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New permanent test TestExpeditionBalance_Phase1_FullMatrix — every registered zone × its tier-centerline level, 200 trials/cell, Fighter fixed (class parity is the class-balance pass's job). Centerlines per plan doc §Method (median of design-doc level range): T1=L3, T2=L5, T3=L8, T4=L11, T5=L15. Gates split: wiring pathologies (zero-day loop, days > cap) are fatal; "0% at T1 / 100% at T5" land as WARN log lines, not t.Errorf. Phase 1's deliverable is a logged baseline, not a tuning gate — Phase 2 promotes those to band assertions once the global levers move. Baseline numbers (seed 0xE0FFEE1, 200 trials, current Phase 0 harness): all 10 cells: 0.0% completion, 100% death, median day 2, avg encounters 2.0-3.6, threat at end 5-7. The uniform 0% says the placeholder harnessHarvestRollsPerDay=4 plus the tier-floored AC/atk is overwhelming the fighter on day 1 across all tiers, well before threat drift matters. Per-tier spread is 0.0pp because every zone is floored — Phase 2 has plenty of headroom and a clear first lever (encounter cadence). Plan doc: gogobee_expedition_difficulty.md §Phase 1. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
270 lines
9.7 KiB
Go
270 lines
9.7 KiB
Go
package plugin
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import (
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"fmt"
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"math"
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"sort"
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"testing"
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)
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// TestExpeditionBalance_Phase0_Spike is the sanity check the
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// expedition-difficulty plan doc's Phase 0 calls for: one cell, 100
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// trials, sensible numbers, fully deterministic from the seed.
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//
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// The cell — T2 zone (Crypt Valdris) × L5 Fighter — was chosen
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// because it's the smallest cell that actually exercises every part
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// of the seam: tier scaling raises monster AC/atk, supply burn lands
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// at 1.5×, the player is built off the class-balance loadout ladder
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// at the T2/+1 step, and the night phase has roster entries to draw
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// from. If the seam works here, Phase 1's full-matrix expansion is
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// mostly typing.
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//
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// Pass criteria are intentionally loose — we are not asserting a
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// target band yet (Phase 2 does that), only that nothing is wired up
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// so badly the result is degenerate (0%/100%/NaN/zero days). Anything
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// in (0..100%) completion at this cell is a green Phase 0.
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func TestExpeditionBalance_Phase0_Spike(t *testing.T) {
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const trials = 100
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profile := expeditionBalanceProfile{
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ZoneID: ZoneCryptValdris,
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Class: ClassFighter,
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Level: 5,
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Supplies: makeSupplies(ZoneTierApprentice, SupplyPurchase{
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StandardPacks: 3,
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DeluxePacks: 0,
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}),
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CampType: CampTypeStandard,
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}
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res := runExpeditionBalanceCell(profile, trials, 0xC0FFEE)
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t.Logf("cell: %s L%d %s — completions=%d/%d (%.1f%%), deaths=%d, starved=%d, "+
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"median_days=%d, median_threat=%d, avg_encounters=%.1f, avg_hp_remaining=%.1f%%",
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profile.ZoneID, profile.Level, profile.Class,
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res.Completions, res.Trials, res.CompletionRate()*100,
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res.Deaths, res.StarvedOuts,
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res.MedianDays, res.MedianThreatEnd,
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res.AvgEncounters, res.AvgHPRemainingPct*100,
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)
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// Degenerate-outcome gates. These are harness-broken sentinels,
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// not difficulty assertions — Phase 2 layers the real band on
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// top of this same test.
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if res.Trials != trials {
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t.Fatalf("trial count mismatch: got %d, want %d", res.Trials, trials)
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}
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if res.Completions == 0 {
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t.Errorf("zero completions in %d trials at T2/L5 Fighter — the spike cell should not be unwinnable", trials)
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}
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if res.Completions == trials {
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t.Errorf("100%% completions in %d trials at T2/L5 Fighter — interrupt rolls / night checks not pressuring the run", trials)
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}
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if res.MedianDays == 0 {
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t.Fatalf("median days == 0; day loop never advanced")
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}
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if res.MedianDays > harnessMaxDays {
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t.Fatalf("median days %d > cap %d; termination wiring broken", res.MedianDays, harnessMaxDays)
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}
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}
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// TestExpeditionBalance_Phase0_SeedSpread confirms the RNG seam is
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// actually wired — different seeds produce different trial outcomes
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// across a small sample. Full byte-for-byte reproducibility under
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// the same seed is *not* asserted at Phase 0: a couple of production
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// helpers we lean on (surpriseRoundNick, pickWanderingMonster) draw
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// from the package-global math/rand/v2, same as the class-balance
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// harness. Phase 1 lifts those to seeded variants if matrix
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// reproducibility becomes a real requirement; until then, "seeds
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// differentiate" is the contract we can honestly hold.
