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§7.6 instability accumulator: +5/day (cap 100), persisted via TemporalStack. Bands: • 0–20 normal • 21–40 mild (-1 WIS) • 41–60 reality warps (rooms shift order) • 61–80 demon surges (12h wandering) • 81–99 unraveling — forces 2× supply burn override + -2 all rolls • 100 collapse — forced extraction (status = failed) Pre-burn override fires at 81–99 so the supply doubling lands the same day the band activates. Collapse at 100 calls completeExpedition with ExpeditionStatusFailed and emits the AbyssPortalCollapse line. Adds ReduceAbyssInstability(e, n) for the §7.6 -10 per major story objective; combat-link wires the call when objectives complete. Combat-side knobs (WIS/all-roll penalties, room-shift, surge cadence) are exposed via AbyssInstabilityBandFor — combat-link reads on tick. Reuses flavor.AbyssPortalDestabilizationMid / Critical / Collapse per feedback_reuse_existing_flavor. Closes Phase 12 E3 (Zone Temporal Events). Next session = E4 (Multi-Region Zones). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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