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- Camp: campLocationCheck rejects only on live combat; no-encounter and post-kill rooms are campable (kills the misleading "clear it first"). - Fork: markActedToday moved after the pending-fork early-return so spamming !zone advance at a fork no longer keeps the daily streak alive. - Pet whiff/deflect: single proc spent on the first multiattack swing only (was applied to every swing); also dedups the per-swing event spam. - Autopilot: background region crossing now runs an HP/SU preflight and pauses if low, instead of burning a transit day while the player is idle. - Legacy streak: acted-branch restamps LastActionDate=today so a purely-legacy actor's streak no longer resets to 1 every night.
18 KiB
18 KiB