ID: "potion_of_giant_strength", Name: "Potion of Giant Strength", Kind: MagicItemPotion, Rarity: RarityCommon, Value: 50, Desc: "When you drink this potion, your Strength score changes for 1 hour."},
{ID: "potion_of_growth", Name: "Potion of Growth", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "When you drink this potion, you gain the \"enlarge\" effect of the _enlarge/reduce_ spell for 1d4 hours (no concentration required)."},
{ID: "potion_of_healing", Name: "Potion of Healing", Kind: MagicItemPotion, Rarity: RarityCommon, Value: 50, Desc: "You regain hit points when you drink this potion."},
{ID: "potion_of_heroism", Name: "Potion of Heroism", Kind: MagicItemPotion, Rarity: RarityRare, Value: 750, Desc: "For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour."},
{ID: "potion_of_invisibility", Name: "Potion of Invisibility", Kind: MagicItemPotion, Rarity: RarityVeryRare, Value: 2500, Desc: "This potion's container looks empty but feels as though it holds liquid."},
{ID: "potion_of_mind_reading", Name: "Potion of Mind Reading", Kind: MagicItemPotion, Rarity: RarityRare, Value: 750, Desc: "When you drink this potion, you gain the effect of the _detect thoughts_ spell."},
{ID: "potion_of_poison", Name: "Potion of Poison", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "This concoction looks, smells, and tastes like a _potion of healing_ or other beneficial potion."},
{ID: "potion_of_resistance", Name: "Potion of Resistance", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "When you drink this potion, you gain resistance to one type of damage for 1 hour."},
{ID: "potion_of_speed", Name: "Potion of Speed", Kind: MagicItemPotion, Rarity: RarityVeryRare, Value: 2500, Desc: "When you drink this potion, you gain the effect of the _haste_ spell for 1 minute (no concentration required)."},
{ID: "potion_of_water_breathing", Name: "Potion of Water Breathing", Kind: MagicItemPotion, Rarity: RarityUncommon, Value: 150, Desc: "You can breathe underwater for 1 hour after drinking this potion."},
{ID: "restorative_ointment", Name: "Restorative Ointment", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe."},
{ID: "ring_of_animal_influence", Name: "Ring of Animal Influence", Kind: MagicItemRing, Rarity: RarityRare, Slot: DnDSlotRing1, Value: 750, Desc: "This ring has 3 charges, and it regains 1d3 expended charges daily at dawn."},
{ID: "ring_of_djinni_summoning", Name: "Ring of Djinni Summoning", Kind: MagicItemRing, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotRing1, Value: 8000, Desc: "While wearing this ring, you can speak its command word as an action to summon a particular djinni from the Elemental Plane of Air."},
{ID: "ring_of_elemental_command", Name: "Ring of Elemental Command", Kind: MagicItemRing, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotRing1, Value: 8000, Desc: "This ring is linked to one of the four Elemental Planes."},
{ID: "ring_of_evasion", Name: "Ring of Evasion", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "This ring has 3 charges, and it regains 1d3 expended charges daily at dawn."},
{ID: "ring_of_feather_falling", Name: "Ring of Feather Falling", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "When you fall while wearing this ring, you descend per round and take no damage from falling."},
{ID: "ring_of_free_action", Name: "Ring of Free Action", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "While you wear this ring, difficult terrain doesn't cost you extra movement."},
{ID: "ring_of_invisibility", Name: "Ring of Invisibility", Kind: MagicItemRing, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotRing1, Value: 8000, Desc: "While wearing this ring, you can turn invisible as an action."},
{ID: "ring_of_jumping", Name: "Ring of Jumping", Kind: MagicItemRing, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotRing1, Value: 150, Desc: "While wearing this ring, you can cast the _jump_ spell from it as a bonus action at will, but can target only yourself when you do so."},
{ID: "ring_of_mind_shielding", Name: "Ring of Mind Shielding", Kind: MagicItemRing, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotRing1, Value: 150, Desc: "While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type."},
{ID: "ring_of_protection", Name: "Ring of Protection", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "A plain ring. Quietly turns aside blows you'd otherwise take. Refuses to explain how."},
{ID: "ring_of_regeneration", Name: "Ring of Regeneration", Kind: MagicItemRing, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotRing1, Value: 2500, Desc: "Wounds knit themselves back together while you wear it. Slowly. Smugly."},
{ID: "ring_of_resistance", Name: "Ring of Resistance", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "Wards off one kind of harm — fire, frost, lightning, poison, or another flavour of bad day."},
{ID: "ring_of_shooting_stars", Name: "Ring of Shooting Stars", Kind: MagicItemRing, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotRing1, Value: 2500, Desc: "While wearing this ring in dim light or darkness, you can cast _dancing lights_ and _light_ from the ring at will."},
