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In-place node kind swaps on fork branches — no node added/removed, longest path unchanged — adding one Elite + one Trap of anchor variety to each T4/T5 zone, placed to keep fork-choice risk/loot asymmetric: underdark +Elite drow_gate (R2->R4 region-guardian) +Trap silenced_chamber feywild +Elite singing_orchard (grove branch) +Trap mire_steps (marsh) dragons_lair+Elite coin_strewn_hall (treasure spur) +Trap hidden_passage (hoard spur) abyss_portal+Elite wardens_hall (R3 guardian) +Trap hush_corridor, seam_threshold abyss_portal shipped with zero trap nodes; D10 gives it two. A/B sim corpus (n=480/side): boss-clear flat (+1.5pp aggregate, per-cell within n=15 noise), median day-counts stable, combats/run rose where anchors hit common paths. New Test*Graph_*Anchors tests lock the per-zone trap/elite counts.
146 lines
4.6 KiB
Go
146 lines
4.6 KiB
Go
package plugin
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import "testing"
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func TestUnderdarkGraph_Registered(t *testing.T) {
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g, ok := zoneGraphRegistry[ZoneUnderdark]
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if !ok {
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t.Fatal("zoneUnderdarkGraph not registered")
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}
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// Long-expedition D1-d widened this zone from 10 → 46 nodes so the
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// longest entry→boss walk lands in the T4 [28,34] traversal band.
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if len(g.Nodes) != 46 {
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t.Errorf("nodes = %d, want 46", len(g.Nodes))
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}
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}
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func TestUnderdarkGraph_LongestPathInBand(t *testing.T) {
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g := zoneUnderdarkGraph()
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got := graphLongestPath(g)
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if got < 28 || got > 34 {
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t.Errorf("longest path = %d, want in T4 band [28,34]", got)
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}
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}
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// TestUnderdarkGraph_AllNodesHaveRegion confirms Underdark is the
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// canonical multi-region zone — every node carries a non-empty RegionID
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// matching the dnd_expedition_region.go registry.
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func TestUnderdarkGraph_AllNodesHaveRegion(t *testing.T) {
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g := zoneUnderdarkGraph()
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validRegions := map[string]bool{
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"underdark_surface_tunnels": true,
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"underdark_drow_outpost": true,
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"underdark_illithid_warren": true,
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"underdark_deep_throne": true,
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}
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for id, n := range g.Nodes {
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if n.RegionID == "" {
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t.Errorf("node %s has empty RegionID — Underdark requires region authoring on every node", id)
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}
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if !validRegions[n.RegionID] {
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t.Errorf("node %s RegionID = %q, not in dnd_expedition_region.go registry", id, n.RegionID)
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}
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}
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}
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// TestUnderdarkGraph_AllFourRegionsRepresented confirms each authored
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// region has at least one node on the canonical entry→boss path.
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func TestUnderdarkGraph_AllFourRegionsRepresented(t *testing.T) {
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g := zoneUnderdarkGraph()
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regions := map[string]int{}
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for _, n := range g.Nodes {
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regions[n.RegionID]++
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}
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for _, r := range []string{
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"underdark_surface_tunnels",
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"underdark_drow_outpost",
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"underdark_illithid_warren",
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"underdark_deep_throne",
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} {
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if regions[r] == 0 {
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t.Errorf("region %q has no nodes — multi-region invariant broken", r)
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}
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}
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}
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// TestUnderdarkGraph_ForkCrossesRegionBoundaries verifies the fork
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// edges actually traverse region boundaries (this is what makes the
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// G6 fireGraphRegionTransition hook fire end-to-end on this zone).
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func TestUnderdarkGraph_ForkCrossesRegionBoundaries(t *testing.T) {
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g := zoneUnderdarkGraph()
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fork := g.Nodes["underdark.fork1"]
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if fork.RegionID != "underdark_surface_tunnels" {
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t.Fatalf("fork1 region = %q, want surface_tunnels", fork.RegionID)
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}
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for _, e := range g.outgoingEdges("underdark.fork1") {
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toNode := g.Nodes[e.To]
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switch e.To {
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case "underdark.drow_patrol":
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if toNode.RegionID != "underdark_drow_outpost" {
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t.Errorf("drow_patrol region = %q", toNode.RegionID)
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}
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case "underdark.psionic_corridor":
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if toNode.RegionID != "underdark_illithid_warren" {
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t.Errorf("psionic_corridor region = %q", toNode.RegionID)
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}
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case "underdark.deep_chasm":
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// Deep_chasm intentionally stays in R1 (surface_tunnels) — the
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// vertical-shaft path explores R1 deeper before joining R4.
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if toNode.RegionID != "underdark_surface_tunnels" {
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t.Errorf("deep_chasm region = %q, want surface_tunnels (intentional R1 stay)", toNode.RegionID)
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}
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}
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}
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}
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func TestUnderdarkGraph_AllArmsReachBoss(t *testing.T) {
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g := zoneUnderdarkGraph()
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for _, leaf := range []string{
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"underdark.drow_captain",
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"underdark.mind_flayer",
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"underdark.deep_chasm",
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} {
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if !reachable(g, leaf, "underdark.boss") {
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t.Errorf("%s unreachable to boss", leaf)
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}
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}
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}
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// TestUnderdarkGraph_TrapAnchor verifies D1-d added the missing R1 Trap
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// (collapsed_arch) and D10 added the illithid-arm Trap (silenced_chamber).
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func TestUnderdarkGraph_TrapAnchor(t *testing.T) {
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g := zoneUnderdarkGraph()
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var trapCount int
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for _, n := range g.Nodes {
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if n.Kind == NodeKindTrap {
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trapCount++
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}
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}
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if trapCount != 2 {
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t.Errorf("trap nodes = %d, want 2 (collapsed_arch + D10 silenced_chamber)", trapCount)
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}
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if g.Nodes["underdark.silenced_chamber"].Kind != NodeKindTrap {
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t.Error("D10: silenced_chamber (illithid arm) should be a Trap")
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}
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}
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// TestUnderdarkGraph_EliteAnchors verifies the per-arm elites (drow
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// Captain, illithid Mind Flayer) plus the D10 region-guardian elite at
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// the drow→throne boundary (drow_gate), so the drow arm carries two
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// elites while the chasm spur stays anchor-light.
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func TestUnderdarkGraph_EliteAnchors(t *testing.T) {
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g := zoneUnderdarkGraph()
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var eliteCount int
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for _, n := range g.Nodes {
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if n.Kind == NodeKindElite {
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eliteCount++
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}
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}
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if eliteCount != 3 {
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t.Errorf("elite nodes = %d, want 3 (drow_captain + mind_flayer + D10 drow_gate)", eliteCount)
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}
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if g.Nodes["underdark.drow_gate"].Kind != NodeKindElite {
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t.Error("D10: drow_gate (R2→R4 boundary) should be a region-guardian Elite")
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}
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}
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