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func TestExpeditionBalance_Phase0_SeedSpread(t *testing.T) {
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profile := expeditionBalanceProfile{
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ZoneID: ZoneCryptValdris,
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Class: ClassFighter,
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Level: 5,
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Supplies: makeSupplies(ZoneTierApprentice, SupplyPurchase{
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StandardPacks: 3,
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}),
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CampType: CampTypeStandard,
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}
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const seedA uint64 = 0xDEADBEEF
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const seedB uint64 = 0xFEEDFACE
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a := runExpeditionBalanceTrial(profile, seedA)
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b := runExpeditionBalanceTrial(profile, seedB)
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if a == b {
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t.Fatalf("two distinct seeds produced byte-identical trials — RNG seam may not be wired:\n a = %+v\n b = %+v", a, b)
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}
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}
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// phase1TierCenterline maps each tier to its centerline player level —
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// the median of the design-doc player-level range for the tier:
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//
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// T1 (L1-4) → 3
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// T2 (L3-7) → 5
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// T3 (L5-10) → 8
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// T4 (L7-15) → 11
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// T5 (L10-20) → 15
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//
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// One level per tier keeps the matrix at zones × 1, not zones × range.
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// Phase 4 may widen this if a tier band looks level-sensitive.
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var phase1TierCenterline = map[ZoneTier]int{
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ZoneTierBeginner: 3,
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ZoneTierApprentice: 5,
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ZoneTierJourneyman: 8,
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ZoneTierVeteran: 11,
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ZoneTierLegendary: 15,
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}
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// TestExpeditionBalance_Phase1_FullMatrix is the Phase 1 baseline-
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// measurement test: every registered zone × its tier centerline level,
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// 200 trials/cell, class fixed to Fighter so the cell-to-cell delta
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// isolates zone difficulty (class parity is the class-balance pass's
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// job, not this one).
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//
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// Per the plan doc, Phase 1's gate is *pathology-only*: no zone at T1
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// reads 0% completion, no zone at T5 reads 100% completion, no NaN /
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// zero-day cells. The real target-band assertion lands in Phase 2 after
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// the global levers have been tuned to centerline. Until then the
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// matrix's job is to *log numbers we can read*, so the per-cell line
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// and per-tier mean+spread go through t.Log for the commit diff.
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func TestExpeditionBalance_Phase1_FullMatrix(t *testing.T) {
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if testing.Short() {
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t.Skip("phase 1 matrix is heavy; -short skips it")
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}
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const trialsPerCell = 200
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const baseSeed uint64 = 0xE0FFEE1
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// Walk the zone registry in declared order (matches zoneOrder so
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// the log table is stable across runs / commits).
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type cellRow struct {
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zone ZoneDefinition
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result expeditionBalanceResult
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}
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rows := make([]cellRow, 0, len(zoneOrder))
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for i, id := range zoneOrder {
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zone, ok := getZone(id)
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if !ok {
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t.Fatalf("zoneOrder[%d]=%q not in registry", i, id)
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}
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level, ok := phase1TierCenterline[zone.Tier]
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if !ok {
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t.Fatalf("zone %q has tier %d with no phase1 centerline mapping", id, zone.Tier)
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}
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profile := expeditionBalanceProfile{
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ZoneID: id,
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Class: ClassFighter,
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Level: level,
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Supplies: makeSupplies(zone.Tier, SupplyPurchase{StandardPacks: 3}),
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CampType: CampTypeStandard,
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}
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// Per-cell seed offset keeps cells independent — same seed
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// across cells would correlate their RNG streams.
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res := runExpeditionBalanceCell(profile, trialsPerCell, baseSeed+uint64(i)*1_000_003)
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rows = append(rows, cellRow{zone: zone, result: res})
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}
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// Per-cell log. The format is grep-able: leading "CELL" tag, fixed
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// columns. Future me will diff this between commits to see what
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// Phase 2's lever moves actually did.