{ID: "ring_of_spell_storing", Name: "Ring of Spell Storing", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "This ring stores spells cast into it, holding them until the attuned wearer uses them."},
{ID: "ring_of_spell_turning", Name: "Ring of Spell Turning", Kind: MagicItemRing, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotRing1, Value: 8000, Desc: "While wearing this ring, you have advantage on against any spell that targets only you (not in an area of effect)."},
{ID: "ring_of_swimming", Name: "Ring of Swimming", Kind: MagicItemRing, Rarity: RarityUncommon, Slot: DnDSlotRing1, Value: 150, Desc: "Slip through water faster than any swimmer should. Dolphins file complaints."},
{ID: "ring_of_telekinesis", Name: "Ring of Telekinesis", Kind: MagicItemRing, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotRing1, Value: 2500, Desc: "While wearing this ring, you can cast the _telekinesis_ spell at will, but you can target only objects that aren't being worn or carried."},
{ID: "ring_of_the_ram", Name: "Ring of the Ram", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "This ring has 3 charges, and it regains 1d3 expended charges daily at dawn."},
{ID: "ring_of_three_wishes", Name: "Ring of Three Wishes", Kind: MagicItemRing, Rarity: RarityLegendary, Slot: DnDSlotRing1, Value: 8000, Desc: "While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the _wish_ spell from it."},
{ID: "ring_of_warmth", Name: "Ring of Warmth", Kind: MagicItemRing, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotRing1, Value: 150, Desc: "Cold weather no longer applies to you. Chill damage softens; you become unbearable in winter."},
{ID: "ring_of_water_walking", Name: "Ring of Water Walking", Kind: MagicItemRing, Rarity: RarityUncommon, Slot: DnDSlotRing1, Value: 150, Desc: "While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground."},
{ID: "ring_of_x_ray_vision", Name: "Ring of X-ray Vision", Kind: MagicItemRing, Rarity: RarityRare, Attunement: true, Slot: DnDSlotRing1, Value: 750, Desc: "While wearing this ring, you can use an action to speak its command word."},
{ID: "robe_of_eyes", Name: "Robe of Eyes", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "This robe is adorned with eyelike patterns."},
{ID: "robe_of_scintillating_colors", Name: "Robe of Scintillating Colors", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "This robe has 3 charges, and it regains 1d3 expended charges daily at dawn."},
{ID: "robe_of_stars", Name: "Robe of Stars", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "This black or dark blue robe is embroidered with small white or silver stars."},
{ID: "robe_of_the_archmagi", Name: "Robe of the Archmagi", Kind: MagicItemWondrous, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotChest, Value: 8000, Desc: "This elegant garment is made from exquisite cloth of white, gray, or black and adorned with silvery runes."},
{ID: "robe_of_useful_items", Name: "Robe of Useful Items", Kind: MagicItemWondrous, Rarity: RarityUncommon, Slot: DnDSlotChest, Value: 150, Desc: "This robe has cloth patches of various shapes and colors covering it."},
{ID: "rod_of_absorption", Name: "Rod of Absorption", Kind: MagicItemRod, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotOffHand, Value: 2500, Desc: "While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect."},
{ID: "rod_of_alertness", Name: "Rod of Alertness", Kind: MagicItemRod, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotOffHand, Value: 2500, Desc: "This rod has a flanged head and the following properties."},
{ID: "rod_of_lordly_might", Name: "Rod of Lordly Might", Kind: MagicItemRod, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotOffHand, Value: 8000, Desc: "This rod has a flanged head, and it functions as a magic mace that grants a +3 bonus to attack and damage rolls made with it."},
{ID: "rod_of_rulership", Name: "Rod of Rulership", Kind: MagicItemRod, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "You can use an action to present the rod and command obedience from each creature of your choice that you can seeou."},
{ID: "rod_of_security", Name: "Rod of Security", Kind: MagicItemRod, Rarity: RarityVeryRare, Slot: DnDSlotOffHand, Value: 2500, Desc: "While holding this rod, you can use an action to activate it."},
{ID: "rope_of_climbing", Name: "Rope of Climbing", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds."},
{ID: "rope_of_entanglement", Name: "Rope of Entanglement", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "This rope is long and weighs 3 pounds."},
{ID: "scarab_of_protection", Name: "Scarab of Protection", Kind: MagicItemWondrous, Rarity: RarityLegendary, Attunement: true, Value: 8000, Desc: "If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature."},
{ID: "scimitar_of_speed", Name: "Scimitar of Speed", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You gain a +2 bonus to attack and damage rolls made with this magic weapon."},
