mirror of
https://github.com/prosolis/gogobee.git
synced 2026-07-15 16:42:41 +00:00
The Tier-4 "Established" home now unlocks a vault: `!adventure vault [store|take] <item>` moves items in and out of a 10-slot pool that shelters them from `!sell all`, crafting, and combat consumption. It is also E2 gifting's prerequisite plumbing. Implemented as a single `in_vault` flag on adventure_inventory rather than a parallel table: a stowed item keeps its identity (id, temper, everything) and loadAdvInventory filters it out, so a vaulted item drops out of every play surface with one flag change and comes back untouched. DEFAULT 0 = "in play", correct for every pre-existing row, so no bootstrap backfill. Golden byte-identical; go test ./... green. Claude-Session: https://claude.ai/code/session_017mEwUmmS7aQTP2NQXj6rUa
4.8 KiB
4.8 KiB