Files
gogobee/internal/plugin/combat_session_test.go
prosolis c5a2634657 Combat: wire pet procs into the turn-based engine
Pet attacks were never resolved in turn-based fights. Roll the proc once
at fight start (a per-round roll would make a proc near-certain over a
long manual fight), persist it on the session so suspend/resume and
reaper auto-play honor the same outcome, and land a single pet hit on
the player's first acting turn.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 08:08:26 -07:00

18 KiB