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Each zone's elite pool was a single SpawnWeight=1 over-tier boss, so InterruptElite bracket rolls auto-picked that boss 100% of the time. The post-2b tier-lethality trace named these one-shots (Warchief, Hag, Roper, Young Red Dragon) as the dominant remaining death source. Promotes one mid-tier alt per zone to IsElite (underforge gets two since fire_elemental was itself a non-elite killer). Boss SW=1 stays; alt SW 3-4 gives the boss ~17-25% elite-roll share. pickZoneEnemy also excludes IsElite from the standard pool, so promotion softens standard encounters by one mid-difficulty entry — each zone still has 3-4 standard entries left. Crypt-Valdris already dual-elite, untouched. Promotions: worg, owlbear, aboleth_thrall, vampire_spawn, salamander+fire_elemental, drow_elite_warrior, night_hag, dragonborn_cultist, hezrou. Phase 1 matrix delta (200 trials/cell, Fighter, centerline): goblin_warrens: 0% → 3.0% completion (first non-zero T1 reading) sunken_temple: 0% → 0.5% dragons_lair: death 100% → 60% (40% starve — different failure) underdark: death 100% → 90% (10% starve) feywild: death 100% → 92% (8% starve) T3 cells still 100% death — next pass is global supply/threat levers. Tier-lethality trace shows Drow Elite Warrior + Dragonborn Cultist spawning and being winnable, with arcs stretching to 7-10 encounters instead of fresh-entry one-shots. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
28 KiB
28 KiB