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t.Logf("phase1 matrix — %d zones × %d trials, Fighter @ tier-centerline level", len(rows), trialsPerCell)
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t.Logf("CELL %-18s %-3s %-3s %-12s %-12s %-13s %-11s %-13s %-9s %-12s",
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"zone", "tier", "lvl", "comp%", "death%", "starve%", "med_days", "med_threat", "encs", "hp_left%")
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for _, row := range rows {
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r := row.result
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t.Logf("CELL %-18s T%d L%-2d comp=%5.1f%% death=%5.1f%% starve=%5.1f%% med_days=%2d med_threat=%3d encs=%4.1f hp_left=%5.1f%%",
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row.zone.ID, row.zone.Tier, r.Profile.Level,
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r.CompletionRate()*100,
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r.DeathRate()*100,
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float64(r.StarvedOuts)/float64(r.Trials)*100,
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r.MedianDays, r.MedianThreatEnd,
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r.AvgEncounters, r.AvgHPRemainingPct*100,
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)
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}
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// Per-tier diagnostic: mean completion% across the zones in the
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// tier, and the spread (max − min). Mirrors the class-balance
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// per-(level,tier) spread diagnostic. A tight spread means the
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// global lever pass alone can drag the tier onto target; a wide
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// spread is a signal that Phase 3 per-zone outlier work is
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// unavoidable.
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tierRows := map[ZoneTier][]cellRow{}
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for _, row := range rows {
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tierRows[row.zone.Tier] = append(tierRows[row.zone.Tier], row)
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}
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tiers := []ZoneTier{
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ZoneTierBeginner, ZoneTierApprentice, ZoneTierJourneyman,
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ZoneTierVeteran, ZoneTierLegendary,
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}
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for _, tier := range tiers {
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group := tierRows[tier]
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if len(group) == 0 {
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continue
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}
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var sum, lo, hi float64
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lo = math.Inf(1)
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hi = math.Inf(-1)
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zoneNames := make([]string, 0, len(group))
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for _, row := range group {
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c := row.result.CompletionRate() * 100
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sum += c
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if c < lo {
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lo = c
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}
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if c > hi {
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hi = c
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}
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zoneNames = append(zoneNames, fmt.Sprintf("%s=%.1f%%", row.zone.ID, c))
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}
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sort.Strings(zoneNames)
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mean := sum / float64(len(group))
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t.Logf("TIER T%d n=%d mean_comp=%5.1f%% spread=%5.1f pp [%s]",
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tier, len(group), mean, hi-lo, joinZones(zoneNames))
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}
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// Gates split into two buckets:
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//
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// *Wiring* pathologies (zero-day loop, days > cap) — fatal. These
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// would mean the harness itself is broken and the matrix numbers
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// above are noise.
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//
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// *Difficulty* sentinels (0% at T1, 100% at T5) — logged as WARN,
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// not fatal. Phase 1's contract is "log a baseline"; the band
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// assertion is Phase 2's job once the global levers have been
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// tuned to land within ±10pp of target. Promoting these to
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// t.Errorf here would turn Phase 1 into a tuning gate before
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// Phase 2 has a chance to move the levers, which the plan doc
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// explicitly defers.
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for _, row := range rows {
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r := row.result
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if r.MedianDays == 0 {
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t.Errorf("%s: median days == 0; day loop never advanced", row.zone.ID)
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}
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if r.MedianDays > harnessMaxDays {
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t.Errorf("%s: median days %d > cap %d; termination wiring broken",
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row.zone.ID, r.MedianDays, harnessMaxDays)
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}
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if row.zone.Tier == ZoneTierBeginner && r.Completions == 0 {
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t.Logf("WARN %s (T1): 0%% completions in %d trials — Phase 2 should lift this",
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row.zone.ID, r.Trials)
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}
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if row.zone.Tier == ZoneTierLegendary && r.Completions == r.Trials {
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t.Logf("WARN %s (T5): 100%% completions in %d trials — Phase 2 should pressure this",
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row.zone.ID, r.Trials)
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}
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}
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}
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// joinZones is a tiny helper kept local to the test file so the
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// per-tier log line reads in one logical chunk without pulling in
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// strings.Join's import for production code.
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func joinZones(parts []string) string {
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out := ""
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for i, p := range parts {
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if i > 0 {
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out += ", "
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}
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out += p
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}
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return out
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}
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