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Both T4 zones follow the D1-a/b/c pattern: extend the graph so the longest entry→boss walk lands in band, keep the zone's authored topology intact. underdark (T4): 10 → 46 nodes, longest 30 (band 28-34) feywild_crossing (T4): 9 → 53 nodes, longest 30 (band 28-34) Topology preserved per zone: - Underdark: 4-region authoring intact (every node carries a valid RegionID); 3-way fork1 (drow R2 / illithid R3 / deep_chasm R1) with LockNone / LockPerception / LockStatCheck CON; deep_chasm intentionally stays R1; all three arms converge at the R4 throne_approach merge. Adds the missing Trap anchor (Collapsed Arch) in the R1 preamble. - Feywild Crossing: woven forks intact — hag_circle still has two incoming edges (one per first-stage path), time_eddy stays grove-exclusive, illusion_garden stays marsh-exclusive, fork1 remains CHA-vs-Perception with no LockNone option. Adds the missing Trap anchor (Cursed Thicket) and a fae_court MERGE so the three second-stage endings converge into one final boss approach instead of triplicating it. MinRooms/MaxRooms re-pitched 8-10 → 28-34 so the dice fallback also lands in band for any future graphless variant. T5 zones (dragons_lair, abyss_portal) deferred to D1-e — those need a RegionID backfill on top of the length extension since their regionsByZone entries are not currently honored by their graphs.
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