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A turn-based elite/boss combat session locks the run for up to 1h and can straddle any scheduled tick. Add hasActiveCombatSession() and consult it from the morning DM, midnight idle reaper, expedition briefing/recap, and mid-day random event paths so none of them fire DMs or mutate run state into a live fight. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
17 KiB
17 KiB