Files
gogobee/internal/plugin/zone_graph_manor_blackspire_test.go
prosolis 737702ea20 Branching zones G8d: Manor Blackspire stacked 3-way forks (hub style)
T3 zone, fourth authored graph. Shape: two stacked 3-way forks
(great_hall, upper_hall). The player picks twice in a row from a
wide menu — distinct from the binary forks in G8a/b and the parallel
Y-trees in G8c.

Completes lock-kind coverage by G8d: this is the first authored use of
LockLevelMin (tower_observatory gated at L7). With Perception (DC 14
study, DC 15 hidden_oratory), StatCheck INT (library), and LockNone,
all four non-trivial lock kinds now appear in shipping zones.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 16:54:45 -07:00

72 lines
2.0 KiB
Go

package plugin
import "testing"
func TestManorBlackspireGraph_Registered(t *testing.T) {
g, ok := zoneGraphRegistry[ZoneManorBlackspire]
if !ok {
t.Fatal("zoneManorBlackspireGraph not registered")
}
if g.Entry != "manor_blackspire.entry" {
t.Errorf("entry node = %q", g.Entry)
}
if len(g.Nodes) != 11 {
t.Errorf("nodes = %d, want 11", len(g.Nodes))
}
}
// TestManorBlackspireGraph_TwoStackedThreeWayForks captures the design
// shape: both great_hall and upper_hall expose three options.
func TestManorBlackspireGraph_TwoStackedThreeWayForks(t *testing.T) {
g := zoneManorBlackspireGraph()
for _, hub := range []string{
"manor_blackspire.great_hall",
"manor_blackspire.upper_hall",
} {
outs := g.outgoingEdges(hub)
if len(outs) != 3 {
t.Errorf("%s outgoing = %d, want 3", hub, len(outs))
}
}
}
func TestManorBlackspireGraph_AllSpokesReachBoss(t *testing.T) {
g := zoneManorBlackspireGraph()
for _, leaf := range []string{
"manor_blackspire.master_bedroom",
"manor_blackspire.tower_observatory",
"manor_blackspire.hidden_oratory",
"manor_blackspire.portrait_gallery",
"manor_blackspire.study",
"manor_blackspire.library",
} {
if !reachable(g, leaf, "manor_blackspire.boss") {
t.Errorf("%s unreachable to boss", leaf)
}
}
}
// TestManorBlackspireGraph_LockLevelMinFirstUse verifies this zone is
// the first to author LockLevelMin, completing lock-kind coverage
// (Perception, StatCheck, LevelMin, LockNone) by G8d.
func TestManorBlackspireGraph_LockLevelMinFirstUse(t *testing.T) {
g := zoneManorBlackspireGraph()
var levelMinEdge *ZoneEdge
for _, outs := range g.Edges {
for i := range outs {
if outs[i].Lock == LockLevelMin {
levelMinEdge = &outs[i]
}
}
}
if levelMinEdge == nil {
t.Fatal("expected at least one LockLevelMin edge")
}
if min := lockDataInt(levelMinEdge.LockData, "min_level", 0); min < 7 {
t.Errorf("min_level = %d, want >= 7 (T3 zone)", min)
}
if levelMinEdge.Hint == "" {
t.Error("level-gated edge missing hint")
}
}