{ID: "shield_of_missile_attraction", Name: "Shield of Missile Attraction", Kind: MagicItemArmor, Rarity: RarityRare, Attunement: true, Slot: DnDSlotChest, Value: 750, Desc: "While holding this shield, you have resistance to damage from ranged weapon attacks."},
{ID: "slippers_of_spider_climbing", Name: "Slippers of Spider Climbing", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotFeet, Value: 150, Desc: "Walk up walls and across ceilings as if the floor were merely a suggestion."},
{ID: "sovereign_glue", Name: "Sovereign Glue", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This viscous, milky-white substance can form a permanent adhesive bond between any two objects."},
{ID: "spell_scroll", Name: "Spell Scroll", Kind: MagicItemScroll, Rarity: RarityCommon, Value: 50, Desc: "A _spell scroll_ bears the words of a single spell, written in a mystical cipher."},
{ID: "spellguard_shield", Name: "Spellguard Shield", Kind: MagicItemArmor, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotChest, Value: 2500, Desc: "While holding this shield, you have advantage on against spells and other magical effects, and spell attacks have disadvantage against you."},
{ID: "sphere_of_annihilation", Name: "Sphere of Annihilation", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This 2-foot-diameter black sphere is a hole in the multiverse, hovering in space and stabilized by a magical field surrounding it."},
{ID: "staff_of_charming", Name: "Staff of Charming", Kind: MagicItemStaff, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "While holding this staff, you can use an action to expend 1 of its 10 charges to cast _charm person_, _command_, _or comprehend languages_ from it using your spell save DC."},
{ID: "staff_of_fire", Name: "Staff of Fire", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You have resistance to fire damage while you hold this staff."},
{ID: "staff_of_frost", Name: "Staff of Frost", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You have resistance to cold damage while you hold this staff."},
{ID: "staff_of_healing", Name: "Staff of Healing", Kind: MagicItemStaff, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "This staff has 10 charges."},
{ID: "staff_of_power", Name: "Staff of Power", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it."},
{ID: "staff_of_striking", Name: "Staff of Striking", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it."},
{ID: "staff_of_swarming_insects", Name: "Staff of Swarming Insects", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn."},
{ID: "staff_of_the_magi", Name: "Staff of the Magi", Kind: MagicItemStaff, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotMainHand, Value: 8000, Desc: "This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it."},
{ID: "staff_of_the_python", Name: "Staff of the Python", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "You can use an action to speak this staff's command word and throw the staff on the groundou."},
{ID: "staff_of_the_woodlands", Name: "Staff of the Woodlands", Kind: MagicItemStaff, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it."},
{ID: "staff_of_thunder_and_lightning", Name: "Staff of Thunder and Lightning", Kind: MagicItemStaff, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it."},
{ID: "staff_of_withering", Name: "Staff of Withering", Kind: MagicItemStaff, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "This staff has 3 charges and regains 1d3 expended charges daily at dawn."},
{ID: "stone_of_controlling_earth_elementals", Name: "Stone of Controlling Earth Elementals", Kind: MagicItemWondrous, Rarity: RarityRare, Value: 750, Desc: "If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the _conjure elemental_ spell."},
{ID: "stone_of_good_luck_luckstone", Name: "Stone of Good Luck", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Value: 150, Desc: "While this polished agate is on your person, you gain a +1 bonus to ability checks."},
{ID: "sun_blade", Name: "Sun Blade", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "This item appears to be a longsword hilt."},
{ID: "sword_of_life_stealing", Name: "Sword of Life Stealing", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 3d6 necrotic damage, provided that the target isn't a construct or an undead."},
{ID: "sword_of_sharpness", Name: "Sword of Sharpness", Kind: MagicItemWeapon, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotMainHand, Value: 2500, Desc: "When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target."},
{ID: "sword_of_wounding", Name: "Sword of Wounding", Kind: MagicItemWeapon, Rarity: RarityRare, Attunement: true, Slot: DnDSlotMainHand, Value: 750, Desc: "Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means."},
{ID: "talisman_of_pure_good", Name: "Talisman of Pure Good", Kind: MagicItemWondrous, Rarity: RarityLegendary, Attunement: true, Value: 8000, Desc: "This talisman is a mighty symbol of goodness."},
