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Adds a TwinBee aside on room entry when GM mood sits at the extreme bands (≤19 hostile, ≥80 effusive). Mid-bands stay silent — the aside is strictly extra flavor, never replacing core narration. Two new pools (MoodAsidesHostile, MoodAsidesEffusive) live alongside the existing TwinBee voice in twinbee_gm_flavor.go. Wired into zoneCmdEnter and zoneCmdAdvance; the advance path reloads the run so post-combat nat20/nat1 deltas are reflected before band lookup. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
16 KiB
16 KiB