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Daily milestones fire from the morning briefing once the day count crosses the threshold (CurrentDay reflects the new day post-rollover): - First Night (day 2, +50 XP) - Week One (day 8, +200 XP, Thom Krooke discount flag — hookup deferred) - Two Weeks (day 15, +500 XP, +1 primary stat — char-system hookup deferred) Completion milestones via AwardCompletionMilestones, exported for the combat-link boss-kill path to call once status flips to 'complete': - Patient Zero (max threat ≤ 50, +10% of XPEarned bonus) - Survivalist (tier ≥ 3, no forced extraction ever, title flag) - Long Game (tier 5, legendary item — loot-grant hookup deferred) Reuses MilestoneFirstNight/WeekOne/TwoWeeks/PatientZero/TheLongGame flavor pools from twinbee_expedition_flavor.go. Cartographer and Survivalist have no flavor pool (Survivalist uses an inline string, Cartographer is fully deferred since it needs combat-link search hooks). Awarded keys persist as RegionState["milestones"]. Max threat sampled daily into RegionState["max_threat_seen"] before milestone checks read it. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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