{ID: "talisman_of_the_sphere", Name: "Talisman of the Sphere", Kind: MagicItemWondrous, Rarity: RarityLegendary, Attunement: true, Value: 8000, Desc: "When you make an Intelligence (Arcana) check to control a _sphere of annihilation_ while you are holding this talisman, you double your proficiency bonus on the check."},
{ID: "talisman_of_ultimate_evil", Name: "Talisman of Ultimate Evil", Kind: MagicItemWondrous, Rarity: RarityLegendary, Attunement: true, Value: 8000, Desc: "This item symbolizes unrepentant evil."},
{ID: "tome_of_clear_thought", Name: "Tome of Clear Thought", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This book contains memory and logic exercises, and its words are charged with magic."},
{ID: "tome_of_leadership_and_influence", Name: "Tome of Leadership and Influence", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This book contains guidelines for influencing and charming others, and its words are charged with magic."},
{ID: "tome_of_understanding", Name: "Tome of Understanding", Kind: MagicItemWondrous, Rarity: RarityVeryRare, Value: 2500, Desc: "This book contains intuition and insight exercises, and its words are charged with magic."},
{ID: "trident_of_fish_command", Name: "Trident of Fish Command", Kind: MagicItemWeapon, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotMainHand, Value: 150, Desc: "This trident is a magic weapon."},
{ID: "universal_solvent", Name: "Universal Solvent", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This tube holds milky liquid with a strong alcohol smell."},
{ID: "vicious_weapon", Name: "Vicious Weapon", Kind: MagicItemWeapon, Rarity: RarityRare, Slot: DnDSlotMainHand, Value: 750, Desc: "When you roll a 20 on your attack roll with this magic weapon, your critical hit deals an extra 2d6 damage of the weapon's type."},
{ID: "vorpal_sword", Name: "Vorpal Sword", Kind: MagicItemWeapon, Rarity: RarityLegendary, Attunement: true, Slot: DnDSlotMainHand, Value: 8000, Desc: "You gain a +3 bonus to attack and damage rolls made with this magic weapon."},
{ID: "wand_of_binding", Name: "Wand of Binding", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges for the following properties."},
{ID: "wand_of_enemy_detection", Name: "Wand of Enemy Detection", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges."},
{ID: "wand_of_fear", Name: "Wand of Fear", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges for the following properties."},
{ID: "wand_of_fireballs", Name: "Wand of Fireballs", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges."},
{ID: "wand_of_lightning_bolts", Name: "Wand of Lightning Bolts", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges."},
{ID: "wand_of_magic_detection", Name: "Wand of Magic Detection", Kind: MagicItemWand, Rarity: RarityUncommon, Slot: DnDSlotOffHand, Value: 150, Desc: "This wand has 3 charges."},
{ID: "wand_of_magic_missiles", Name: "Wand of Magic Missiles", Kind: MagicItemWand, Rarity: RarityUncommon, Slot: DnDSlotOffHand, Value: 150, Desc: "This wand has 7 charges."},
{ID: "wand_of_paralysis", Name: "Wand of Paralysis", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges."},
{ID: "wand_of_polymorph", Name: "Wand of Polymorph", Kind: MagicItemWand, Rarity: RarityVeryRare, Attunement: true, Slot: DnDSlotOffHand, Value: 2500, Desc: "This wand has 7 charges."},
{ID: "wand_of_secrets", Name: "Wand of Secrets", Kind: MagicItemWand, Rarity: RarityUncommon, Slot: DnDSlotOffHand, Value: 150, Desc: "The wand has 3 charges."},
{ID: "wand_of_the_war_mage_1_2_or_3", Name: "Wand of the War Mage, +1, +2, or +3", Kind: MagicItemWand, Rarity: RarityCommon, Attunement: true, Slot: DnDSlotOffHand, Value: 50, Desc: "While holding this wand, you gain a bonus to spell attack rolls determined by the wand's rarity."},
{ID: "wand_of_web", Name: "Wand of Web", Kind: MagicItemWand, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotOffHand, Value: 150, Desc: "This wand has 7 charges."},
{ID: "wand_of_wonder", Name: "Wand of Wonder", Kind: MagicItemWand, Rarity: RarityRare, Attunement: true, Slot: DnDSlotOffHand, Value: 750, Desc: "This wand has 7 charges."},
{ID: "weapon_1_2_or_3", Name: "Weapon, +1, +2, or +3", Kind: MagicItemWeapon, Rarity: RarityCommon, Slot: DnDSlotMainHand, Value: 50, Desc: "You have a bonus to attack and damage rolls made with this magic weapon."},
{ID: "well_of_many_worlds", Name: "Well of Many Worlds", Kind: MagicItemWondrous, Rarity: RarityLegendary, Value: 8000, Desc: "This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief."},
{ID: "wind_fan", Name: "Wind Fan", Kind: MagicItemWondrous, Rarity: RarityUncommon, Value: 150, Desc: "While holding this fan, you can use an action to cast the _gust of wind_ spell from it."},
{ID: "winged_boots", Name: "Winged Boots", Kind: MagicItemWondrous, Rarity: RarityUncommon, Attunement: true, Slot: DnDSlotFeet, Value: 150, Desc: "While you wear these boots, you have a flying speed equal to your walking speed."},
{ID: "wings_of_flying", Name: "Wings of Flying", Kind: MagicItemWondrous, Rarity: RarityRare, Attunement: true, Value: 750, Desc: "While wearing this cloak, you can use an action to speak its command word."},
}
}