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A caster's at-will cantrip that lands the killing blow returned via a raw enemyHP<=0 read, skipping enemyDown -- so a survive_at_1 boss or T6 Valdris's phylactery rebirth died instead of cheating death. Route it through enemyDown, matching resolvePlayerAttack and the concentration-tick path. Also add the missing renderEvent "cantrip" case: the CantripDesc narration hook was set but never rendered, so cantrip damage dropped enemy HP with no log line.
47 KiB
47 KiB